Samuel Kai-Wah Chu

Orcid: 0000-0003-1557-2776

Affiliations:
  • University of Hong Kong, Faculty of Education, Hong Kong


According to our database1, Samuel Kai-Wah Chu authored at least 93 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Design and validation of the AI literacy questionnaire: The affective, behavioural, cognitive and ethical approach.
Br. J. Educ. Technol., May, 2024

Applying game-related methods in the writing classroom: A scoping review.
Educ. Inf. Technol., March, 2024

Understanding EFL students' chatbot-assisted argumentative writing: An activity theory perspective.
Educ. Inf. Technol., January, 2024

2023
Continuously analysing fine-grained student behaviours in an online collaborative learning environment.
Interact. Learn. Environ., December, 2023

A systematic review of artificial intelligence technologies used for story writing.
Educ. Inf. Technol., November, 2023

Effects of chatbot-assisted in-class debates on students' argumentation skills and task motivation.
Comput. Educ., October, 2023

Improving instruction and sexual health literacy with serious games and gamification interventions: an outlook to students' learning outcomes and gender differences.
Interact. Learn. Environ., May, 2023

Examining the effects of mixed and non-digital gamification on students' learning performance, cognitive engagement and course satisfaction.
Br. J. Educ. Technol., January, 2023

A review of AI teaching and learning from 2000 to 2020.
Educ. Inf. Technol., 2023

Artificial Intelligence (AI) Literacy in Early Childhood Education: The Challenges and Opportunities.
Comput. Educ. Artif. Intell., 2023

Artificial Intelligence (AI) Literacy Questionnaire with Confirmatory Factor Analysis.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

2022
Developing a Framework for Blended Design-Based Learning in a First-Year Multidisciplinary Design Course.
IEEE Trans. Educ., 2022

Exploring determinants influencing information literacy with activity theory.
Online Inf. Rev., 2022

The impact of an online gamified approach embedded with self-regulated learning support on students' reading performance and intrinsic motivation: A randomized controlled trial.
J. Comput. Assist. Learn., 2022

Engaging students in creative music making with musical instrument application in an online flipped classroom.
Educ. Inf. Technol., 2022

Implementing learning analytics in wiki-supported collaborative learning in secondary education: A framework-motivated empirical study.
Int. J. Comput. Support. Collab. Learn., 2022

The impact of esports participation on the development of 21st century skills in youth: A systematic review.
Comput. Educ., 2022

Gratitude intervention optimizes effective learning outcomes in Filipino high school students: A mixed-methods study.
Comput. Educ., 2022

Using digital story writing as a pedagogy to develop AI literacy among primary students.
Comput. Educ. Artif. Intell., 2022

The effects of a gamified morphological awareness intervention on students' cognitive, motivational and affective outcomes.
Br. J. Educ. Technol., 2022

2021
Applying Social Media to Scaffold University Students' Inquiry Group Project Work - Theoretical and Practical Implications.
J. Inf. Technol. Educ. Res., 2021

How students take collective responsibility for productive collaboration: an empirical examination of online discourse.
Interact. Learn. Environ., 2021

Exploring Public Response to COVID-19 on Weibo with LDA Topic Modeling and Sentiment Analysis.
Data Inf. Manag., 2021

Quality Assessment for Digital Stories by Young Authors.
Data Inf. Manag., 2021

Cross-Language Fake News Detection.
Data Inf. Manag., 2021

Conceptualizing AI literacy: An exploratory review.
Comput. Educ. Artif. Intell., 2021

Exploring the effects of gamification pedagogy on children's reading: A mixed-method study on academic performance, reading-related mentality and behaviors, and sustainability.
Br. J. Educ. Technol., 2021

A Pilot Ethnographic Study of Gamified English Learning Among Primary Four and Five Students in a Rural Chinese Primary School.
Proceedings of the Diversity, Divergence, Dialogue, 2021

AI Literacy: Definition, Teaching, Evaluation and Ethical Issues.
Proceedings of the Information: Equity, Diversity, Inclusion, Justice, and Relevance, 2021

2020
Exploring secondary school students' self-perception and actual understanding of plagiarism.
J. Libr. Inf. Sci., 2020

Business (Teaching) as Usual Amid the COVID-19 Pandemic: A Case Study of Online Teaching Practice in Hong Kong.
J. Inf. Technol. Educ. Res., 2020

The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system.
Comput. Educ., 2020

Personalized Book Recommendation to Young Readers: Two Online Prototypes and A Preliminary User Evaluation.
Proceedings of the JCDL '20: Proceedings of the ACM/IEEE Joint Conference on Digital Libraries in 2020, 2020

2019
Research trends in flipped classroom empirical evidence from 2017 to 2018.
Interact. Technol. Smart Educ., 2019

The correlation between out-of-school and in-school reading resources with primary school students' reading attainment.
Inf. Res., 2019

Achieving mobile social media popularity to enhance customer acquisition.
Internet Res., 2019

Achieving Business Performance Via Implementation of Knowledge Management: A Comparative Study of MAKE and non-MAKE Companies.
Int. J. Knowl. Manag., 2019

Relations among participation, fairness and performance in collaborative learning with Wiki-based analytics.
Proceedings of the Information... Anyone, Anywhere, Any Time, Any Way, 2019

Effects of a gamified learning platform on elementary school students' flow experiences in leisure reading.
Proceedings of the Information... Anyone, Anywhere, Any Time, Any Way, 2019

2018
Exploring junior secondary students' plagiarism behavior.
J. Libr. Inf. Sci., 2018

Developing a Multidimensional Framework for Analyzing Student Comments in Wikis.
J. Educ. Technol. Soc., 2018

Using design-based research methodology to develop a pedagogy for teaching and learning of Chinese writing with wiki among Chinese upper primary school students.
Comput. Educ., 2018

Is facebook involvement associated with academic engagement among Filipino university students? A cross-sectional study.
Comput. Educ., 2018

An examination of a gamified E-quiz system in fostering students' reading habit, interest and ability.
Proceedings of the Building & Sustaining an Ethical Future with Emerging Technology, 2018

Re-examining students' reading experience in a gamified context from a self-determination perspective: A multiple-case study.
Proceedings of the Building & Sustaining an Ethical Future with Emerging Technology, 2018

2017
A bibliometric analysis of emergency management using information systems (2000-2016).
Online Inf. Rev., 2017

Incorporating Wiki Technology in a Traditional Biostatistics Course: Effects on University Students' Collaborative Learning, Approaches to Learning and Course Performance.
J. Inf. Technol. Educ. Res., 2017

The effectiveness of wikis for project-based learning in different disciplines in higher education.
Internet High. Educ., 2017

Evaluating the use of a social media tool for collaborative group writing of secondary school students in Hong Kong.
Comput. Educ., 2017

New features in Wikiglass, a learning analytic tool for visualizing collaborative work on wikis.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

The effects of BeNetWise program on youth media literacy: A mixed methods research.
Proceedings of the Diversity of Engagement: Connecting People and Information in the Physical and Virtual Worlds, 2017

21st Century Skills Development Through Inquiry-Based Learning - From Theory to Practice.
Springer, ISBN: 978-981-10-2479-5, 2017

2016
Collaborative writing with wikis: an empirical investigation.
Online Inf. Rev., 2016

Scaffolding in information search: Effects on less experienced searchers.
J. Libr. Inf. Sci., 2016

Media awareness among Hong Kong primary students.
J. Libr. Inf. Sci., 2016

The Role of Perceived E-Collaborative Performance in an Extended Theory of Planned Behavior Model.
Int. J. e Collab., 2016

Engaging Asian students through game mechanics: Findings from two experiment studies.
Comput. Educ., 2016

Tertiary students' intention to e-collaborate for group projects: Exploring the missing link from an extended theory of planned behaviour model.
Br. J. Educ. Technol., 2016

Towards personalizing an e-quiz bank for primary school students: an exploration with association rule mining and clustering.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

Wikiglass: a learning analytic tool for visualizing collaborative wikis of secondary school students.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

Needs assessment of ASIS&T publications: Bridging information research and practice.
Proceedings of the Creating Knowledge, Enhancing Lives through Information & Technology, 2016

Plagiarism-free inquiry project-based learning with UPCC pedagogy.
Proceedings of the Creating Knowledge, Enhancing Lives through Information & Technology, 2016

2015
Interactions between English-speaking and Chinese-speaking users and librarians on social networking sites.
J. Assoc. Inf. Sci. Technol., 2015

Making Smart Choices: A Serious Game for Sex Education for Young Adolescents.
Int. J. Game Based Learn., 2015

Fixed group and opportunistic collaboration in a CSCL environment.
Int. J. Comput. Support. Collab. Learn., 2015

2014
OR/MS journals evaluation based on a refined PageRank method: an updated and more comprehensive review.
Scientometrics, 2014

A multidimensional approach to evaluating management journals: Refining pagerank via the differentiation of citation types and identifying the roles that management journals play.
J. Assoc. Inf. Sci. Technol., 2014

The effects of a wiki-based collaborative process writing pedagogy on writing ability and attitudes among upper primary school students in Mainland China.
Comput. Educ., 2014

Why Do Some Students Become More Engaged in Collaborative Wiki Writing? The Role of Sense of Relatedness.
Proceedings of The International Symposium on Open Collaboration, 2014

Cross-cultural quality comparison of online health information for elderly care on yahoo! answers.
Proceedings of the Connecting Collections, Cultures, and Communities, 2014

2013
Users' experiences and perceptions on using two wiki platforms for collaborative learning and knowledge management.
Online Inf. Rev., 2013

Social networking tools for academic libraries.
J. Libr. Inf. Sci., 2013

Affordances and Constraints of a Wiki for Primary-school Students? Group Projects.
J. Educ. Technol. Soc., 2013

Empowering formative assessment using embedded web widgets in wikis.
Proceedings of the 9th International Symposium on Open Collaboration, Hong Kong, China, August 05, 2013

A triangulated investigation of using wiki for project-based learning in different undergraduate disciplines.
Proceedings of the 9th International Symposium on Open Collaboration, Hong Kong, China, August 05, 2013

Examining Dynamics of Implementing Flexible Group Discourse in a Principle- Based CSCL Environment.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Knowledge management using social media: A comparative study between blogs and Facebook.
Proceedings of the Beyond the Cloud: Rethinking Information Boundaries, 2013

2012
Exploring the Correlation Between Knowledge Management Maturity and Intellectual Capital Efficiency in Mainland Chinese Listed Companies.
J. Inf. Knowl. Manag., 2012

Blogging for Information Management, Learning, and Social Support during Internship.
J. Educ. Technol. Soc., 2012

Using blogs to support learning during internship.
Comput. Educ., 2012

Experimenting with English Collaborative Writing on Google Sites.
Proceedings of the CSEDU 2012, 2012

How do libraries use social networking sites to interact with users.
Proceedings of the Information, Interaction, Innovation: Celebrating the Past, Constructing the Present and Creating the Future, 2012

2011
Using Online Collaborative Tools for Groups to Co-Construct Knowledge.
Online Inf. Rev., 2011

An Empirical Study of the Impact of Intellectual Capital on Business Performance.
J. Inf. Knowl. Manag., 2011

Using a Wiki to Scaffold Primary-School Students' Collaborative Writing.
J. Educ. Technol. Soc., 2011

Using Google Sites in collaborative inquiry project-based learning.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
Media awareness in the age of new media: A case study of Primary 4 students in Hong Kong.
Proceedings of the Navigating Streams in an Information Ecosystem, 2010

2009
Inquiry project-based learning with a partnership of three types of teachers and the school librarian.
J. Assoc. Inf. Sci. Technol., 2009

The development of students' information literacy and IT skills via inquiry PBL and collaborative teaching.
Proceedings of the Thriving on Diversity: Information Opportunities in a Pluralistic World, 2009

2008
TWiki for knowledge building and management.
Online Inf. Rev., 2008

The development of information search expertise of research students.
J. Libr. Inf. Sci., 2008

2007
Development of information search expertise: Research students' knowledge of source types.
J. Libr. Inf. Sci., 2007

2005
Development of information search expertise: research students' knowledge of databases.
Online Inf. Rev., 2005


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