Cynthia Carter Ching

According to our database1, Cynthia Carter Ching authored at least 15 papers between 1996 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019

2017
Virtual Games and Real-World Communities: Environments that Constrain and Enable Physical Activity in Games for Health.
Int. J. Game Based Learn., 2017

2016
Representing and Reconciling Personal Data and Experience in a Wearable Technology Gaming Project.
IEEE Trans. Learn. Technol., 2016

Integrating physical activity data in videogames with user-centered dashboards.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

Examining Tensions Among Youth, Adults, and Curriculum as Co-Designers in 4-H STEM Learning Through Design Programs.
Proceedings of the Transforming Learning, 2016

2014
Peer modeling and innovation adoption among teachers in online professional development.
Comput. Educ., 2014

Becoming Reflective: Designing for Reflection on Physical Performances.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2010
Statistical discourse analysis of young children's peer tutoring at computers.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Identity tensions among teachers as online professional development participants and novice bloggers.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

2006
Revealing and Mediating Young Children's Memory and Social Cognition through Digital Photo Journals.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

2004
Cracking the Nut - But Which Nutcracker to Use? Diversity in Approaches to Analyzing Collaborative Processes in Technology-Supported Settings.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

1999
It's not just programming: reflection and the nature of experience in learning through design.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

1998
Game Design as an Interactive Learning Environment for Fostering Students' and Teachers' Mathematical Inquiry.
Int. J. Comput. Math. Learn., 1998

1997
Children as designers of educational multimedia software.
Comput. Educ., 1997

1996
Meaningful Contexts for Mathematical Learning: The Potential of Game Making.
Proceedings of the Learning for the Real World: Proceedings of the Second International Conference on the Learning Sciences, 1996


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