Ying He

Orcid: 0000-0002-6749-4485

Affiliations:
  • Nanyang Technological University, School of Computer Science and Engineering, Singagore


According to our database1, Ying He authored at least 231 papers between 2004 and 2024.

Collaborative distances:

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Bibliography

2024
IF-TONIR: Iteration-free Topology Optimization based on Implicit Neural Representations.
Comput. Aided Des., February, 2024

Topology-Aware Latent Diffusion for 3D Shape Generation.
CoRR, 2024

2023
Yarn-Level Simulation of Hygroscopicity of Woven Textiles.
IEEE Trans. Vis. Comput. Graph., December, 2023

PU-Flow: A Point Cloud Upsampling Network With Normalizing Flows.
IEEE Trans. Vis. Comput. Graph., December, 2023

Robust Zero Level-Set Extraction from Unsigned Distance Fields Based on Double Covering.
ACM Trans. Graph., December, 2023

Task-Oriented Compact Representation of 3D Point Clouds via A Matrix Optimization-Driven Network.
IEEE Trans. Circuits Syst. Video Technol., November, 2023

Robust and Accurate Feature Detection on Point Clouds.
Comput. Aided Des., November, 2023

GBGVD: Growth-based geodesic Voronoi diagrams.
Graph. Model., October, 2023

Masonry Shell Structures with Discrete Equivalence Classes.
ACM Trans. Graph., August, 2023

Flattening-Net: Deep Regular 2D Representation for 3D Point Cloud Analysis.
IEEE Trans. Pattern Anal. Mach. Intell., August, 2023

A Variational Framework for Curve Shortening in Various Geometric Domains.
IEEE Trans. Vis. Comput. Graph., April, 2023

STD-Net: Structure-Preserving and Topology-Adaptive Deformation Network for Single-View 3D Reconstruction.
IEEE Trans. Vis. Comput. Graph., March, 2023

Hierarchical vectorization for facial images.
Comput. Vis. Media, February, 2023

Robust Geometry and Reflectance Disentanglement for 3D Face Reconstruction from Sparse-view Images.
CoRR, 2023

Identity-Obscured Neural Radiance Fields: Privacy-Preserving 3D Facial Reconstruction.
CoRR, 2023

Bi-directional Deformation for Parameterization of Neural Implicit Surfaces.
CoRR, 2023

Location Privacy Threats and Protections in Future Vehicular Networks: A Comprehensive Review.
CoRR, 2023

IterativePFN: True Iterative Point Cloud Filtering.
CoRR, 2023

NeUDF: Learning Unsigned Distance Fields from Multi-view Images for Reconstructing Non-watertight Models.
CoRR, 2023

Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

OPE-SR: Orthogonal Position Encoding for Designing a Parameter-free Upsampling Module in Arbitrary-scale Image Super-Resolution.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

IterativePFN: True Iterative Point Cloud Filtering.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
GeodesicEmbedding (GE): A High-Dimensional Embedding Approach for Fast Geodesic Distance Queries.
IEEE Trans. Vis. Comput. Graph., 2022

Geodesic Tracks: Computing Discrete Geodesics With Track-Based Steiner Point Propagation.
IEEE Trans. Vis. Comput. Graph., 2022

Low Rank Matrix Approximation for 3D Geometry Filtering.
IEEE Trans. Vis. Comput. Graph., 2022

C3 Assignment: Camera Cubemap Color Assignment for Creative Interior Design.
IEEE Trans. Vis. Comput. Graph., 2022

Iterative poisson surface reconstruction (iPSR) for unoriented points.
ACM Trans. Graph., 2022

RegGeoNet: Learning Regular Representations for Large-Scale 3D Point Clouds.
Int. J. Comput. Vis., 2022

Constructing self-supporting surfaces with planar quadrilateral elements.
Comput. Vis. Media, 2022

Hierarchical Vectorization for Portrait Images.
CoRR, 2022

Flexible Portrait Image Editing with Fine-Grained Control.
CoRR, 2022

An Accuracy Controllable and Memory Efficient Method for Computing High-Quality Geodesic Distances on Triangle Meshes.
Comput. Aided Des., 2022

Audio-Driven Stylized Gesture Generation with Flow-Based Model.
Proceedings of the Computer Vision - ECCV 2022, 2022

IDEA-Net: Dynamic 3D Point Cloud Interpolation via Deep Embedding Alignment.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
An electromyogram-based tapping gesture model with differentiated vibration feedback by low-fidelity actuators.
Virtual Real., 2021

Pointfilter: Point Cloud Filtering via Encoder-Decoder Modeling.
IEEE Trans. Vis. Comput. Graph., 2021

Automatic Sitting Pose Generation for Ergonomic Ratings of Chairs.
IEEE Trans. Vis. Comput. Graph., 2021

Deep Magnification-Flexible Upsampling Over 3D Point Clouds.
IEEE Trans. Image Process., 2021

Blur Removal Via Blurred-Noisy Image Pair.
IEEE Trans. Image Process., 2021

Parallel and Scalable Heat Methods for Geodesic Distance Computation.
IEEE Trans. Pattern Anal. Mach. Intell., 2021

PU-Flow: a Point Cloud Upsampling Networkwith Normalizing Flows.
CoRR, 2021

Poisson Vector Graphics (PVG)-Guided Face Color Transfer in Videos.
IEEE Computer Graphics and Applications, 2021

A Variational Framework for Computing Geodesic Paths on Sweep Surfaces.
Comput. Aided Des., 2021

On the Vertex-oriented Triangle Propagation (VTP) Algorithm: Parallelization and Approximation.
Comput. Aided Des., 2021

CorrNet3D: Unsupervised End-to-End Learning of Dense Correspondence for 3D Point Clouds.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Poisson Vector Graphics (PVG).
IEEE Trans. Vis. Comput. Graph., 2020

Fast Construction of Discrete Geodesic Graphs.
ACM Trans. Graph., 2020

Preface.
J. Comput. Sci. Technol., 2020

ParaNet: Deep Regular Representation for 3D Point Clouds.
CoRR, 2020

Deep Magnification-Arbitrary Upsampling over 3D Point Clouds.
CoRR, 2020

MOPS-Net: A Matrix Optimization-driven Network forTask-Oriented 3D Point Cloud Downsampling.
CoRR, 2020

STD-Net: Structure-preserving and Topology-adaptive Deformation Network for 3D Reconstruction from a Single Image.
CoRR, 2020

Robust Computation of 3D Apollonius Diagrams.
Comput. Graph. Forum, 2020

Dirichlet energy of Delaunay meshes and intrinsic Delaunay triangulations.
Comput. Aided Des., 2020

HLO: Half-kernel Laplacian operator for surface smoothing.
Comput. Aided Des., 2020

Computing Smooth Quasi-geodesic Distance Field (QGDF) with Quadratic Programming.
Comput. Aided Des., 2020

Deep Patch-Based Human Segmentation.
Proceedings of the Neural Information Processing - 27th International Conference, 2020

PUGeo-Net: A Geometry-Centric Network for 3D Point Cloud Upsampling.
Proceedings of the Computer Vision - ECCV 2020, 2020

PhysioTreadmill: An Auto-Controlled Treadmill Featuring Physiological-Data-Driven Visual/Audio Feedback.
Proceedings of the International Conference on Cyberworlds, 2020

2019
LineUp: Computing Chain-Based Physical Transformation.
ACM Trans. Graph., 2019

Constructing 3D Self-Supporting Surfaces with Isotropic Stress Using 4D Minimal Hypersurfaces of Revolution.
ACM Trans. Graph., 2019

ImmerTai: Immersive Motion Learning in VR Environments.
J. Vis. Commun. Image Represent., 2019

VisioMap: Lightweight 3-D Scene Reconstruction Toward Natural Indoor Localization.
IEEE Internet Things J., 2019

3D articulated skeleton extraction using a single consumer-grade depth camera.
Comput. Vis. Image Underst., 2019

Geodesic Centroidal Voronoi Tessellations: Theories, Algorithms and Applications.
CoRR, 2019

Kernel-Free Image Deblurring with a Pair of Blurred/Noisy Images.
CoRR, 2019

Field-aligned Quadrangulation for Image Vectorization.
Comput. Graph. Forum, 2019

Parallelizing discrete geodesic algorithms with perfect efficiency.
Comput. Aided Des., 2019

DE-Path: A Differential-Evolution-Based Method for Computing Energy-Minimizing Paths on Surfaces.
Comput. Aided Des., 2019

Vectorization Based Color Transfer for Portrait Images.
Comput. Aided Des., 2019

Fast Computation of Content-Sensitive Superpixels and Supervoxels Using Q-Distances.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

2018
Delaunay mesh simplification with differential evolution.
ACM Trans. Graph., 2018

Delta DLP 3-D Printing of Large Models.
IEEE Trans Autom. Sci. Eng., 2018

Intrinsic Manifold SLIC: A Simple and Efficient Method for Computing Content-Sensitive Superpixels.
IEEE Trans. Pattern Anal. Mach. Intell., 2018

FoldedGI: A highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer.
Graph. Model., 2018

Parallel and Scalable Heat Method.
CoRR, 2018

Low Rank Matrix Approximation for Geometry Filtering.
CoRR, 2018

Algebraic equation of geodesics on the 2D Euclidean space with an exponential density function.
Commun. Inf. Syst., 2018

An approximate method for circle packing and disc covering.
Commun. Inf. Syst., 2018

Interactive Partitioning of 3D Models into Printable Parts.
IEEE Computer Graphics and Applications, 2018

Lightweight preprocessing and fast query of geodesic distance via proximity graph.
Comput. Aided Des., 2018

Decorating 3D models with Poisson vector graphics.
Comput. Aided Des., 2018

2017
Knot Optimization for Biharmonic B-splines on Manifold Triangle Meshes.
IEEE Trans. Vis. Comput. Graph., 2017

Constructing Intrinsic Delaunay Triangulations from the Dual of Geodesic Voronoi Diagrams.
ACM Trans. Graph., 2017

ART: Adaptive fRequency-Temporal Co-Existing of ZigBee and WiFi.
IEEE Trans. Mob. Comput., 2017

Sparse Low-Rank Matrix Approximation for Data Compression.
IEEE Trans. Circuits Syst. Video Technol., 2017

Space complexity of exact discrete geodesic algorithms on regular triangulations.
Inf. Process. Lett., 2017

Poisson Vector Graphics (PVG) and Its Closed-Form Solver.
CoRR, 2017

Discrete geodesic graph (DGG) for computing geodesic distances on polyhedral surfaces.
Comput. Aided Geom. Des., 2017

An optimization-driven approach for computing geodesic paths on triangle meshes.
Comput. Aided Des., 2017

Immersive and collaborative Taichi motion learning in various VR environments.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Sparse representation for colors of 3D point cloud via virtual adaptive sampling.
Proceedings of the 2017 IEEE International Conference on Acoustics, 2017

2016
Manifold differential evolution (MDE): a global optimization method for geodesic centroidal voronoi tessellations on meshes.
ACM Trans. Graph., 2016

User controllable anisotropic shape distribution on 3D meshes.
Comput. Vis. Media, 2016

Autonomous deployment of wireless sensor networks for optimal coverage with directional sensing model.
Comput. Networks, 2016

Low-latency compression of mocap data using learned spatial decorrelation transform.
Comput. Aided Geom. Des., 2016

Consistent quadrangulation for shape collections via feature line co-extraction.
Comput. Aided Des., 2016

Solving the initial value problem of discrete geodesics.
Comput. Aided Des., 2016

Barehanded music: real-time hand interaction for virtual piano.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Delta DLP 3D printing with large size.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

Sparse two-dimensional singular value decomposition.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2016

Robust laplacian matrix learning for smooth graph signals.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

Manifold SLIC: A Fast Method to Compute Content-Sensitive Superpixels.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

Sparsifying orthogonal transforms with compact bases for data compression.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2016

2015
GRIP: Greedy Routing through dIstributed Parametrization for guaranteed delivery in WSNs.
Wirel. Networks, 2015

Autonomous Deployment for Load Balancing k-Surface Coverage in Sensor Networks.
IEEE Trans. Wirel. Commun., 2015

Fast Wavefront Propagation (FWP) for Computing Exact Geodesic Distances on Meshes.
IEEE Trans. Vis. Comput. Graph., 2015

Human Motion Capture Data Tailored Transform Coding.
IEEE Trans. Vis. Comput. Graph., 2015

Efficient construction and simplification of Delaunay meshes.
ACM Trans. Graph., 2015

Compressing 3-D Human Motions via Keyframe-Based Geometry Videos.
IEEE Trans. Circuits Syst. Video Technol., 2015

Burial Level Change Defines a High Energetic Relevance for Protein Binding Interfaces.
IEEE ACM Trans. Comput. Biol. Bioinform., 2015

Interior structure transfer via harmonic 1-forms.
Multim. Tools Appl., 2015

A unified framework for isotropic meshing based on narrow-band Euclidean distance transformation.
Comput. Vis. Media, 2015

CLRMA: Compact Low Rank Matrix Approximation for Data Compression.
CoRR, 2015

Human Motion Capture Data Compression based on Learned Spatial Transform.
CoRR, 2015

Intrinsic computation of centroidal Voronoi tessellation (CVT) on meshes.
Comput. Aided Des., 2015

Critical points with discrete Morse theory.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Robust and GPU-friendly Isotropic Meshing Based on Narrow-banded Euclidean Distance Transformation.
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015

Reordering-based transform for compressing human motion capture data.
Proceedings of the 2015 IEEE International Symposium on Circuits and Systems, 2015

2014
LBDP: Localized Boundary Detection and Parametrization for 3-D Sensor Networks.
IEEE/ACM Trans. Netw., 2014

Parallel chen-han (PCH) algorithm for discrete geodesics.
ACM Trans. Graph., 2014

Mining Weakly Labeled Web Facial Images for Search-Based Face Annotation.
IEEE Trans. Knowl. Data Eng., 2014

A Highly Efficient Compression Framework for Time-Varying 3-D Facial Expressions.
IEEE Trans. Circuits Syst. Video Technol., 2014

Scalable and Compact Representation for Motion Capture Data Using Tensor Decomposition.
IEEE Signal Process. Lett., 2014

Retrieval-Based Face Annotation by Weak Label Regularized Local Coordinate Coding.
IEEE Trans. Pattern Anal. Mach. Intell., 2014

SnapBlocks: a snapping interface for assembling toy blocks with XBOX Kinect.
Multim. Tools Appl., 2014

Automatic registration of vestibular systems with exact landmark correspondence.
Graph. Model., 2014

Preface.
Graph. Model., 2014

Polyline-sourced Geodesic Voronoi Diagrams on Triangle Meshes.
Comput. Graph. Forum, 2014

Making sky lanterns from polygonal meshes.
Comput. Electr. Eng., 2014

A simple and local method for computing quasi-conformal map on 3D surfaces.
Comput. Aided Des., 2014

A parallel algorithm for improving the maximal property of Poisson disk sampling.
Comput. Aided Des., 2014

Splatting lines: an efficient method for illustrating 3D surfaces and volumes.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2014

Geodesic Voronoi Diagrams with Polyline Generators.
Proceedings of the 2014 Eurographics Symposium on Geometry Processing - Posters, 2014

iLocScan: harnessing multipath for simultaneous indoor source localization and space scanning.
Proceedings of the 12th ACM Conference on Embedded Network Sensor Systems, 2014

A novel compression framework for 3D time-varying meshes.
Proceedings of the IEEE International Symposium on Circuits and Systemss, 2014

Restoring corrupted motion capture data via jointly low-rank matrix completion.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2014

Low-rank based compact representation of motion capture data.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

The Duality of Geodesic Voronoi/Delaunay Diagrams For An Intrinsic Discrete Laplace-Beltrami Operator on Simplicial Surfaces.
Proceedings of the 26th Canadian Conference on Computational Geometry, 2014

2013
An Intrinsic Algorithm for Parallel Poisson Disk Sampling on Arbitrary Surfaces.
IEEE Trans. Vis. Comput. Graph., 2013

Interactive Applications for Sketch-Based Editable Polycube Map.
IEEE Trans. Vis. Comput. Graph., 2013

Saddle vertex graph (SVG): a novel solution to the discrete geodesic problem.
ACM Trans. Graph., 2013

Rate-Distortion Model Based Bit Allocation for 3-D Facial Compression Using Geometry Video.
IEEE Trans. Circuits Syst. Video Technol., 2013

Parallel computing 2D Voronoi diagrams using untransformed sweepcircles.
Comput. Aided Des., 2013

Unsupervised co-segmentation for 3D shapes using iterative multi-label optimization.
Comput. Aided Des., 2013

Structural analysis on mutation residues and interfacial water molecules for human TIM disease understanding.
BMC Bioinform., 2013

FANS: face annotation by searching large-scale web facial images.
Proceedings of the 22nd International World Wide Web Conference, 2013

Expression-invariant and sparse representation for mesh-based compression for 3-D face models.
Proceedings of the 2013 Visual Communications and Image Processing, 2013

Learning to name faces: a multimodal learning scheme for search-based face annotation.
Proceedings of the 36th International ACM SIGIR conference on research and development in Information Retrieval, 2013

A parallel algorithm for improving the maximal property of Poisson disk sampling in R<sup>2</sup> and R<sup>3</sup>.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

Texture brush: an interactive surface texturing interface.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

Splatting lines for 3D mesh illustration.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

FAVOR: frequency allocation for versatile occupancy of spectrum in wireless sensor networks.
Proceedings of the Fourteenth ACM International Symposium on Mobile Ad Hoc Networking and Computing, 2013

Human motion capture data recovery via trajectory-based sparse representation.
Proceedings of the IEEE International Conference on Image Processing, 2013

A multi-touch interface for fast architectural sketching and massing.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Detail-preserving exposure fusion using subband architecture.
Vis. Comput., 2012

Efficiently Computing Exact Geodesic Loops within Finite Steps.
IEEE Trans. Vis. Comput. Graph., 2012

A Sketching Interface for Sitting Pose Design in the Virtual Environment.
IEEE Trans. Vis. Comput. Graph., 2012

Modeling and Compressing 3-D Facial Expressions Using Geometry Videos.
IEEE Trans. Circuits Syst. Video Technol., 2012

Sketch Based Image Deformation and Editing with Guaranteed Feature Correspondence.
Int. J. Virtual Real., 2012

Conservation of water molecules in protein binding interfaces.
Int. J. Bioinform. Res. Appl., 2012

Efficient and robust 3D line drawings using difference-of-Gaussian.
Graph. Model., 2012

An intrinsic algorithm for computing geodesic distance fields on triangle meshes with holes.
Graph. Model., 2012

Sparse Coding for Flexible, Robust 3D Facial-Expression Synthesis.
IEEE Computer Graphics and Applications, 2012

Progressive dry-core-wet-rim hydration trend in a nested-ring topology of protein binding interfaces.
BMC Bioinform., 2012

A global algorithm to compute defect-tolerant geodesic distance.
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012

Dynamic 3-D facial compression using low rank and sparse decomposition.
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012

Constant-time all-pairs geodesic distance query on triangle meshes.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

Harmonic quorum systems: Data management in 2D/3D wireless sensor networks with holes.
Proceedings of the 9th Annual IEEE Communications Society Conference on Sensor, 2012

Registration of Brainstem Surfaces in Adolescent Idiopathic Scoliosis Using Discrete Ricci Flow.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2012, 2012

LAACAD: Load Balancing k-Area Coverage through Autonomous Deployment in Wireless Sensor Networks.
Proceedings of the 2012 IEEE 32nd International Conference on Distributed Computing Systems, 2012

A unified learning framework for auto face annotation by mining web facial images.
Proceedings of the 21st ACM International Conference on Information and Knowledge Management, 2012

2011
Real-Time Shape Illustration Using Laplacian Lines.
IEEE Trans. Vis. Comput. Graph., 2011

Making burr puzzles from 3D models.
ACM Trans. Graph., 2011

Spectral Geometry Image: Image Based 3D Models for Digital Broadcasting Applications.
IEEE Trans. Broadcast., 2011

Orienting raw point sets by global contraction and visibility voting.
Comput. Graph., 2011

Efficiently computing geodesic offsets on triangle meshes by the extended Xin-Wang algorithm.
Comput. Aided Des., 2011

Constructing hexahedral shell meshes via volumetric polycube maps.
Comput. Aided Des., 2011

Mining social images with distance metric learning for automated image tagging.
Proceedings of the Forth International Conference on Web Search and Web Data Mining, 2011

Mining weakly labeled web facial images for search-based face annotation.
Proceedings of the Proceeding of the 34th International ACM SIGIR Conference on Research and Development in Information Retrieval, 2011

Constant-time <i>O</i>(1) all pairs geodesic distance query on triangle meshes.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

Parallel and accurate Poisson disk sampling on arbitrary surfaces.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

A hybrid object/image space approach for efficient and robust line drawings.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

Editable polycube map for GPU-based subdivision surfaces.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

UNFOLD: uniform fast on-line boundary detection for dynamic 3D wireless sensor networks.
Proceedings of the 12th ACM Interational Symposium on Mobile Ad Hoc Networking and Computing, 2011

Randomly Projected KD-Trees with Distance Metric Learning for Image Retrieval.
Proceedings of the Advances in Multimedia Modeling, 2011

An Effective Approach to Pose Invariant 3D Face Recognition.
Proceedings of the Advances in Multimedia Modeling, 2011

Retrieval-based face annotation by weak label regularized local coordinate coding.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Modeling 3D articulated motions with conformal geometry videos (CGVs).
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Euclidean Geodesic Loops on High-Genus Surfaces Applied to the Morphometry of Vestibular Systems.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2011, 2011

Isotropic Mesh Simplification by Evolving the Geodesic Delaunay Triangulation.
Proceedings of the Eighth International Symposium on Voronoi Diagrams in Science and Engineering, 2011

GeoQuorum: Load balancing and energy efficient data access in wireless sensor networks.
Proceedings of the INFOCOM 2011. 30th IEEE International Conference on Computer Communications, 2011

3DQS: Distributed Data Access in 3D Wireless Sensor Networks.
Proceedings of IEEE International Conference on Communications, 2011

An interactive multi-touch sketching interface for diffusion curves.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Real-time computation of photic extremum lines (PELs).
Vis. Comput., 2010

Metric-Driven RoSy Field Design and Remeshing.
IEEE Trans. Vis. Comput. Graph., 2010

K-set tilable surfaces.
ACM Trans. Graph., 2010

Direct-Product Volumetric Parameterization of Handlebodies via Harmonic Fields.
Proceedings of the SMI 2010, 2010

Hexahedral shell mesh construction via volumetric polycube map.
Proceedings of the ACM Symposium on Solid and Physical Modeling, 2010

Modeling 3D facial expressions using geometry videos.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Parameterization of Star-Shaped Volumes Using Green's Functions.
Proceedings of the Advances in Geometric Modeling and Processing, 2010

Re-texturing by Intrinsic Video.
Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, 2010

A System for Capturing, Rendering and Multiplexing Images on Multi-view Autostereoscopic Display.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

LayerPaint: a multi-layer interactive 3D painting interface.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Meshless Harmonic Volumetric Mapping Using Fundamental Solution Methods.
IEEE Trans Autom. Sci. Eng., 2009

Harmonic 1-form based skeleton extraction from examples.
Graph. Model., 2009

Geometry-aware domain decomposition for T-spline-based manifold modeling.
Comput. Graph., 2009

A divide-and-conquer approach for automatic polycube map construction.
Comput. Graph., 2009

<i>C</i><sup>∞</sup> smooth freeform surfaces over hyperbolic domains.
Proceedings of the 2009 ACM Symposium on Solid and Physical Modeling, 2009

Laplacian lines for real-time shape illustration.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

Streaming 3D meshes using spectral geometry images.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

2008
Polycube splines.
Comput. Aided Des., 2008

Manifold splines with a single extraordinary point.
Comput. Aided Des., 2008

Example based skeletonization using harmonic one-forms.
Proceedings of the 2008 International Conference on Shape Modeling and Applications (SMI 2008), 2008

User-controllable polycube map for manifold spline construction.
Proceedings of the 2008 ACM Symposium on Solid and Physical Modeling, 2008

2007
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs).
IEEE Trans. Vis. Comput. Graph., 2007

Geometric accuracy analysis for discrete surface approximation.
Comput. Aided Geom. Des., 2007

Harmonic volumetric mapping for solid modeling applications.
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007

2006
Automatic Shape Control of Triangular <i>B</i>-Splines of Arbitrary Topology.
J. Comput. Sci. Technol., 2006

Manifold splines.
Graph. Model., 2006

Curves-on-Surface: A General Shape Comparison Framework.
Proceedings of the 2006 International Conference on Shape Modeling and Applications (SMI 2006), 2006

Temporal registration of 2D x-ray mammogram using triangular B-splines finite element method (TBFEM).
Proceedings of the Medical Imaging 2006: Image Processing, 2006

Manifold T-Spline.
Proceedings of the Geometric Modeling and Processing, 2006

Spline Thin-Shell Simulation of Manifold Surfaces.
Proceedings of the Advances in Computer Graphics, 2006

2005
Trivariate Simplex Splines for Inhomogeneous Solid Modeling in Engineering Design.
J. Comput. Inf. Sci. Eng., 2005

Incorporating Rigid Structures in Non-rigid Registration Using Triangular B-Splines.
Proceedings of the Variational, 2005

A C<sup>1</sup> Globally Interpolatory Spline of Arbitrary Topology.
Proceedings of the Variational, 2005

Rational Spherical Splines for Genus Zero Shape Modeling.
Proceedings of the 2005 International Conference on Shape Modeling and Applications (SMI 2005), 2005

Adapted unstructured LBM for flow simulation on curved surfaces.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

Brain Image Analysis Using Spherical Splines.
Proceedings of the Energy Minimization Methods in Computer Vision and Pattern Recognition, 2005

2004
Surface Reconstruction with Triangular B-splines.
Proceedings of the 2004 Geometric Modeling and Processing (GMP 2004), 2004


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