Ahmed Kharrufa

Orcid: 0000-0002-3461-4161

Affiliations:
  • Newcastle University, School of Computing Science


According to our database1, Ahmed Kharrufa authored at least 53 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
The Realities of Evaluating Educational Technology in School Settings.
ACM Trans. Comput. Hum. Interact., April, 2024

Generative Artificial Intelligence Assistants in Software Development Education: A Vision for Integrating Generative Artificial Intelligence Into Educational Practice, Not Instinctively Defending Against It.
IEEE Softw., 2024

2023
Sketching dialogue: incorporating sketching in empathetic semi-Structured interviews for human-computer interaction research.
Behav. Inf. Technol., October, 2023

Editorial: Teaching and learning human-computer interaction (HCI): current and emerging practices.
Frontiers Comput. Sci., 2023

Generative AI Assistants in Software Development Education.
CoRR, 2023

Exploring the Support for Self-Regulation in Adult Online Informal Programming Learning: A Scoping Review.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1, 2023

Gender and Racism: Considerations for Digital Learning Among Young Refugees and Asylum Seekers.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

2022
Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Classroom Technology Deployment Matrix: A Planning, Monitoring, Evaluating and Reporting Tool.
CoRR, 2021

'Social media is their space': student and teacher use and perception of features of social media in language education.
Behav. Inf. Technol., 2021

HCI - H is also for Hazard: Using HAZOP to Identify Undesirable Consequences in Socio-Technical Systems.
Proceedings of the COMPASS '21: ACM SIGCAS Conference on Computing and Sustainable Societies, Virtual Event, Australia, 28 June 2021, 2021

Blending into Everyday Life: Designing a Social Media-Based Peer Support System.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Learning and education in HCI: a reflection on the SIG at CHI 2019.
Interactions, 2020

Design Studios for K-12 Computing Education.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Supporting Pedagogy Through Automation and Social Structures in Student-Led Online Learning Environments.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

PIP Kit: An Exploratory Investigation into using Lifelogging to support Disability Benefit Claimants.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

We are the Greatest Showmen: Configuring a Framework for Project-Based Mobile Learning.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Evaluation of emerging educational technologies in the classroom.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Group tagging: Using video tagging to facilitate reflection on small group activities.
Br. J. Educ. Technol., 2019

Exploring e-mentoring: co-designing & un-platforming.
Behav. Inf. Technol., 2019

Fostering deep learning in cross-cultural education through use of content-creation tools.
Proceedings of the IndiaHCI 2019: Proceedings of the 10th Indian Conference on Human-Computer Interaction, 2019

Learning, Education, and HCI.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

HOPE for Computing Education: Towards the Infrastructuring of Support for University-School Partnerships.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

WhatFutures: Designing Large-Scale Engagements on WhatsApp.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Evaluating Technologies with and for Disabled Children.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
A Unified Model for User Identification on Multi-Touch Surfaces: A Survey and Meta-Analysis.
ACM Trans. Comput. Hum. Interact., 2018

Supporting the smart teacher: an agenda for the use of embedded sensing in novel learning spaces.
Smart Learn. Environ., 2018

Parklearn: creating, sharing and engaging with place-based activities for seamless mobile learning.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

ThinkActive: Designing for Pseudonymous Activity Tracking in the Classroom.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Group Spinner: Recognizing and Visualizing Learning in the Classroom for Reflection, Communication, and Planning.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Exploring Public Places as Infrastructures for Civic M-Learning: Full paper.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Remix Portal: Connecting Classrooms with Local Music Communities.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Students' Perceptions of Learning Processes as Co-Authors of Digital Tabletop Activities.
Proceedings of the HCI 2017, 2017

2016
Virtual.Cultural.Collaboration: mobile phones, video technology, and cross-cultural learning.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Interactivity: Using Expressy to Demonstrate Expressiveness in Touch-based Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Expressy: Using a Wrist-worn Inertial Measurement Unit to Add Expressiveness to Touch-based Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Video Showcase: Using Expressy to Showcase Expressiveness in Touch-based Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

SOLE meets MOOC: Designing Infrastructure for Online Self-organised Learning with a Social Mission.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Architecting Collaborative Learning Places.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Using IMUs to Identify Supervisors on Touch Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Evaluating Digital Tabletop Collaborative Writing in the Classroom.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Comparing Fatigue When Using Large Horizontal and Vertical Multi-touch Interaction Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2013
Extending tabletop application design to the classroom.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Tables in the wild: lessons learned from a large-scale multi-tabletop deployment.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Learning extended writing: designing for children's collaboration.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Magic land: the design and evaluation of an interactive tabletop supporting therapeutic play with children.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Analysing Tabletop Based Computer Supported Collaborative Learning Data through Visualization.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Analysing Frequent Sequential Patterns of Collaborative Learning Activity Around an Interactive Tabletop. Nominee for Best Paper Award.
Proceedings of the 4th International Conference on Educational Data Mining, 2011

2010
Exploring the requirements of tabletop interfaces for education.
Int. J. Learn. Technol., 2010

Demo for digital mysteries: designing for learning at the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Digital mysteries: designing for learning at the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

2008
Attribute gates.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008


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