Jingbo Wang

Orcid: 0009-0005-0740-8548

Affiliations:
  • Shanghai AI Laboratory, Shanghai, China
  • Chinese University of Hong Kong, Sha Tin, Hong Kong
  • Peking University, Key Laboratory of Machine Perception, Beijing, China


According to our database1, Jingbo Wang authored at least 63 papers between 2018 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Feel Robot Feels: Tactile Feedback Array Glove for Dexterous Manipulation.
CoRR, March, 2026

Controllable Text-to-Motion Generation via Modular Body-Part Phase Control.
CoRR, March, 2026

HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos.
CoRR, February, 2026

2025
EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation.
CoRR, December, 2025

Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations.
CoRR, December, 2025

Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3D Constrained Terrains.
CoRR, November, 2025

PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System.
CoRR, October, 2025

DHAGrasp: Synthesizing Affordance-Aware Dual-Hand Grasps with Text Instructions.
CoRR, September, 2025

Behavior Foundation Model for Humanoid Robots.
CoRR, September, 2025

MOSPA: Human Motion Generation Driven by Spatial Audio.
CoRR, July, 2025

Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces.
CoRR, June, 2025

Towards Synthesized and Editable Motion In-Betweening Through Part-Wise Phase Representation.
CoRR, March, 2025

Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondence.
Proceedings of the SIGGRAPH Asia 2025 Conference Papers, 2025

SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2025

MotionStreamer: Streaming Motion Generation via Diffusion-Based Autoregressive Model in Causal Latent Space.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

ARMO: Autoregressive Rigging for Multi-Category Objects.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

Go to Zero: Towards Zero-Shot Motion Generation with Million-Scale Data.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
Interactive Character Control with Auto-Regressive Motion Diffusion Models.
ACM Trans. Graph., July, 2024

ChatDyn: Language-Driven Multi-Actor Dynamics Generation in Street Scenes.
CoRR, 2024

SIMS: Simulating Human-Scene Interactions with Real World Script Planning.
CoRR, 2024

MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning.
CoRR, 2024

SMPLOlympics: Sports Environments for Physically Simulated Humanoids.
CoRR, 2024

Task-Oriented Human-Object Interactions Generation with Implicit Neural Representations.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics.
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024

InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint.
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024

Open-set Hierarchical Semantic Segmentation for 3D Scene.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024

Unified Human-Scene Interaction via Prompted Chain-of-Contacts.
Proceedings of the Twelfth International Conference on Learning Representations, 2024

EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation.
Proceedings of the Computer Vision - ECCV 2024, 2024

RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting.
Proceedings of the Computer Vision - ECCV 2024, 2024

SemGrasp : Semantic Grasp Generation via Language Aligned Discretization.
Proceedings of the Computer Vision - ECCV 2024, 2024

TELA: Text to Layer-Wise 3D Clothed Human Generation.
Proceedings of the Computer Vision - ECCV 2024, 2024

MotionLCM: Real-Time Controllable Motion Generation via Latent Consistency Model.
Proceedings of the Computer Vision - ECCV 2024, 2024

Cinematic Behavior Transfer via NeRF-based Differentiable Filming.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
EMDM: Efficient Motion Diffusion Model for Fast, High-Quality Motion Generation.
CoRR, 2023

InterControl: Generate Human Motion Interactions by Controlling Every Joint.
CoRR, 2023

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering.
CoRR, 2023

Controllable Motion Diffusion Model.
CoRR, 2023

Interactive Segment Anything NeRF with Feature Imitation.
CoRR, 2023

Learning Human Dynamics in Autonomous Driving Scenarios.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2022
Compressible-composable NeRF via Rank-residual Decomposition.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Point Scene Understanding via Disentangled Instance Mesh Reconstruction.
Proceedings of the Computer Vision - ECCV 2022, 2022

Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspective.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
BiSeNet V2: Bilateral Network with Guided Aggregation for Real-Time Semantic Segmentation.
Int. J. Comput. Vis., 2021

Scene-Aware Generative Network for Human Motion Synthesis.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements.
Proceedings of the International Conference on 3D Vision, 2021

2020
Malleable 2.5D Convolution: Learning Receptive Fields Along the Depth-Axis for RGB-D Scene Parsing.
Proceedings of the Computer Vision - ECCV 2020, 2020

Motion Guided 3D Pose Estimation from Videos.
Proceedings of the Computer Vision - ECCV 2020, 2020

Bi-directional Cross-Modality Feature Propagation with Separation-and-Aggregation Gate for RGB-D Semantic Segmentation.
Proceedings of the Computer Vision - ECCV 2020, 2020

Context Prior for Scene Segmentation.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Coupling Two-Stream RGB-D Semantic Segmentation Network by Idempotent Mappings.
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019

2.5D Convolution for RGB-D Semantic Segmentation.
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019

An End-To-End Network for Panoptic Segmentation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
Attention Forest for Semantic Segmentation.
Proceedings of the Pattern Recognition and Computer Vision - First Chinese Conference, 2018

Global Context Encoding for Salient Objects Detection.
Proceedings of the 24th International Conference on Pattern Recognition, 2018

BiSeNet: Bilateral Segmentation Network for Real-Time Semantic Segmentation.
Proceedings of the Computer Vision - ECCV 2018, 2018

Learning a Discriminative Feature Network for Semantic Segmentation.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018


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