Yasutake Takahashi

Orcid: 0000-0001-7301-9907

According to our database1, Yasutake Takahashi authored at least 88 papers between 1996 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Holding Strategy Using Torso to Enable Humanoid Robots to Carry Heavier Objects.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2024

2023
Motion Analysis of the Torso and the Elbow During Picking and Placing Heavy Object on Shelf.
Int. J. Autom. Technol., May, 2023

2022
Effect Analysis of Each Reach Zone in Ergonomics During Putting and Pulling Movement of Shelf on VR Experiment.
Proceedings of the HCI International 2022 - Late Breaking Papers: Ergonomics and Product Design, 2022

2021
Emotional Expressions of Real Humanoid Robots and Their Influence on Human Decision-Making in a Finite Iterated Prisoner's Dilemma Game.
Int. J. Soc. Robotics, 2021

2020
Modular Neural Network for Learning Visual Features, Routes, and Operation Through Human Driving Data Toward Automatic Driving System.
J. Adv. Comput. Intell. Intell. Informatics, 2020

Effect of Humanoid Robot's Reaction on Human Touch to Robot.
Proceedings of the Joint 11th International Conference on Soft Computing and Intelligent Systems and 21st International Symposium on Advanced Intelligent Systems, 2020

2019
Particle Smoother-Based Landmark Mapping for the SLAM Method of an Indoor Mobile Robot with a Non-Gaussian Detection Model.
J. Sensors, 2019

2018
SLAM Method Based on Independent Particle Filters for Landmark Mapping and Localization for Mobile Robot Based on HF-band RFID System.
J. Intell. Robotic Syst., 2018

Humanoid Robot Motion Modeling Based on Time-Series Data Using Kernel PCA and Gaussian Process Dynamical Models.
J. Adv. Comput. Intell. Intell. Informatics, 2018

Modeling Walking Behavior of Powered Exoskeleton Based on Complex-Valued Neural Network.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Power Assist Control Based on Learning Database of Joint Angle of Powered Exoskeleton Suitable for Wearer's Posture.
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018

2017
Real-time whole body imitation by humanoic robot based on particle filter and dimension reduction by autoencoder.
Proceedings of the Joint 17th World Congress of International Fuzzy Systems Association and 9th International Conference on Soft Computing and Intelligent Systems, 2017

Influence of emotional expression of real humanoid robot to human decision-making.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017

2016
Design of an HF-Band RFID System with Multiple Readers and Passive Tags for Indoor Mobile Robot Self-Localization.
Sensors, 2016

Evaluation of Power-Assist System by Computer Simulation.
J. Adv. Comput. Intell. Intell. Informatics, 2016

Power Assist Control Based on Motion Estimation of Wearer's Forearm Using Motion Sensor.
Proceedings of the 2016 Joint 8th International Conference on Soft Computing and Intelligent Systems (SCIS) and 17th International Symposium on Advanced Intelligent Systems (ISIS), 2016

Real-Time Posture Imitation of Biped Humanoid Robot Based on Particle Filter with Simple Joint Control for Standing Stabilization.
Proceedings of the 2016 Joint 8th International Conference on Soft Computing and Intelligent Systems (SCIS) and 17th International Symposium on Advanced Intelligent Systems (ISIS), 2016

RNN with Russell's circumplex model for emotion estimation and emotional gesture generation.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

Leg control based on human motion prediction using motion sensor for power assist suit without binding knee.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

Particle filter based landmark mapping for SLAM of mobile robot based on RFID system.
Proceedings of the IEEE International Conference on Advanced Intelligent Mechatronics, 2016

2015
Fuzzy Control for a Kite-Based Tethered Flying Robot.
J. Adv. Comput. Intell. Intell. Informatics, 2015

Motion Segmentation and Recognition for Imitation Learning and Influence of Bias for Learning Walking Motion of Humanoid Robot Based on Human Demonstrated Motion.
J. Adv. Comput. Intell. Intell. Informatics, 2015

Low cost design of HF-band RFID system for mobile robot self-localization based on multiple readers and tags.
Proceedings of the 2015 IEEE International Conference on Robotics and Biomimetics, 2015

Acquisition of human operation characteristics for kite-based tethered flying robot using human operation data.
Proceedings of the 2015 IEEE International Conference on Fuzzy Systems, 2015

Performance analysis of mobile robot self-localization based on different configurations of RFID system.
Proceedings of the IEEE International Conference on Advanced Intelligent Mechatronics, 2015

2014
Visual Attention Region Prediction Based on Eye Tracking Using Fuzzy Inference.
J. Adv. Comput. Intell. Intell. Informatics, 2014

Attention prediction system based on eye tracking and saliency map by fuzzy neural network.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Learning fuzzy control parameters for kite-based tethered flying robot using human operation data.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Learning control based on intention recognition by inverted two-wheeled mobile robot through interactive operation.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Saliency map for visual attention region prediction based on fuzzy neural network.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

Intention recognition by inverted two-wheeled mobile robot through interactive operation.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

Fuzzy control for kite-based tethered flying robot.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

Melody oriented interactive chaotic sound generation system using music conductor gesture.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

2013
Chaotic Music Generation System Using Music Conductor Gesture.
J. Adv. Comput. Intell. Intell. Informatics, 2013

Tethered Flying Robot for Information Gathering System.
CoRR, 2013

Mobile robot self localization based on multi-antenna-RFID reader and IC tag textile.
Proceedings of the 2013 IEEE Workshop on Advanced Robotics and its Social Impacts, 2013

2012
Interactive Sound Generation System Based on Instruction Recognition of Human Body Motion.
Proceedings of the 13th ACIS International Conference on Software Engineering, 2012

Human intention recognition via eye tracking based on fuzzy inference.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Self-localization based on image features of omni-directional image.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Music conductor gesture recognized interactive music generation system.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Interactive learning of social agents based on confidence degree.
Proceedings of the FUZZ-IEEE 2012, 2012

Body mapping from human demonstrator to inverted-pendulum mobile robot for learning from observation.
Proceedings of the FUZZ-IEEE 2012, 2012

Skill acquisition and rule extraction method of expert's operation.
Proceedings of the FUZZ-IEEE 2012, 2012

2011
Cooperative Behavior Learning Based on Social Interaction of State Conversion and Reward Exchange Among Multi-Agents.
J. Adv. Comput. Intell. Intell. Informatics, 2011

Group Behavior Learning in Multi-Agent Systems Based on Social Interaction Among Agents.
J. Adv. Comput. Intell. Intell. Informatics, 2011

Human Pointing Navigation Interface for Mobile Robot with Spherical Vision System.
J. Adv. Comput. Intell. Intell. Informatics, 2011

Kicking Motion Imitation of Inverted-Pendulum Mobile Robot and Development of Body Mapping from Human Demonstrator.
J. Adv. Comput. Intell. Intell. Informatics, 2011

Social interaction of cooperative communication and group generation in multi-agent reinforcement learning systems.
Proceedings of the FUZZ-IEEE 2011, 2011

Evaluation of pointing navigation interface for mobile robot with spherical vision system.
Proceedings of the FUZZ-IEEE 2011, 2011

Development of body mapping from human demonstrator to inverted-pendulum mobile robot for imitation.
Proceedings of the FUZZ-IEEE 2011, 2011

2010
Emulation and behavior understanding through shared values.
Robotics Auton. Syst., 2010

Observed Body Clustering for Imitation Based on Value System.
J. Adv. Comput. Intell. Intell. Informatics, 2010

Personal Preference Analysis for Emotional Behavior Response of Autonomous Robot in Interactive Emotion Communication.
J. Adv. Comput. Intell. Intell. Informatics, 2010

Clustering observed body image for imitation based on value system.
Proceedings of the FUZZ-IEEE 2010, 2010

Behavioral development of ball kicking motion of a two-wheeled inverted pendulum mobile robot.
Proceedings of the FUZZ-IEEE 2010, 2010

Development of a fault diagnosis system based on fuzzified neural networks.
Proceedings of the FUZZ-IEEE 2010, 2010

2009
Efficient Behavior Learning by Utilizing Estimated State Value of Self and Teammates.
Proceedings of the RoboCup 2009: Robot Soccer World Cup XIII [papers from the 13th annual RoboCup International Symposium, Graz, Austria, June 29, 2009

Human instruction recognition and self behavior acquisition based on state value.
Proceedings of the FUZZ-IEEE 2009, 2009

View estimation learning based on value system.
Proceedings of the FUZZ-IEEE 2009, 2009

2008
Efficient Behavior Learning Based on State Value Estimation of Self and Others.
Adv. Robotics, 2008

Spiral Development of Behavior Acquisition and Recognition Based on State Value.
Proceedings of the RoboCup 2008: Robot Soccer World Cup XII [papers from the 12th annual RoboCup International Symposium, 2008

Mutual development of behavior acquisition and recognition based on value system.
Proceedings of the 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2008

Behavior development through interaction between acquisition and recognition of observed behaviors.
Proceedings of the FUZZ-IEEE 2008, 2008

2007
Adaptive Recognition of Color-Coded Objects in Indoor and Outdoor Environments.
Proceedings of the RoboCup 2007: Robot Soccer World Cup XI, 2007

Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others.
Proceedings of the RoboCup 2007: Robot Soccer World Cup XI, 2007

Rapid behavior learning in multi-agent environment based on state value estimation of others.
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007

Emulation and behavior understanding through shared values.
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007

Incremental behavior acquisition based on reliability of observed behavior recognition.
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007

2006
Lexicon acquisition based on object-oriented behavior learning.
Adv. Robotics, 2006

Incremental Purposive Behavior Acquisition based on Modular Learning System.
Proceedings of the Intelligent Autonomous Systems 9, 2006

2005
RoboCup 2004 Competitions and Symposium: A Small Kick for Robots, a Giant Score for Science.
AI Mag., 2005

Self Task Decomposition for Modular Learning System Through Interpretation of Instruction by Coach.
Proceedings of the RoboCup 2005: Robot Soccer World Cup IX, 2005

Simultaneous learning to acquire competitive behaviors in multi-agent system based on a modular learning system.
Proceedings of the 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2005

2004
Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment.
Proceedings of the RoboCup 2004: Robot Soccer World Cup VIII, 2004

2003
A Hierarchical Multi-module Learning System Based on Self-interpretation of Instructions by Coach.
Proceedings of the RoboCup 2003: Robot Soccer World Cup VII, 2003

Incremental purposive behavior acquisition based on self-interpretation of instructions by coach.
Proceedings of the 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems, Las Vegas, Nevada, USA, October 27, 2003

2002
Behavior Acquisition Based on Multi-module Learning System in Multi-agent Environment.
Proceedings of the RoboCup 2002: Robot Soccer World Cup VI, 2002

Multi-module learning system for behavior acquisition in multi-agent environment.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, Lausanne, Switzerland, September 30, 2002

2001
Strategy Learning for a Team in Adversary Environments.
Proceedings of the RoboCup 2001: Robot Soccer World Cup V, 2001

Osaka University "Trackies 2001".
Proceedings of the RoboCup 2001: Robot Soccer World Cup V, 2001

2000
Osaka University "Trackies 2000".
Proceedings of the RoboCup 2000: Robot Soccer World Cup IV, 2000

Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition.
Proceedings of the RoboCup 2000: Robot Soccer World Cup IV, 2000

Vision-guided behavior acquisition of a mobile robot by multi-layered reinforcement learning.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2000

1999
The Team Description of Osaka University "Trackies-99".
Proceedings of the RoboCup-99: Robot Soccer World Cup III, 1999

1998
TRACKIES: RoboCup-97 Middle-Size League World Cochampion.
AI Mag., 1998

An Application of Vision-Based Learning in RoboCup for a Real Robot with an Omnidirectional Vision System and the Team Description of Osaka University "Trackies".
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998

1997
Vision-Based Robot Learning Towards RoboCup: Osaka University "Trackies".
Proceedings of the RoboCup-97: Robot Soccer World Cup I, 1997

1996
Reasonable performance in less learning time by real robot based on incremental state space segmentation.
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. IROS 1996, 1996


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