Christothea Herodotou

Orcid: 0000-0003-0980-1632

According to our database1, Christothea Herodotou authored at least 49 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
I would love this to be like an assistant, not the teacher: a voice of the customer perspective of what distance learning students want from an Artificial Intelligence Digital Assistant.
CoRR, 2024

2023
Education 4.0 in higher education and computer science: A systematic review.
Comput. Appl. Eng. Educ., September, 2023

Understanding how educational maths apps can enhance learning: A content analysis and qualitative comparative analysis.
Br. J. Educ. Technol., September, 2023

Six Practical Recommendations Enabling Ethical Use of Predictive Learning Analytics in Distance Education.
J. Learn. Anal., 2023

The Impact of Gender on Female Engineering Students.
Proceedings of the IEEE International Conference on Teaching, 2023

Combining Design Thinking with Emerging Technologies in K-12 Education.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 2023

Predictive Learning Analytics and University Teachers: Usage and perceptions three years post implementation.
Proceedings of the LAK 2023: 13th International Learning Analytics and Knowledge Conference, 2023

CERSEI: Cognitive Effort Based Recommender System for Enhancing Inclusiveness.
Proceedings of the Responsive and Sustainable Educational Futures, 2023

2022
An Experimental Investigation of 'Drill-and-Practice' Mobile Apps and Young Children.
Int. J. Interact. Mob. Technol., April, 2022

How IoT-Driven Citizen Science Coupled with Data Satisficing Can Promote Deep Citizen Science.
Sensors, 2022

Online Community and Citizen Science supports environmental science learning by young people.
Comput. Educ., 2022

Predictive learning analytics in online education: A deeper understanding through explaining algorithmic errors.
Comput. Educ. Artif. Intell., 2022

How do Final Year Projects of Engineering Students Relate to Myer-Briggs Type Indicator Assessment?
Proceedings of the IEEE International Conference on Teaching, 2022

Advancing the Democratization of Research: Citizen Science.
Proceedings of the L@S'22: Ninth ACM Conference on Learning @ Scale, New York City, NY, USA, June 1, 2022

On Gender Disparity in Engineering Academia.
Proceedings of the IEEE Frontiers in Education Conference, 2022

2021
Using Reflexive Photography to Investigate Design Affordances for Creativity in Digital Entertainment Games.
Int. J. Hum. Comput. Interact., 2021

The engagement of university teachers with predictive learning analytics.
Comput. Educ., 2021

When industry meets Education 4.0: What do Computer Science companies need from Higher Education?
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

MAD Learn: An Evidence-based Affordance Framework to Assessing Learning Apps.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

Impact of Predictive Learning Analytics on Course Awarding Gap of Disadvantaged Students in STEM.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

2020
How Can Predictive Learning Analytics and Motivational Interventions Increase Student Retention and Enhance Administrative Support in Distance Education?
J. Learn. Anal., September, 2020

Blended and online learning: a comparative study of virtual microscopy in Higher Education.
Interact. Learn. Environ., 2020

The scalable implementation of predictive learning analytics at a distance learning university: Insights from a longitudinal case study.
Internet High. Educ., 2020

Evaluating YouTube videos for young children.
Educ. Inf. Technol., 2020

Expressivity of creativity and creative design considerations in digital games.
Comput. Hum. Behav., 2020

nQuire: Citizens Acting as Scientists in Massive Open Online Learning.
Proceedings of the L@S'20: Seventh ACM Conference on Learning @ Scale, 2020

Can Technology Empower the Public to Think Scientifically? The Case of nQuire.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Interdisciplinary Research in Technology-Enhanced Learning: Strategies for Effective Working.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

What Do Distance Learning Students Need From Student Analytics?
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Explaining Errors in Predictions of At-Risk Students in Distance Learning Education.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

2019
Predictive Learning Analytics 'At Scale': Guidelines to Successful Implementation in Higher Education.
J. Learn. Anal., April, 2019

Empowering online teachers through predictive learning analytics.
Br. J. Educ. Technol., 2019

Inquiry learning at scale: pedagogy-informed design of a platform for citizen inquiry.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

2018
Designing citizen science tools for learning: lessons learnt from the iterative development of nQuire.
Res. Pract. Technol. Enhanc. Learn., 2018

Young children and tablets: A systematic review of effects on learning and development.
J. Comput. Assist. Learn., 2018

Mobile games and science learning: A comparative study of 4 and 5 years old playing the game Angry Birds.
Br. J. Educ. Technol., 2018

Dimensions of personalisation in technology-enhanced learning: A framework and implications for design.
Br. J. Educ. Technol., 2018

2017
The Sense-it App: A Smartphone Sensor Toolkit for Citizen Inquiry Learning.
Int. J. Mob. Blended Learn., 2017

Implementing predictive learning analytics on a large scale: the teacher's perspective.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

2016
Reviewing three case-studies of learning analytics interventions at the open university UK.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

2015
An Iterative, Multidisciplinary Approach to Studying Digital Play Motivation: The Model of Game Motivation.
Games Cult., 2015

Sense-it: A Smartphone Toolkit for Citizen Inquiry Learning.
Proceedings of the Mobile Learning Voyage - From Small Ripples to Massive Open Waters, 2015

What characteristics of the gamers' profile should be taken into account in player-centred game design?
Proceedings of the Workshop Proceedings of the 11th International Conference on Intelligent Environments, 2015

2014
Dispelling the myth of the socio-emotionally dissatisfied gamer.
Comput. Hum. Behav., 2014

The Design and Evaluation of a Sensor-Based Mobile Application for Citizen Inquiry Science Investigations.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

2012
A Motivationally Oriented Approach to Understanding Game Appropriation.
Int. J. Hum. Comput. Interact., 2012

2011
The role of trait emotional intelligence in gamers' preferences for play and frequency of gaming.
Comput. Hum. Behav., 2011

Increasing International Capacity for CSCL: CoReflect, an Example of Sharing and Adapting CSCL Environments across Europe.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
Social Praxis Within and Around Online Gaming: The Case of World of Warcraft.
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010


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