Jeroen van Baar

According to our database1, Jeroen van Baar authored at least 39 papers between 2000 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2022
Learning to Synthesize Volumetric Meshes from Vision-based Tactile Imprints.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022

Learning Occlusion-Aware Dense Correspondences for Multi-Modal Images.
Proceedings of the 18th IEEE International Conference on Advanced Video and Signal Based Surveillance, 2022

2021
Data-Efficient Learning for Complex and Real-Time Physical Problem Solving Using Augmented Simulation.
IEEE Robotics Autom. Lett., 2021

Joint 3D Human Shape Recovery from A Single Imag with Bilayer-Graph.
CoRR, 2021

Lyapunov Robust Constrained-MDPs: Soft-Constrained Robustly Stable Policy Optimization under Model Uncertainty.
CoRR, 2021

A Visual Inertial Odometry Framework for 3D Points, Lines and Planes.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2021

Cross-domain Imitation from Observations.
Proceedings of the 38th International Conference on Machine Learning, 2021

Joint 3D Human Shape Recovery and Pose Estimation from a Single Image with Bilayer Graph.
Proceedings of the International Conference on 3D Vision, 2021

2020
Towards Human-Level Learning of Complex Physical Puzzles.
CoRR, 2020

Robust Constrained-MDPs: Soft-Constrained Robust Policy Optimization under Model Uncertainty.
CoRR, 2020

Interactive Tactile Perception for Classification of Novel Object Instances.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

DynamicsExplorer: Visual Analytics for Robot Control Tasks involving Dynamics and LSTM-based Control Policies.
Proceedings of the 2020 IEEE Pacific Visualization Symposium, 2020

2019
Learning from Trajectories via Subgoal Discovery.
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019

Sim-to-Real Transfer Learning using Robustified Controllers in Robotic Tasks involving Complex Dynamics.
Proceedings of the International Conference on Robotics and Automation, 2019

Analysis of the contribution and temporal dependency of LSTM layers for reinforcement learning tasks.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

2018
Trajectory-based Learning for Ball-in-Maze Games.
CoRR, 2018

2012
Projection-Based Augmented Reality in Disney Theme Parks.
Computer, 2012

Interactive video segmentation supported by multiple modalities, with an application to depth maps.
Proceedings of the 3DTV-Conference 2012: The True Vision, 2012

Sensor Fusion for Depth Estimation, including TOF and Thermal Sensors.
Proceedings of the 2012 Second International Conference on 3D Imaging, 2012

2011
Perceptually-based compensation of light pollution in display systems.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

2010
Stereoscopic 3D copy & paste.
ACM Trans. Graph., 2010

2009
A Unified Calibration Method with a Parametric Approach for Wide-Field-of-View Multiprojector Displays.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

2006
A Multi-Projector Display System with Virtual Camera Method for Distortion Correction on Quadric Surface Screens.
IEICE Trans. Inf. Syst., 2006

A Handheld Projector Supported by Computer Vision.
Proceedings of the Computer Vision, 2006

2005
Interaction Using a Handheld Projector.
IEEE Computer Graphics and Applications, 2005

Photosensing wireless tags for geometric procedures.
Commun. ACM, 2005

Zoom-and-pick: facilitating visual zooming and precision pointing with interactive handheld projectors.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Handheld Projectors for Mixing Physical and Digital Textures.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005

2004
RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors.
ACM Trans. Graph., 2004

Quadric Transfer for Immersive Curved Screen Displays.
Comput. Graph. Forum, 2004

Interactive projection.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Multi-projectors and implicit interaction in persuasive public displays.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
iLamps: geometrically aware and self-configuring projectors.
ACM Trans. Graph., 2003

Point-Based Computer Graphics.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

Seamless Multi-Projector Display on Curved Screens.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003

2002
EWA Splatting.
IEEE Trans. Vis. Comput. Graph., 2002

2001
EWA Volume Splatting.
Proceedings of the 12th IEEE Visualization Conference, 2001

Surface splatting.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Surfels: surface elements as rendering primitives.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000


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