Evangelos Niforatos

According to our database1, Evangelos Niforatos authored at least 43 papers between 2012 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Assessing Cognitive Performance Using Physiological and Facial Features: Generalizing across Contexts.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Endowing Head-Mounted Displays with Physiological Sensing for Augmenting Human Learning and Cognition.
Proceedings of CrossMMLA in practice: Collecting, 2020

Would you do it?: Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Exploring EEG signals during the different phases of game-player interaction.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Designing for Task Resumption Support in Mobile Learning.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

EEGlass: an EEG-eyeware prototype for ubiquitous brain-computer interaction.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Effects of a Monocular Laser-Based Head-Mounted Display on Human Night Vision.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
Analysis of users' heart rate data and self-reported perceptions to understand effective virtual reality characteristics.
J. Inf. Technol. Tour., 2018

Augmenting Humans on the Slope: Two Electronic Devices That Enhance Safety and Decision Making.
IEEE Consumer Electron. Mag., 2018

Augmenting Memory Recall in Work Meetings: Establishing a Quantifiable Baseline.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
Can Less be More?: Contrasting Limited, Unlimited, and Automatic Picture Capture for Augmenting Memory Recall.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Understanding the potential of human-machine crowdsourcing for weather data.
Int. J. Hum. Comput. Stud., 2017

Investigating the effect of user profile during training for BCI-based games.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Augmenting skiers' peripheral perception.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Amplifying human cognition: bridging the cognitive gap between human and machine.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Measuring the Media Effects of a Tourism-Related Virtual Reality Experience Using Biophysical Data.
Proceedings of the Information and Communication Technologies in Tourism 2017, 2017

Promoting CARE: Changes via Awareness, Recognition and Experience.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Multimedia Memory Cues for Augmenting Human Memory.
IEEE Multim., 2016

Design and evaluation of a wearable AR system for sharing personalized content on ski resort maps.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Mobile first?: understanding device usage practices in novel content sharing services.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

WeatherUSI: User-Based Weather Crowdsourcing on Public Displays.
Proceedings of the Web Engineering - 16th International Conference, 2016

WAHM 2016: 3rd workshop on ubiquitous technologies for augmenting the human mind.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Measuring the effect of cued recall on work meetings.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

s-Helmet: A Ski Helmet for Augmenting Peripheral Perception.
Proceedings of the 7th Augmented Human International Conference, 2016

SkiAR: Wearable Augmented Reality System for Sharing Personalized Content on Ski Resort Maps.
Proceedings of the 7th Augmented Human International Conference, 2016

2015
EmoSnaps: a mobile application for emotion recall from facial expressions.
Pers. Ubiquitous Comput., 2015

WeatherUSI: Crowdsourcing Weather Experience on Public Displays.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

ShadowTouch: a Multi-user Application Selection Interface for Interactive Public Displays.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Weather with you: evaluating report reliability in weather crowdsourcing.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

PulseCam: Biophysically Driven Life Logging.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Workshop on Mobile Cognition: Using Mobile Devices to Enhance Human Cognition.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Re-Live the Moment: Visualizing run experiences to motivate future exercises.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Public displays for monitoring and improving community wellbeing.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Supporting interactivity on a ski lift.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Everyday commuting: prediction, actual experience and recall of anger and frustration in the car.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

eMotion: retrospective in-car user experience evaluation.
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

2014
My good old kodak: understanding the impact of having only 24 pictures to take.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, 2014

Atmos: a hybrid crowdsourcing approach to weather estimation.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, 2014

2013
Enwildering the lab: merging field evaluation with in-lab experience sampling.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
PLBSD: a platform for proactive location-based service discovery.
J. Locat. Based Serv., 2012

Does locality make a difference? Assessing the effectiveness of location-aware narratives.
Interact. Comput., 2012

Augmenting Customer Journey Maps with quantitative empirical data: a case on EEG and eye tracking
CoRR, 2012

Footprint Tracker: reviewing lifelogs and reconstructing daily experiences
CoRR, 2012


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