Xintian Tu

Orcid: 0000-0002-4607-1918

According to our database1, Xintian Tu authored at least 10 papers between 2018 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
How children blend feedback in a mixed-reality environment for collective embodied learning.
Int. J. Comput. Support. Collab. Learn., March, 2026

2023
Understanding young children's science learning through embodied communication within an MR environment.
Int. J. Comput. Support. Collab. Learn., June, 2023

Designing a Technology-enhanced Play Environment for Young Children's Science Modeling Practice.
Proceedings of the 2023 Symposium on Learning, Design and Technology, 2023

2020
Extended Embodiment: Physical and Conceptual Tools in a Mixed-Reality Learning Environment as Supports for Young Learners' Exploration of Science Concepts.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Broadening Learning Sciences Theoretical Lenses to Understand Young Children's Sensemaking.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Examining How Scientific Modeling Emerges Through Collective Embodied Play.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019


2018
Affordances of Digital, Textile and Living Media for Designing and Learning Biology in K-12 Education.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

The Structures of Embodied Play Activities and Their Impact on Students' Exploration of the Particulate Nature of Matter.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Moving Forward: In Search of Synergy Across Diverse Views on the Role of Physical Movement in Design for STEM Education.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018


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