Jingbo Wang
Orcid: 0009-0005-0740-8548Affiliations:
- Shanghai AI Laboratory, Shanghai, China
- Chinese University of Hong Kong, Sha Tin, Hong Kong
- Peking University, Key Laboratory of Machine Perception, Beijing, China
According to our database1,
Jingbo Wang authored at least 63 papers
between 2018 and 2026.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2026
CoRR, March, 2026
CoRR, March, 2026
HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos.
CoRR, February, 2026
2025
CoRR, December, 2025
Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3D Constrained Terrains.
CoRR, November, 2025
PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System.
CoRR, October, 2025
CoRR, September, 2025
Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces.
CoRR, June, 2025
Towards Synthesized and Editable Motion In-Betweening Through Part-Wise Phase Representation.
CoRR, March, 2025
Proceedings of the SIGGRAPH Asia 2025 Conference Papers, 2025
SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2025
MotionStreamer: Streaming Motion Generation via Diffusion-Based Autoregressive Model in Causal Latent Space.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025
SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025
DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025
TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025
2024
ACM Trans. Graph., July, 2024
CoRR, 2024
CoRR, 2024
Task-Oriented Human-Object Interactions Generation with Implicit Neural Representations.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024
CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics.
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024
Proceedings of the Twelfth International Conference on Learning Representations, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
2023
CoRR, 2023
CoRR, 2023
DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering.
CoRR, 2023
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
2022
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022
Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspective.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022
2021
BiSeNet V2: Bilateral Network with Guided Aggregation for Real-Time Semantic Segmentation.
Int. J. Comput. Vis., 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements.
Proceedings of the International Conference on 3D Vision, 2021
2020
Malleable 2.5D Convolution: Learning Receptive Fields Along the Depth-Axis for RGB-D Scene Parsing.
Proceedings of the Computer Vision - ECCV 2020, 2020
Proceedings of the Computer Vision - ECCV 2020, 2020
Bi-directional Cross-Modality Feature Propagation with Separation-and-Aggregation Gate for RGB-D Semantic Segmentation.
Proceedings of the Computer Vision - ECCV 2020, 2020
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020
2019
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019
2018
Proceedings of the Pattern Recognition and Computer Vision - First Chinese Conference, 2018
Proceedings of the 24th International Conference on Pattern Recognition, 2018
Proceedings of the Computer Vision - ECCV 2018, 2018
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018