Ye Pan

According to our database1, Ye Pan authored at least 29 papers between 2010 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




Space-Frequency Increment Index Modulation Approach for Fifth Generation and Beyond Wireless Communication Systems.
IEEE Trans. Veh. Technol., 2020

Pose-Guided Person Image Synthesis in the Non-Iconic Views.
IEEE Trans. Image Process., 2020

The Rocketbox Library and the Utility of Freely Available Rigged Avatars.
Frontiers Virtual Real., 2020

PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

How Foot Tracking Matters: The Impact of an Animated Self-Avatar on Interaction, Embodiment and Presence in Shared Virtual Environments.
Frontiers Robotics AI, 2019

Avatar Type Affects Performance of Cognitive Tasks in Virtual Reality.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Suppression and Enhancement of Overlapping Bounding Boxes Scores in Object Detection.
Proceedings of the IEEE International Symposium on Signal Processing and Information Technology, 2019

Accurate and Fast Classification of Foot Gestures for Virtual Locomotion.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

JUNGLE: An Interactive Visual Platform for Collaborative Creation and Consumption of Nonlinear Transmedia Stories.
Proceedings of the Interactive Storytelling, 2019

Generalized Linear Frequency Diverse Array Manifold Curve Analysis.
IEEE Signal Process. Lett., 2018

Empowerment and embodiment for collaborative mixed reality systems.
Comput. Animat. Virtual Worlds, 2018

Cognitive Target Tracking via Angle-Range-Doppler Estimation With Transmit Subaperturing FDA Radar.
IEEE J. Sel. Top. Signal Process., 2018

"We Wait" - The Impact of Character Responsiveness and Self Embodiment on Presence and Interest in an Immersive News Experience.
Frontiers Robotics AI, 2018

Enabling Grasp Action: Generalized Evaluation of Grasp Stability via Contact Stiffness from Contact Mechanics Insight.
CoRR, 2018

An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment.
IEEE Trans. Vis. Comput. Graph., 2016

Effects of 3D perspective on head gaze estimation with a multiview autostereoscopic display.
Int. J. Hum. Comput. Stud., 2016

A Comparison of Avatar-, Video-, and Robot-Mediated Interaction on Users' Trust in Expertise.
Frontiers Robotics AI, 2016

The impact of a self-avatar on cognitive load in immersive virtual reality.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Research and Implementation of Image Haze Removal Algorithm.
Proceedings of the 8th International Conference on Signal Processing Systems, 2016

Situated displays in telecommunication.
PhD thesis, 2015

A Surround Video Capture and Presentation System for Preservation of Eye-Gaze in Teleconferencing Applications.
Presence Teleoperators Virtual Environ., 2015

Symmetric telepresence using robotic humanoid surrogates.
Comput. Animat. Virtual Worlds, 2015

An Empirical Study on Display Ad Impression Viewability Measurements.
CoRR, 2015

Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

A gaze-preserving situated multiview telepresence system.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Diffusion-aware personalized social update recommendation.
Proceedings of the Seventh ACM Conference on Recommender Systems, 2013

Preserving gaze direction in teleconferencing using a camera array and a spherical display.
Proceedings of the 3DTV-Conference 2012: The True Vision, 2012

A Robot Musician Interacting with a Human Partner through Initiative Exchange.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010