Derek Bradley

According to our database1, Derek Bradley authored at least 45 papers between 2004 and 2018.

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Timeline

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Bibliography

2018
An empirical rig for jaw animation.
ACM Trans. Graph., 2018

Appearance capture and modeling of human teeth.
ACM Trans. Graph., 2018

Practical dynamic facial appearance modeling and acquisition.
ACM Trans. Graph., 2018

State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications.
Comput. Graph. Forum, 2018

User-Guided Lip Correction for Facial Performance Capture.
Comput. Graph. Forum, 2018

2017
Enriching Facial Blendshape Rigs with Physical Simulation.
Comput. Graph. Forum, 2017

Real-Time Multi-View Facial Capture with Synthetic Training.
Comput. Graph. Forum, 2017

Simulation-Ready Hair Capture.
Comput. Graph. Forum, 2017

2016
An anatomically-constrained local deformation model for monocular face capture.
ACM Trans. Graph., 2016

Model-based teeth reconstruction.
ACM Trans. Graph., 2016

Lightweight eye capture using a parametric model.
ACM Trans. Graph., 2016

Corrective 3D reconstruction of lips from monocular video.
ACM Trans. Graph., 2016

Synthetic Prior Design for Real-Time Face Tracking.
Proceedings of the Fourth International Conference on 3D Vision, 2016

2015
Real-time high-fidelity facial performance capture.
ACM Trans. Graph., 2015

Detailed spatio-temporal reconstruction of eyelids.
ACM Trans. Graph., 2015

Recent Advances in Facial Appearance Capture.
Comput. Graph. Forum, 2015

FaceDirector: Continuous Control of Facial Performance in Video.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

2014
Capturing and stylizing hair for 3D fabrication.
ACM Trans. Graph., 2014

Facial performance enhancement using dynamic shape space analysis.
ACM Trans. Graph., 2014

High-quality capture of eyes.
ACM Trans. Graph., 2014

Rigid stabilization of facial expressions.
ACM Trans. Graph., 2014

2013
Modeling and estimation of internal friction in cloth.
ACM Trans. Graph., 2013

Image-based reconstruction and synthesis of dense foliage.
ACM Trans. Graph., 2013

Local Signal Equalization for Correspondence Matching.
Proceedings of the IEEE International Conference on Computer Vision, 2013

Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue and Faces.
Proceedings of the Eurographics 2013 - Tutorials, Girona, Spain, May 6-10, 2013, 2013

2012
Physical face cloning.
ACM Trans. Graph., 2012

Data-Driven Estimation of Cloth Simulation Models.
Comput. Graph. Forum, 2012

Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images.
Comput. Graph. Forum, 2012

Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion.
Proceedings of the Computer Vision - ECCV 2012, 2012

2011
High-quality passive facial performance capture using anchor frames.
ACM Trans. Graph., 2011

2010
High resolution passive facial performance capture.
ACM Trans. Graph., 2010

Globally Consistent Space-Time Reconstruction.
Comput. Graph. Forum, 2010

Binocular Camera Calibration Using Rectification Error.
Proceedings of the Canadian Conference on Computer and Robot Vision, 2010

2009
Augmented reality on cloth with realistic illumination.
Mach. Vis. Appl., 2009

Wrinkling Captured Garments Using Space-Time Data-Driven Deformation.
Comput. Graph. Forum, 2009

Synchronization and rolling shutter compensation for consumer video camera arrays.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2009

2008
Markerless garment capture.
ACM Trans. Graph., 2008

Time-resolved 3d capture of non-stationary gas flows.
ACM Trans. Graph., 2008

Accurate multi-view reconstruction using robust binocular stereo and surface meshing.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Adaptive Thresholding using the Integral Image.
J. Graphics Tools, 2007

Imaging and 3D tomographic reconstruction of time-varying, inhomogeneous refractive index fields.
Proceedings of the 34. International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Tomographic reconstruction of transparent objects.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Tomographic Reconstruction of Transparent Objects.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Natural interaction with virtual objects using vision-based six DOF sphere tracking.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Visualizing Botanical Trees over Four Seasons.
Proceedings of the 15th IEEE Visualization 2004 Conference, 2004


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