Andee Rubin

According to our database1, Andee Rubin authored at least 16 papers between 1978 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Interpretable Models for Understanding Immersive Simulations.
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020


Designing for Playful Math Engagement Across Learning Environments.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Interpretable Models of Human Interaction in Immersive Simulation Settings.
CoRR, 2019

2018
Modeling the Effects of Students' Interactions with Immersive Simulations using Markov Switching Systems.
Proceedings of the 11th International Conference on Educational Data Mining, 2018

2016
Tablet-Based Technology to Support Students' Understanding of Division.
Proceedings of the Revolutionizing Education with Digital Ink, 2016

Using machine analysis to make elementary students' mathematical thinking visible.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

2014
Becoming Reflective: Designing for Reflection on Physical Performances.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2012
Plan recognition in exploratory domains.
Artif. Intell., 2012

2008
Towards Collaborative Intelligent Tutors: Automated Recognition of Users' Strategies.
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008

2002
Investigating physics: an intimate look at an online inquiry-based graduate science course.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

1996
Interactive video: A bridge between motion and math.
Int. J. Comput. Math. Learn., 1996

Cartwheeling Through CamMotion.
Commun. ACM, 1996

1994
Studying motion with KidVid, a data collection and analysis tool for digitized video.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
Video Laboratories: Tools for Scientific Investigation.
Commun. ACM, 1993

1978
The communication of plans in different media.
SIGART Newsl., 1978


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