Yong-Jin Liu

According to our database1, Yong-Jin Liu authored at least 111 papers between 2000 and 2019.

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Bibliography

2019
LineUp: Computing Chain-Based Physical Transformation.
ACM Trans. Graph., 2019

2018
Support-Free Hollowing.
IEEE Trans. Vis. Comput. Graph., 2018

Delaunay mesh simplification with differential evolution.
ACM Trans. Graph., 2018

Support-free volume printing by multi-axis motion.
ACM Trans. Graph., 2018

Real-Time Assessment of the Cross-Task Mental Workload Using Physiological Measures During Anomaly Detection.
IEEE Trans. Human-Machine Systems, 2018

Delta DLP 3-D Printing of Large Models.
IEEE Trans. Automation Science and Engineering, 2018

Real-Time Movie-Induced Discrete Emotion Recognition from EEG Signals.
IEEE Trans. Affective Computing, 2018

Intrinsic Manifold SLIC: A Simple and Efficient Method for Computing Content-Sensitive Superpixels.
IEEE Trans. Pattern Anal. Mach. Intell., 2018

Micro-expression recognition with small sample size by transferring long-term convolutional neural network.
Neurocomputing, 2018

Interactive Partitioning of 3D Models into Printable Parts.
IEEE Computer Graphics and Applications, 2018

Decorating 3D models with Poisson vector graphics.
Computer-Aided Design, 2018

Tangible interaction with 3D printed modular robots through multi-channel sensors.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Evaluation on the Compactness of Supervoxels.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

CFD: A Collaborative Feature Difference Method for Spontaneous Micro-Expression Spotting.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

A Multi-robot System for High-Throughput Plant Phenotyping.
Proceedings of the Cognitive Systems and Signal Processing - 4th International Conference, 2018

Content-Sensitive Supervoxels via Uniform Tessellations on Video Manifolds.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

CartoonGAN: Generative Adversarial Networks for Photo Cartoonization.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Spatial Ability Improvement by Tangible Interaction: A Case Study with EasySRRobot.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Cross section-based hollowing and structural enhancement.
The Visual Computer, 2017

Objective Quality Prediction of Image Retargeting Algorithms.
IEEE Trans. Vis. Comput. Graph., 2017

Constructing Intrinsic Delaunay Triangulations from the Dual of Geodesic Voronoi Diagrams.
ACM Trans. Graph., 2017

Space complexity of exact discrete geodesic algorithms on regular triangulations.
Inf. Process. Lett., 2017

Fast algorithm for singly linearly constrained quadratic programs with box-like constraints.
Comp. Opt. and Appl., 2017

Liquid wetting across porous anisotropic textiles.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

EasySRRobot: An easy-to-build self-reconfigurable robot with optimized design.
Proceedings of the 2017 IEEE International Conference on Robotics and Biomimetics, 2017

RoboFDM: A robotic system for support-free fabrication using FDM.
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017

Transforming photos to comics using convolutional neural networks.
Proceedings of the 2017 IEEE International Conference on Image Processing, 2017

Learning to Rank Retargeted Images.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
A Robust Divide and Conquer Algorithm for Progressive Medial Axes of Planar Shapes.
IEEE Trans. Vis. Comput. Graph., 2016

Styling Evolution for Tight-Fitting Garments.
IEEE Trans. Vis. Comput. Graph., 2016

Manifold differential evolution (MDE): a global optimization method for geodesic centroidal voronoi tessellations on meshes.
ACM Trans. Graph., 2016

Visualizing and Analyzing Video Content With Interactive Scalable Maps.
IEEE Trans. Multimedia, 2016

An Interactive SpiralTape Video Summarization.
IEEE Trans. Multimedia, 2016

A Main Directional Mean Optical Flow Feature for Spontaneous Micro-Expression Recognition.
IEEE Trans. Affective Computing, 2016

A semismooth Newton-CG based dual PPA for matrix spectral norm approximation problems.
Math. Program., 2016

Properties associated with the epigraph of the \(l_1\) norm function of projection onto the nonnegative orthant.
Math. Meth. of OR, 2016

A PMJ-inspired cognitive framework for natural scene categorization in line drawings.
Neurocomputing, 2016

Cognitive mechanism related to line drawings and its applications in intelligent process of visual media: a survey.
Frontiers Comput. Sci., 2016

Solving the initial value problem of discrete geodesics.
Computer-Aided Design, 2016

RoboDLP: large object 3D printing using robotic arm.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

Barehanded music: real-time hand interaction for virtual piano.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Delta DLP 3D printing with large size.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

Manifold SLIC: A Fast Method to Compute Content-Sensitive Superpixels.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

2015
Fast Wavefront Propagation (FWP) for Computing Exact Geodesic Distances on Meshes.
IEEE Trans. Vis. Comput. Graph., 2015

Efficient construction and simplification of Delaunay meshes.
ACM Trans. Graph., 2015

Semi-Continuity of Skeletons in Two-Manifold and Discrete Voronoi Approximation.
IEEE Trans. Pattern Anal. Mach. Intell., 2015

Approximate Delaunay mesh reconstruction and quality estimation from point samples.
J. Computational Applied Mathematics, 2015

A unified framework for isotropic meshing based on narrow-band Euclidean distance transformation.
Computational Visual Media, 2015

Intrinsic computation of centroidal Voronoi tessellation (CVT) on meshes.
Computer-Aided Design, 2015

2014
A Sketch-Based Approach for Interactive Organization of Video Clips.
TOMCCAP, 2014

For micro-expression recognition: Database and suggestions.
Neurocomputing, 2014

A global energy optimization framework for 2.1D sketch extraction from monocular images.
Graphical Models, 2014

A computational cognition model of perception, memory, and judgment.
SCIENCE CHINA Information Sciences, 2014

Polyline-sourced Geodesic Voronoi Diagrams on Triangle Meshes.
Comput. Graph. Forum, 2014

Sketch2Jewelry: Semantic feature modeling for sketch-based jewelry design.
Computers & Graphics, 2014

Geodesic Voronoi Diagrams with Polyline Generators.
Proceedings of the 2014 Eurographics Symposium on Geometry Processing - Posters, 2014

The Duality of Geodesic Voronoi/Delaunay Diagrams For An Intrinsic Discrete Laplace-Beltrami Operator on Simplicial Surfaces.
Proceedings of the 26th Canadian Conference on Computational Geometry, 2014

2013
Cylinder Detection in Large-Scale Point Cloud of Pipeline Plant.
IEEE Trans. Vis. Comput. Graph., 2013

User-Adaptive Sketch-Based 3-D CAD Model Retrieval.
IEEE Trans. Automation Science and Engineering, 2013

Finding the projection onto the intersection of a closed half-space and a variable box.
Oper. Res. Lett., 2013

Collaborative Interaction for Videos on Mobile Devices Based on Sketch Gestures.
J. Comput. Sci. Technol., 2013

The complexity of geodesic Voronoi diagrams on triangulated 2-manifold surfaces.
Inf. Process. Lett., 2013

A distributed computational cognitive model for object recognition.
SCIENCE CHINA Information Sciences, 2013

Optimal-Scaling-Factor Assignment for Patch-wise Image Retargeting.
IEEE Computer Graphics and Applications, 2013

Exact geodesic metric in 2-manifold triangle meshes using edge-based data structures.
Computer-Aided Design, 2013

An interactive personalized video summarization based on sketches.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

CASME database: A dataset of spontaneous micro-expressions collected from neutralized faces.
Proceedings of the 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2013

2012
3D model retrieval based on color + geometry signatures.
The Visual Computer, 2012

Sketch-Based Annotation and Visualization in Video Authoring.
IEEE Trans. Multimedia, 2012

An implementable proximal point algorithmic framework for nuclear norm minimization.
Math. Program., 2012

Least squares quasi-developable mesh approximation.
Computer Aided Geometric Design, 2012

Q--Complex: Efficient non-manifold boundary representation with inclusion topology.
Computer-Aided Design, 2012

2D-Line-Drawing-Based 3D Object Recognition.
Proceedings of the Computational Visual Media - First International Conference, 2012

2011
Approximating the longest paths in grid graphs.
Theor. Comput. Sci., 2011

KnitSketch: A Sketch Pad for Conceptual Design of 2D Garment Patterns.
IEEE Trans. Automation Science and Engineering, 2011

Construction of Iso-Contours, Bisectors, and Voronoi Diagrams on Triangulated Surfaces.
IEEE Trans. Pattern Anal. Mach. Intell., 2011

Image Retargeting Quality Assessment.
Comput. Graph. Forum, 2011

EasyToy: Plush Toy Design Using Editable Sketching Curves.
IEEE Computer Graphics and Applications, 2011

Industrial design using interpolatory discrete developable surfaces.
Computer-Aided Design, 2011

2-Manifold Surface Sampling and Quality Estimation of Reconstructed Meshes.
Proceedings of the Eighth International Symposium on Voronoi Diagrams in Science and Engineering, 2011

Delaunay/Voronoi Dual Representation of Smooth 2-Manifolds.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

2010
Some notes on maximal arc intersection of spherical polygons: its NP\mathcal{NP} -hardness and approximation algorithms.
The Visual Computer, 2010

A Semantic Feature Model in Concurrent Engineering.
IEEE Trans. Automation Science and Engineering, 2010

On the Evaluation of Progressive Point-sampled Geometry.
Int. J. Image Graphics, 2010

A survey on CAD methods in 3D garment design.
Computers in Industry, 2010

2009
A new representation of Chinese chess board.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

On the performance of maximal intersection of spherical polygons by arcs.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

A semantic feature language for concurrent engineering.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
Geometry-optimized virtual human head and its applications.
Computers & Graphics, 2008

Fairing wireframes in industrial surface design.
Proceedings of the 2008 International Conference on Shape Modeling and Applications (SMI 2008), 2008

Note on Industrial Applications of Hu's Surface Extension Algorithm.
Proceedings of the Advances in Geometric Modeling and Processing, 2008

Planar Shape Matching and Feature Extraction Using Shape Profile.
Proceedings of the Advances in Geometric Modeling and Processing, 2008

2007
Handling degenerate cases in exact geodesic computation on triangle meshes.
The Visual Computer, 2007

Modeling dynamic developable meshes by the Hamilton principle.
Computer-Aided Design, 2007

Developable Strip Approximation of Parametric Surfaces with Global Error Bounds.
Proceedings of the Pacific Conference on Computer Graphics and Applications, 2007

A New Canonical Model of Virtual Human Head.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Some Properties of a Class of Merit Functions for Symmetric Cone complementarity Problems.
APJOR, 2006

An Efficient Implementation of RBF-Based Progressive Point-Sampled Geometry.
Proceedings of the Geometric Modeling and Processing, 2006

Dynamic Medial Axes of Planar Shapes.
Proceedings of the Advances in Computer Graphics, 2006

2005
Multiresolution Shape Modeling and Editing in Reverse Engineering.
Int. J. Image Graphics, 2005

An optimization algorithm for free-form surface partitioning based on weighted gaussian image.
Graphical Models, 2005

Sketch-based free-form shape modelling with a fast and stable numerical engine.
Computers & Graphics, 2005

2004
A geometric method for determining intersection relations between a movable convex object and a set of planar polygons.
IEEE Trans. Robotics, 2004

Multiresolution Free Form Object Modeling with Point Sampled Geometry.
J. Comput. Sci. Technol., 2004

Efficient and Stable Numerical Algorithms on Equilibrium Equations for Geometric Modeling.
Proceedings of the 2004 Geometric Modeling and Processing (GMP 2004), 2004

2003
Manifold-guaranteed out-of-core simplification of large meshes with controlled topological type.
The Visual Computer, 2003

Optimized triangle mesh reconstruction from unstructured points.
The Visual Computer, 2003

Maximal intersection of spherical polygons by an arc with applications to 4-axis machining.
Computer-Aided Design, 2003

2002
A feature-based approach for individualized human head modeling.
The Visual Computer, 2002

2001
An adaptive genetic assembly-sequence planner.
Int. J. Computer Integrated Manufacturing, 2001

2000
A Feature-based Deformable Model for Photo-Realistic Head Modelling.
Proceedings of the Deformable Avatars, 2000


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