Stefaan Ternier

Orcid: 0000-0002-1598-9558

According to our database1, Stefaan Ternier authored at least 47 papers between 2003 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2019
Adopting Trust in Learning Analytics Infrastructure: A Structured Literature Review.
J. Univers. Comput. Sci., 2019

2018
Early Second Language Learning and Adult Involvement in a Real-World Context: Design and Evaluation of the "ELENA Goes Shopping" Mobile Game.
J. Educ. Technol. Soc., 2018

A review of the types of mobile activities in mobile inquiry-based learning.
Comput. Educ., 2018

2017
DojoAnalytics: A Learning Analytics interoperable component for DojoIBL.
Proceedings of the 16th World Conference on Mobile and Contextual Learning, 2017

Learning pulse: a machine learning approach for predicting performance in self-regulated learning using multimodal data.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

DojoIBL: Online Inquiry-Based Learning.
Proceedings of the Advances in Web-Based Learning - ICWL 2017, 2017

The Proof of the Pudding: Examining Validity and Reliability of the Evaluation Framework for Learning Analytics.
Proceedings of the Data Driven Approaches in Digital Education, 2017

2016
Mobile authoring of open educational resources for authentic learning scenarios.
Univers. Access Inf. Soc., 2016

In Memoriam: Martin Wolpers, PhD 1969-2016.
IEEE Trans. Learn. Technol., 2016

Editorial: A Message from the Editorial Team and an Introduction to the January-March 2016 Issue.
IEEE Trans. Learn. Technol., 2016

Learning Pulse: Using Wearable Biosensors and Learning Analytics to Investigate and Predict Learning Success in Self-regulated Learning.
Proceedings of the First International Workshop on Learning Analytics Across Physical and Digital Spaces (CrossLAK 2016) co-located with 6th International Conference on Learning Analytics & Knowledge (LAK 2016), 2016

The dutch xAPI experience.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

Dutch Cooking with xAPI Recipes: The Good, the Bad, and the Consistent.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

DojoIBL: Nurturing Communities of Inquiry.
Proceedings of the Adaptive and Adaptable Learning, 2016

Nurturing Communities of Inquiry: A Formative Study of the DojoIBL Platform.
Proceedings of the Adaptive and Adaptable Learning, 2016

Mindergie: A Pervasive Learning Game for Pro-environmental Behaviour at the Workplace.
Proceedings of the Seamless Learning in the Age of Mobile Connectivity, 2016

2015
Stop and Think: Exploring Mobile Notifications to Foster Reflective Practice on Meta-Learning.
IEEE Trans. Learn. Technol., 2015

Tracking Data in Open Learning Environments.
J. Univers. Comput. Sci., 2015

GPIM: Google Glassware for inquiry-based learning.
IxD&A, 2015

2014
Where Is My Time? Identifying Productive Time of Lifelong Learners for Effective Feedback Services.
Proceedings of the Computer Assisted Assessment. Research into E-Assessment, 2014

Mobile inquiry-based learning for sustainability education in secondary schools.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Immersive Multi-user Decision Training Games with ARLearn.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

Mobile Inquiry-Based Learning with Sensor-Data in the School: Effects on Student Motivation.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

2013
EMuRgency: Addressing cardiac arrest with socio-technical innovation in a smart learning region.
IxD&A, 2013

Supporting lifelong learners to build personal learning ecologies in daily physical spaces.
Int. J. Mob. Learn. Organisation, 2013

Design of a Game-Based Pre-hospital Resuscitation Training for First Responders.
Proceedings of the Human Factors in Computing and Informatics, 2013

Designing a Mobile Learning Game to Investigate the Impact of Role-Playing on Helping Behaviour.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

ARLearn - Open Source Mobile Application Platform for Learning.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

Pervasive Interventions to Increase Pro-environmental Awareness, Consciousness, and Learning at the Workplace.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2012
ARLearn: Augmented Reality Meets Augmented Virtuality.
J. Univers. Comput. Sci., 2012

Mobile Augmented Reality with Audio - Supporting Fieldwork of Cultural Sciences Students in Florence.
Proceedings of the Information Technology and Open Source: Applications for Education, Innovation, and Sustainability, 2012

Everyday Patterns in Lifelong Learners to Build Personal Learning Ecologies.
Proceedings of the 11th International Conference on Mobile and Contextual Learning, 2012

Serious Games at the UNHCR with ARLearn, a Toolkit for Mobile and Virtual Reality Applications.
Proceedings of the 11th International Conference on Mobile and Contextual Learning, 2012

Fostering Reflective Practice with Mobile Technologies.
Proceedings of the 2nd Workshop on Awareness and Reflection in Technology-Enhanced Learning, 2012

2010
The Simple Publishing Interface (SPI).
D Lib Mag., 2010

Implementing infrastructures for managing learning objects.
Br. J. Educ. Technol., 2010

Open educational resources: Conversations in cyberspace - Edited by Susan D'Antoni & Catriona Savage.
Br. J. Educ. Technol., 2010

2009
The Ariadne Infrastructure for Managing and Storing Metadata.
IEEE Internet Comput., 2009

Personalisation of Learning in Virtual Learning Environments.
Proceedings of the Learning in the Synergy of Multiple Disciplines, 2009

2008
Interoperability for Searching Learning Object Repositories: The ProLearn Query Language.
D Lib Mag., 2008

2007
Services for Knowledge Resource Sharing & Management in an Open Source Infrastructure for Lifelong Competence Development.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Unifying Learning Object Repositories in MACE.
Proceedings of the First International Workshop on Learning Object Discovery & Exchange, 2007

2006
Spinning Interoperable Applications for Teaching & Learning using the Simple Query Interface.
J. Educ. Technol. Soc., 2006

A Context-Aware Service Oriented Framework for Finding, Recommending and Inserting Learning Objects.
Proceedings of the Innovative Approaches for Learning and Knowledge Sharing, 2006

2004
Learning objects interoperability: The ARIADNE experience.
Proceedings of the Building the Information Society, 2004

2003
Web Services for Learning Object Repositories: a Case Study - the ARIADNE Knowledge Pool System.
Proceedings of the Twelfth International World Wide Web Conference - Posters, 2003

Towards Interoperable Learning Object Repositories: The Ariadne Experience.
Proceedings of the IADIS International Conference WWW/Internet 2003, 2003


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