Nuno Otero

According to our database1, Nuno Otero authored at least 46 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Artificial Intelligence in K-12 Education: eliciting and reflecting on Swedish teachers' understanding of AI and its implications for teaching & learning.
Educ. Inf. Technol., March, 2024

2023
Reflections on Methods for Eliciting Teachers Understanding, Attitudes and Emotions About AI.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2023

2018
Hanging Pictures or Searching the Web - Informing the Design of a Decision-Making System that Empowers Teachers to Appropriate Educational Resources to Their School's Infrastructure.
Proceedings of the Empowering Learners for Life in the Digital Age, 2018

2016
A Tangible Tool for Visual Impaired Users to Learn Geometry.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Shared Interactive Music Experiences in Public Spaces: User Engagement and Motivations.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

There is more to come: anticipating content on interactive public displays through timer animations.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

On the Creation of Sustainable Design Patterns of ICT Integration in the Classroom.
Proceedings of the 10th Mediterranean Conference on Information Systems, 2016

Let Me Do It: Towards the Implementation of Sustainable Instructional Patterns.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Let me do it: towards the implementation of instructional patterns of ICT usage in schools.
Proceedings of the DeLFI 2016, 2016

2015
Application features to convey peers' interactions to engage users in a display network.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Increasing user engagement with distributed public displays through the awareness of peer interactions.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Aesthetic Heuristics in Ubimus.
Proceedings of the Electronic Visualisation and the Arts, 2015

Interaction Aesthetics and Ubiquitous Music.
Proceedings of the Creativity in the Digital Age., 2015

2014
Dimensions of Situatedness for Digital Public Displays.
Adv. Hum. Comput. Interact., 2014

Evaluating usage patterns and adoption of an interactive video installation on public displays in school contexts.
Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, 2014

Purposeful Learning across Collaborative Educational Spaces.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Real-Time Interactive Visualization Aiding Pronunciation of English as a Second Language.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Relational Properties in Interaction Aesthetics: The Ubiquitous Music Turn.
Proceedings of the Electronic Visualisation and the Arts, 2014

2013
Exploring the Design Space of Mobile Payment Systems.
Proceedings of the Advances in Information Systems and Technologies [WorldCIST'13, 2013

Promoting secondary school learners' curiosity towards science through digital public displays.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

2012
Designing Better Mobile Collaborative Laboratories for Ecology Field Work for Upper Secondary Schools.
Proceedings of the Seventh IEEE International Conference on Wireless, 2012

Outdoor Activities for the Learning of Mathematics: Designing with Mobile Technologies for Transitions across Learning Contexts.
Proceedings of the Seventh IEEE International Conference on Wireless, 2012

Interactive Public Digital Displays: Investigating Its Use in a High School Context.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2012 Workshops, 2012

Tangible and Wearable User Interfaces for Supporting Collaboration among Emergency Workers.
Proceedings of the Collaboration and Technology - 18th International Conference, 2012

Thin slices of interaction: predicting users' task difficulty within 60 sec.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Challenges in designing seamless-learning scenarios: affective and emotional effects on external representations.
Int. J. Mob. Learn. Organisation, 2011

The Theatre methodology for facilitating discussion in human-robot interaction on information disclosure in a home environment.
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011

Blink: observing thin slices of behavior to determine users' expectation towards task difficulty.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Ambient Intelligence: Beyond the Inspiring Vision.
J. Univers. Comput. Sci., 2010

Exploring human mental models of robots through explicitation interviews.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling.
Proceedings of the Interactive Storytelling, 2010

2009
Worth and Human Values at the Centre of Designing Situated Digital Public Displays.
Int. J. Adv. Pervasive Ubiquitous Comput., 2009

Helping robots imitate: Metrics and technological solutions inspired by human behaviour.
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009

2008
Instant Places: Using Bluetooth for Situated Interaction in Public Displays.
IEEE Pervasive Comput., 2008

Teaching robot companions: the role of scaffolding and event structuring.
Connect. Sci., 2008

Human to robot demonstrations of routine home tasks: exploring the role of the robot's feedback.
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction, 2008

Video prototyping in human-robot interaction: results from a qualitative study.
Proceedings of the ECCE 2008, 2008

2007
Issues in Human/Robot Task Structuring and Teaching.
Proceedings of the IEEE RO-MAN 2007, 2007

Eliciting Requirements for a Robotic Toy for Children with Autism - Results from User Panels.
Proceedings of the IEEE RO-MAN 2007, 2007

The user in the group: evaluating the effects of autonomous group dynamics.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Naturally Occurring Gestures in a Human-Robot Teaching Scenario.
Proceedings of the 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006

Distribution and Recognition of Gestures in Human-Robot Interaction.
Proceedings of the 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006

Methodological Issues of Annotating Vision Sensor Data using Subjects' Own Judgement of Comfort in a Robot Human Following Experiment.
Proceedings of the 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006

2005
BeLife: A Simulation Tool to Support Learning about Photosynthesis.
Proceedings of the Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences, 2005

Learning Interaction Patterns Using Diagrams Varying in Level and Type of Interactivity.
Proceedings of the Reasoning with Mental and External Diagrams: Computational Modeling and Spatial Assistance, 2005

2004
Learning with the Belife Simulation Tool: The Effects of Manipulation the Time Scale of Events and Collaboration Mode.
Proceedings of the Cognition and Exploratory Learning in Digital Age (CELDA'04), 2004


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