Luis Morales-Navarro
Orcid: 0000-0002-8777-2374
According to our database1,
Luis Morales-Navarro
authored at least 18 papers
between 2021 and 2024.
Collaborative distances:
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Bibliography
2024
Twenty Constructionist Things to Do with Artificial Intelligence and Machine Learning.
CoRR, 2024
Understanding Growth Mindset Practices in an Introductory Physical Computing Classroom: High School Students' Engagement with Debugging by Design Activities.
CoRR, 2024
Not Just Training, Also Testing: High School Youths' Perspective-Taking through Peer Testing Machine Learning-Powered Applications.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024
Failure Artifact Scenarios to Understand High School Students' Growth in Troubleshooting Physical Computing Projects.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024
2023
Not Just Training, Also Testing: High School Youths' Perspective-Taking through Peer Testing Machine Learning-Powered Applications.
CoRR, 2023
Co-ML: Collaborative Machine Learning Model Building for Developing Dataset Design Practices.
CoRR, 2023
Connecting Beliefs, Mindsets, Anxiety, and Self-Efficacy in Computer Science Learning: An Instrument for Capturing Secondary School Students' Self-Beliefs.
CoRR, 2023
Making Sense of Machine Learning: Integrating Youth's Conceptual, Creative, and Critical Understandings of AI.
CoRR, 2023
Designing Bugs or Doing Another Project: Effects on Secondary Students' Self-Beliefs in Computer Science.
CoRR, 2023
Conceptualizing Approaches to Critical Computing Education: Inquiry, Design and Reimagination.
CoRR, 2023
Conceptualizing Approaches to Critical Computing Education: Inquiry, Design, and Reimagination.
Proceedings of the Past, 2023
2022
Is Computational Empowerment Promoted in the Hour of Code? Analyzing Opportunities for Conceptual, Creative, and Critical Engagement in the Design of Introductory Computing Activities.
Proceedings of the Koli Calling '22: 22nd Koli Calling International Conference on Computing Education Research, 2022
What Makes a Good Answer? Analyzing the Content Structure of Answers to Stack Overflow's Most Popular Question.
Proceedings of the Advances in Quantitative Ethnography - 4th International Conference, 2022
Reimagining and Co-designing with Youth an Hour of Code Activity for Critical Engagement with Computing.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Debugging by design: A constructionist approach to high school students' crafting and coding of electronic textiles as failure artefacts.
Br. J. Educ. Technol., 2021
Investigating Creative and Critical Engagement with Computing in the Hour of Code (Practical Report).
Proceedings of the WiPSCE '21: The 16th Workshop in Primary and Secondary Computing Education, 2021
Redesigning an Electronic Textiles Computer Science Activity to Promote Critical Engagement.
Proceedings of the 2021 Conference on Research in Equitable and Sustained Participation in Engineering, 2021
CodeQuilt: Designing an Hour of Code Activity for Creative and Critical Engagement with Computing.
Proceedings of the IDC '21: Interaction Design and Children, 2021