John E. Laird

According to our database1, John E. Laird authored at least 110 papers between 1983 and 2019.

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Awards

ACM Fellow

ACM Fellow 2006, "For contributions to the development and application of cognitive architectures.".

Timeline

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PhD thesis 
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Bibliography

2019
Learning Hierarchical Symbolic Representations to Support Interactive Task Learning and Knowledge Transfer.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

How Does Current AI Stack Up Against Human Intelligence?
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019

2018
Reports of the AAAI 2017 Fall Symposium Series.
AI Magazine, 2018

Empirical Evidence from Neuroimaging Data for a Standard Model of the Mind.
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018

Interactively Learning a Blend of Goal-Based and Procedural Tasks.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

Learning Fast and Slow: Levels of Learning in General Autonomous Intelligent Agents.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

2017
Interactive Task Learning.
IEEE Intell. Syst., 2017

A Standard Model of the Mind: Toward a Common Computational Framework across Artificial Intelligence, Cognitive Science, Neuroscience, and Robotics.
AI Magazine, 2017

Grounding Language for Interactive Task Learning.
Proceedings of the First Workshop on Language Grounding for Robotics, 2017

Cognitive Modeling Approaches to Language Comprehension Using Construction Grammar.
Proceedings of the 2017 AAAI Spring Symposia, 2017

2016
Towards an Indexical Model of Situated Language Comprehension for Cognitive Agents in Physical Worlds.
CoRR, 2016

A Computational Model for Situated Task Learning with Interactive Instruction.
CoRR, 2016

A Demonstration of Interactive Task Learning.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

2015
Agent Requirements for Effective and Efficient Task-Oriented Dialog.
Proceedings of the 2015 AAAI Fall Symposia, Arlington, Virginia, USA, November 12-14, 2015, 2015

Spontaneous Retrieval from Long-Term Memory for a Cognitive Architecture.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Learning Goal-Oriented Hierarchical Tasks from Situated Interactive Instruction.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

2013
Effective and efficient forgetting of learned knowledge in Soar's working and procedural memories.
Cogn. Syst. Res., 2013

A Case Study of Knowledge Integration Across Multiple Memories in Soar.
Proceedings of the 2013 AAAI Fall Symposia, Arlington, Virginia, USA, November 15-17, 2013, 2013

Reflections on Abstractions for General Artificial Intelligence.
Proceedings of the 2013 AAAI Fall Symposia, Arlington, Virginia, USA, November 15-17, 2013, 2013

Learning Integrated Symbolic and Continuous Action Models for Continuous Domains.
Proceedings of the Twenty-Seventh AAAI Conference on Artificial Intelligence, 2013

Preemptive Strategies for Overcoming the Forgetting of Goals.
Proceedings of the Twenty-Seventh AAAI Conference on Artificial Intelligence, 2013

2012
Enhancing intelligent agents with episodic memory.
Cogn. Syst. Res., 2012

Algorithms for scaling in a general episodic memory.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Learning Grounded Language through Situated Interactive Instruction.
Proceedings of the Robots Learning Interactively from Human Teachers, 2012

Exploring Mixed-Initiative Interaction for Learning with Situated Instruction in Cognitive Agents.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012

Functional Interactions Between Memory and Recognition Judgments.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012

Cognitive Robotics Using the Soar Cognitive Architecture.
Proceedings of the Cognitive Robotics, 2012

A Multi-Domain Evaluation of Scaling in a General Episodic Memory.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012

2011
Exploring the Functional Advantages of Spatial and Visual Cognition From an Architectural Perspective.
topiCS, 2011

An Architectural Approach to Ensuring Consistency in Hierarchical Execution
CoRR, 2011

Learning to use episodic memory.
Cogn. Syst. Res., 2011

An Object-Oriented Approach to Reinforcement Learning in an Action Game.
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011

Towards Situated, Interactive, Instructable Agents in a Cognitive Architecture.
Proceedings of the Advances in Cognitive Systems, 2011

Preliminary Evaluation of Long-term Memories for Fulfilling Delayed Intentions.
Proceedings of the Advances in Cognitive Systems, 2011

A Case Study in Integrating Probabilistic Decision Making and Learning in a Symbolic Cognitive Architecture: Soar Plays Dice.
Proceedings of the Advances in Cognitive Systems, 2011

Effective and Efficient Management of Soar's Working Memory via Base-Level Activation.
Proceedings of the Advances in Cognitive Systems, 2011

Combining Learned Discrete and Continuous Action Models.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

A Functional Analysis of Historical Memory Retrieval Bias in the Word Sense Disambiguation Task.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

2010
Efficient Value Function Approximation with Unsupervised Hierarchical Categorization for a Reinforcement Learning Agent.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

Instance-Based Online Learning of Deterministic Relational Action Models.
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010

Relational Reinforcement Learning in Infinite Mario.
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010

2009
A computational unification of cognitive behavior and emotion.
Cogn. Syst. Res., 2009

Cognitive architectures: Research issues and challenges.
Cogn. Syst. Res., 2009

Efficiently Implementing Episodic Memory.
Proceedings of the Case-Based Reasoning Research and Development, 2009

2008
Extending the Soar Cognitive Architecture.
Proceedings of the Artificial General Intelligence 2008, 2008

Bimodal Spatial Reasoning with Continuous Motion.
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008

2007
SORTS: A Human-Level Approach to Real-Time Strategy AI.
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007

Predicate Projection in a Bimodal Spatial Reasoning System.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

Extending Cognitive Architecture with Episodic Memory.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2006
Learning goal hierarchies from structured observations and expert annotations.
Mach. Learn., 2006

2005
Soar-RL: integrating reinforcement learning with Soar.
Cogn. Syst. Res., 2005

Incremental Learning of Procedural Planning Knowledge in Challenging Environments.
Comput. Intell., 2005

Synthetic Adversaries for Urban Combat Training.
AI Magazine, 2005

2004
A Cognitive Model of Episodic Memory Integrated with a General Cognitive Architecture.
Proceedings of the International Conference on Cognitive Modelling, 2004

Integrating Reinforcement Learning with Soar.
Proceedings of the International Conference on Cognitive Modelling, 2004

Toward a Comprehensive Computational Model of Emotions and Feelings.
Proceedings of the International Conference on Cognitive Modelling, 2004

Comprehensive Working Memory Activation in Soar.
Proceedings of the International Conference on Cognitive Modelling, 2004

A Hands-on Tutorial for Building Agent Models in Soar.
Proceedings of the International Conference on Cognitive Modelling, 2004

AI Characters and Directors for Interactive Computer Games.
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004

2003
An Architectural Approach to Ensuring Consistency in Hierarchical Execution.
J. Artif. Intell. Res., 2003

Behavior Bounding: Toward Effective Comparisons of Agents & Humans.
Proceedings of the IJCAI-03, 2003

2002
Guest Editors' Introduction: AI and the Entertainment Industry.
IEEE Intell. Syst., 2002

Research in human-level AI using computer games.
Commun. ACM, 2002

Mathematics preparation for undergraduate degrees in computer science.
Proceedings of the 33rd SIGCSE Technical Symposium on Computer Science Education, 2002, Cincinnati, Kentucky, USA, February 27, 2002

2001
Using a Computer Game to Develop Advanced AI.
IEEE Computer, 2001

Human-Level AI's Killer Application: Interactive Computer Games.
AI Magazine, 2001

AAAI 2001 Spring Symposium Series Reports.
AI Magazine, 2001

Learning procedural knowledge through observation.
Proceedings of the First International Conference on Knowledge Capture (K-CAP 2001), 2001

It knows what you're going to do: adding anticipation to a Quakebot.
Proceedings of the Fifth International Conference on Autonomous Agents, 2001

1999
Automated Intelligent Pilots for Combat Flight Simulation.
AI Magazine, 1999

Learning Hierarchical Performance Knowledge by Observation.
Proceedings of the Sixteenth International Conference on Machine Learning (ICML 1999), Bled, Slovenia, June 27, 1999

Toward a Methodology for AI Architecture Evaluation: Comparing Soar and CLIPS.
Proceedings of the Intelligent Agents VI, 1999

Intelligent Agents in Computer Games.
Proceedings of the Sixteenth National Conference on Artificial Intelligence and Eleventh Conference on Innovative Applications of Artificial Intelligence, 1999

1998
Knowledge-based Multi-agent Coordination.
Presence, 1998

Real-Time Intelligent Characters for a Non-Visual Simulation Environment.
Proceedings of the Computer Animation 1998, 1998

Ensuring Reasoning Consistency in Hierarchical Architectures.
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998

Maintaining Consistency in Hierarchical Reasoning.
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998

Automated Intelligent Pilots for Combat Flight Simulation.
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998

1997
Knowledge-Directed Adaptation in Multi-Level Agents.
J. Intell. Inf. Syst., 1997

1996
Accounting for Graded Performance within a Discrete Search Framework.
Cogn. Sci., 1996

Compilation of Non-Contemporaneous Constraints.
Proceedings of the Thirteenth National Conference on Artificial Intelligence and Eighth Innovative Applications of Artificial Intelligence Conference, 1996

1995
Flexibly Instructable Agents.
J. Artif. Intell. Res., 1995

Organizing Information in Mosaic: A Classroom Experiment.
Comput. Networks ISDN Syst., 1995

Intelligent Agents for Interactive Simulation Environments.
AI Magazine, 1995

Toward Incremental Knowledge Correction for Agents in Complex Environments.
Proceedings of the Machine Intelligence 15, 1995

Multiagent Coordination in Distributed Interactive Battlefield Simulations.
Proceedings of the First International Conference on Multiagent Systems, 1995

1994
Learning from Highly Flexible Tutorial Instruction.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994

1993
A symbolic solution to intelligent real-time control.
Robotics Auton. Syst., 1993

On Unified Theories of Cognition: A Response to the Reviews.
Artif. Intell., 1993

Learning Procedures from Interactive Natural Language Instructions.
Proceedings of the Machine Learning, 1993

AIR-SOAR: Intelligent Multi-Level Control.
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993

Instructo-Soar: Learning from Interactive Natural Language Instructions (Video Abstract).
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993

1992
In Pursuit of Mind: The Research of Allen Newell.
AI Magazine, 1992

1991
An Analysis of Soar as an Integrated Architecture.
SIGART Bull., 1991

Preface for Special Section on Integrated Cognitive Architectures.
SIGART Bull., 1991

Robo-Soar: An integration of external interaction, planning, and learning using Soar.
Robotics Auton. Syst., 1991

A Preliminary Analysis of the Soar Architecture as a Basis for General Intelligence.
Artif. Intell., 1991

A Constraint-Motivated Model of Lexical Acquisition.
Proceedings of the Eighth International Workshop (ML91), 1991

1990
Correcting and Extending Domain Knowledge using Outside Guidance.
Proceedings of the Machine Learning, 1990

Integrating, Execution, Planning, and Learning in Soar for External Environments.
Proceedings of the 8th National Conference on Artificial Intelligence. Boston, Massachusetts, USA, July 29, 1990

1989
The Fifth International Conference on Machine Learning (Report).
AI Magazine, 1989

1988
Recovery from Incorrect knowledge in Soar.
Proceedings of the 7th National Conference on Artificial Intelligence, 1988

1987
SOAR: An Architecture for General Intelligence.
Artif. Intell., 1987

Learning General Search Control from Outside Guidance.
Proceedings of the 10th International Joint Conference on Artificial Intelligence. Milan, 1987

Knowledge Level Learning in Soar.
Proceedings of the 6th National Conference on Artificial Intelligence. Seattle, 1987

1986
Chunking in Soar: The Anatomy of a General Learning Mechanism.
Mach. Learn., 1986

Mapping Explanation-Based Generalization onto Soar.
Proceedings of the 5th National Conference on Artificial Intelligence. Philadelphia, 1986

1985
R1-Soar: An Experiment in Knowledge-Intensive Programming in a Problem-Solving Architecture.
IEEE Trans. Pattern Anal. Mach. Intell., 1985

1984
Towards Chunking as a General Learning Mechanism.
Proceedings of the National Conference on Artificial Intelligence. Austin, 1984

1983
A Universal Weak Method: Summary of Results.
Proceedings of the 8th International Joint Conference on Artificial Intelligence. Karlsruhe, 1983


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