Margus Pedaste

Orcid: 0000-0002-5087-9637

According to our database1, Margus Pedaste authored at least 57 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Digital competence test for learning in schools: Development of items and scales.
Comput. Educ., October, 2023

The Effect of Chatbot Use on Students' Expectations and Achievement in STEM Flipped Learning Activities: A Pilot Study.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023

The Influence of Emotion in STEM Activity Based on Virtual Reality Learning Environment.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023

Opportunities and Challenges for AI-Assisted Qualitative Data Analysis: An Example from Collaborative Problem-Solving Discourse Data.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023

Students' Patterns of Interaction with E-Books in Estonian Basic Schools: A Sequence Analysis Study.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023

Models of Interactions with E-Books in Estonian Basic Schools.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

2022
Exploring Teachers' Perceptions of Artificial Intelligence as a Tool to Support their Practice in Estonian K-12 Education.
Int. J. Artif. Intell. Educ., 2022

Designing STEM Learning Activity Based on Virtual Reality.
Proceedings of the Innovative Technologies and Learning - 5th International Conference, 2022

Classroom Digital Technology Integration - A Double-Edged Sword? Engaging and Practical yet Harmful.
Proceedings of the Innovative Technologies and Learning - 5th International Conference, 2022

Exploring Student Discussion Topics in STEAM Hands-On Collaborative Activity.
Proceedings of the Innovative Technologies and Learning - 5th International Conference, 2022

What Teachers Would Expect from a Pedagogical Agent System Working at a Classroom Level: A Focus Group Study.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022

The mediators of the effect of meaningful classroom digital technology integration on students' subject-specific learning outcomes in basic education.
Proceedings of the Doctoral Consortium of the 17th European Conference on Technology Enhanced Learning co-located with the 17th European Conference on Technology Enhanced Learning (EC-TEL 2022), 2022

2021
An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking.
Comput. Hum. Behav., 2021

Towards using pedagogical agents to orchestrate collaborative learning activities combining music and mathematics in K-12.
Proceedings of the Doctoral Consortium of the Sixteenth European Conference on Technology Enhanced Learning co-located with the Sixteenth European Conference on Technology Enhanced Learning (EC-TEL 2021), 2021

2020
Predicting course achievement of university students based on their procrastination behaviour on Moodle.
Soft Comput., 2020

A Model for Developing Computational Thinking Skills.
Informatics Educ., 2020

Mining Educational Data to Predict Students' Performance through Procrastination Behavior.
Entropy, 2020

Open learner models in supporting self-regulated learning in higher education: A systematic literature review.
Comput. Educ., 2020

Clustering Algorithms in an Educational Context: An Automatic Comparative Approach.
IEEE Access, 2020

Framework for Contemporary Inquiry-based Augmented Reality Learning.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Decisicion Making through the Angle of the Ecological Model of Agency.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Engaging Estonian primary school children in computational thinking through adaptive educational games: A qualitative study.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Written or video diary-which one to prefer in teacher education and why?
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Theorising the Open Learner Model as an educational tool: An Open Challenge.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

2019
The potential of open learner models to promote active thinking by enhancing self-regulated learning in online higher education learning environments.
Br. J. Educ. Technol., 2019

Does Group Size Affect Students' Inquiry and Collaboration in Using Computer-Based Asymmetric Collaborative Simulations?
Proceedings of the Advances in Web-Based Learning - ICWL 2019, 2019

Tasks for Assessing Computational Thinking Skills at Secondary School Level.
Proceedings of the Innovative Technologies and Learning - Second International Conference, 2019

AutoThinking: An Adaptive Computational Thinking Game.
Proceedings of the Innovative Technologies and Learning - Second International Conference, 2019

Complex Problem Solving as a Construct of Inquiry, Computational Thinking and Mathematical Problem Solving.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

2018
The Academic, Social, and Professional Integration Profiles of Information Technology Students.
ACM Trans. Comput. Educ., 2018

University Teachers' and Students' Expectations on Learning Analytics.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

How Can Advanced Technologies Support the Contemporary Learning Approach?
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

2017
Definitions and Conceptual Dimensions of Responsible Research and Innovation: A Literature Review.
Sci. Eng. Ethics, 2017

Tasks for Assessing Skills of Computational Thinking.
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, 2017

Design and Evaluation of a Smart Device Science Lesson to Improve Students' Inquiry Skills.
Proceedings of the Advances in Web-Based Learning - ICWL 2017, 2017

University Teachers and Technology Mentoring - Why, How and for Whom?
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

Integration of Estonian Higher Education Information Technology Students and Its Effect on Graduation-Related Self-efficacy.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017

Attitudes Towards Mobile Devices in Estonian Basic Education: Using the Framework of the UTAUT Model.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017

2016
Factors That Influence Students' Motivation to Start and to Continue Studying Information Technology in Estonia.
IEEE Trans. Educ., 2016

A Review of Interactive Computer-Based Tasks in Large-Scale Studies: Can They Guide the Development of an Instrument to Assess Students' Digital Competence?
Proceedings of the Technology Enhanced Assessment - 19th International Conference, 2016

An Instrument for Measuring Students' Perceived Digital Competence According to the DIGCOMP Framework.
Proceedings of the Learning and Collaboration Technologies, 2016

2015
Online tools and remote labs for making ICT more attractive for students to prevent dropout.
Proceedings of the IEEE Global Engineering Education Conference, 2015

First-year dropout in ICT studies.
Proceedings of the IEEE Global Engineering Education Conference, 2015

2014
Design principles for support in developing students' transformative inquiry skills in Web-based learning environments.
Interact. Learn. Environ., 2014

Designing Interactive Scratch Content for Future E-books.
Proceedings of the New Horizons in Web Based Learning, 2014

Digital Literacy for All Through Integrative STEM.
Proceedings of the Learning and Collaboration Technologies. Designing and Developing Novel Learning Experiences, 2014

When Students Benefit from Analyzing Their Inquiry.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Integration of Technology into Classrooms: Role of Knowledge and Teacher Beliefs.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

2011
Interactions between Inquiry Processes in a Web-Based Learning Environment.
Proceedings of the ICALT 2011, 2011

Educational Robotics and Inquiry Learning: A Pilot Study in a Web-Based Learning Environment.
Proceedings of the ICALT 2011, 2011

2010
Learning by creating and exchanging objects: The SCY experience.
Br. J. Educ. Technol., 2010

2009
A Graphical Modeling Language for Computer-Based Learning Scenarios.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Learning Activity Spaces: Towards Flexibility in Learning Design?
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2008
Transforming Students' Inquiry Skills with Computer-Based Simulations.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

2007
The formation of learners' semiosphere by authentic inquiry with an integrated learning object "Young Scientist".
Comput. Educ., 2007

2006
Developing an effective support system for inquiry learning in a Web-based environment.
J. Comput. Assist. Learn., 2006

The factors influencing the outcome of solving story problems in a web-based learning environment.
Interact. Learn. Environ., 2006


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