Lewis L. Chuang

Orcid: 0000-0002-1975-5716

Affiliations:
  • Chemnitz University of Technology, Germany
  • LMU MUnich, Institute for Informatics, Germany (former)
  • Max Planck Institute for Biological Cybernetics, Tübingen, Germany (former)


According to our database1, Lewis L. Chuang authored at least 84 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
From Driver to Supervisor: Comparing Cognitive Load and EEG-Based Attentional Resource Allocation Across Automation Levels.
Int. J. Hum. Comput. Stud., February, 2024

2023
Useful but Distracting: Keyword Highlights and Time-Synchronization in Captions for Language Learning.
CoRR, 2023

From Driver to Supervisor: Comparing Cognitive Load and EEG-based Attention Allocation across Automation Levels.
CoRR, 2023

Assessing Eye Tracking for Continuous Central Field Loss Monitoring.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Bitplush: Unleashing the Paws-ibilities of Smart Materials in Smart Plush Toys.
Proceedings of the Mensch und Computer 2023, 2023

Fatigue and mental underload further pronounced in L3 conditionally automated driving: Results from an EEG experiment on a test track.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Perspectives on Mediated Reality for an Enhanced Automation Experience.
Proceedings of the Workshop on Intervening, 2023

Developing a Multiple-EDT-Supervision Interface.
Proceedings of the Workshop on Intervening, 2023

Can Asynchronous Kinetic Cues of Physical Inputs Improve (Home) Automation?
Proceedings of the Workshop on Intervening, 2023

Manipulating Drivers' Mental Workload: Neuroergonomic Evaluation of the Speed Regulation N-Back Task Using NASA-TLX and Auditory P3a.
Proceedings of the Adjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023

Relevance, Effort, and Perceived Quality: Language Learners' Experiences with AI-Generated Contextually Personalized Learning Material.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
The Placebo Effect of Artificial Intelligence in Human-Computer Interaction.
ACM Trans. Comput. Hum. Interact., December, 2022

Acoustic Cues Increase Situational Awareness in Accident Situations: A VR Car-Driving Study.
IEEE Trans. Intell. Transp. Syst., 2022

Ambient Light Conveying Reliability Improves Drivers' Takeover Performance without Increasing Mental Workload.
Multimodal Technol. Interact., 2022

Adapting visualizations and interfaces to the user.
it Inf. Technol., 2022

Virtual Reality Adaptation Using Electrodermal Activity to Support the User Experience.
Big Data Cogn. Comput., 2022

Designing a Physiological Loop for the Adaptation of Virtual Human Characters in a Social VR Scenario.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

EEG2Vec: Learning Affective EEG Representations via Variational Autoencoders.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022

IDeA: A Demonstration of a Mixed Reality System to Support Living with Central Field Loss.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Auto-Generating Multimedia Language Learning Material for Children with Off-the-Shelf AI.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Agenda- and Activity-Based Triggers for Microlearning.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022

Design of On-body Tactile Displays to Enhance Situation Awareness in Automated Vehicles.
Proceedings of the IEEE 9th International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2022

Proxemics for Human-Agent Interaction in Augmented Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

SIG: Moving from Brain-Computer Interfaces to Personal Cognitive Informatics.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
VEmotion: Using Driving Context for Indirect Emotion Prediction in Real-Time.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

A Special Interest Group on Designed and Engineered Friction in Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Physiological I/O.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Auto-UI: global perspectives.
Interactions, 2020

Interpersonal Distance in the SARS-CoV-2 Crisis.
Hum. Factors, 2020

Implications of Eye Tracking Research to Cinematic Virtual Reality.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

Analyzing Transferability of Happiness Detection via Gaze Tracking in Multimedia Applications.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

An Environment-Triggered Augmented-Reality Application for Learning Case Grammar.
Proceedings of the DELFI 2020, 2020

One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Notification in Automation: Haptic Feedback for Supporting Safety in Automated Driving.
Proceedings of the Workshop on Automation Experience across Domains, 2020

Pipelines Bent, Pipelines Broken: Interdisciplinary Self-Reflection on the Impact of COVID-19 on Current and Future Research (Position Paper).
Proceedings of the IEEE Workshop on Evaluation and Beyond, 2020

2019
A Hidden Markov Framework to Capture Human-Machine Interaction in Automated Vehicles.
Int. J. Hum. Comput. Interact., 2019

1st workshop on user interfaces for heavy vehicles: let's get to work.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

The embodied vehicle.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Exploring the concept of the (future) mobile office.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Projection Displays Induce Less Simulator Sickness than Head-Mounted Displays in a Real Vehicle Driving Simulator.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
Identifying Cognitive Assistance with Mobile Electroencephalography: A Case Study with In-Situ Projections for Manual Assembly.
Proc. ACM Hum. Comput. Interact., 2018

Auditory Task Irrelevance: A Basis for Inattentional Deafness.
Hum. Factors, 2018

A Survey of Viewpoint Selection Methods for Polygonal Models.
Entropy, 2018

Ubiquitous Gaze Sensing and Interaction (Dagstuhl Seminar 18252).
Dagstuhl Reports, 2018

Use the Right Sound for the Right Job: Verbal Commands and Auditory Icons for a Task-Management System Favor Different Information Processes in the Brain.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Transparency and Openness Promotion Guidelines for HCI.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Feel the Movement: Real Motion Influences Responses to Take-over Requests in Highly Automated Vehicles.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

The Effect of Road Bumps on Touch Interaction in Cars.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

Looming Auditory Collision Warnings for Semi-Automated Driving: An ERP Study.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

Design Guidelines for Reliability Communication in Autonomous Vehicles.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

Workshop on The Mobile Office.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
Ambient Notification Environments (Dagstuhl Seminar 17161).
Dagstuhl Reports, 2017

Reading the mobile brain: from laboratory to real-world electroencephalography.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

"Where's Pinky?": The Effects of a Reduced Number of Fingers in Virtual Reality.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

Robust Gaze Features for Enabling Language Proficiency Awareness.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Developing a Highly Automated Driving Scenario to Investigate User Intervention: When Things Go Wrong.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

1st Workshop on Understanding Automation: Interfaces that Facilitate User Understanding of Vehicle Automation.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

Using EEG to Understand why Behavior to Auditory In-vehicle Notifications Differs Across Test Environments.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

2016
Towards Using Gaze Properties to Detect Language Proficiency.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Data-driven approaches to unrestricted gaze-tracking benefit from saccade filtering.
Proceedings of the 2016 IEEE Second Workshop on Eye Tracking and Visualization, 2016

Effects of anxiety and cognitive load on instrument scanning behavior in a flight simulation.
Proceedings of the 2016 IEEE Second Workshop on Eye Tracking and Visualization, 2016

1st Workshop on Ethically Inspired User Interfaces for Automated Driving.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

1st Workshop on Situational Awareness in Semi-Automated Vehicles.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Tutorial on Design and Evaluation Methods for Attention Directing Cues.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Assisting Drivers with Ambient Take-Over Requests in Highly Automated Driving.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

2015
Error Visualization and Information-Seeking Behavior for Air-Vehicle Control.
Proceedings of the Foundations of Augmented Cognition, 2015

Unsupervised Clustering of EOG as a Viable Substitute for Optical Eye Tracking.
Proceedings of the Eye Tracking and Visualization, 2015

2014
The Influence of Visualization on Control Performance in a Flight Simulator.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2014

System Delay in Flight Simulators Impairs Performance and Increases Physiological Workload.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2014

2013
Human-Centered Design and Evaluation of Haptic Cueing for Teleoperation of Multiple Mobile Robots.
IEEE Trans. Cybern., 2013

How do image complexity, task demands and looking biases influence human gaze behavior?
Pattern Recognit. Lett., 2013

A Fixed-Based Flight Simulator Study: The Interdependence of Flight Control Performance and Gaze Efficiency.
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Applications and Services, 2013

Attentional Biases during Steering Behavior.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics, and Risk Management. Healthcare and Safety of the Environment and Transport, 2013

2012
Learned Non-Rigid Object Motion is a View-Invariant Cue to Recognizing Novel Objects.
Frontiers Comput. Neurosci., 2012

Einfluss von Ablenkung und Augenbewegungen auf Steuerungsaufgaben.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

2011
Measuring an operator's maneuverability performance in the haptic teleoperation of multiple robots.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011

An evaluation of haptic cues on the tele-operator's perceptual awareness of multiple UAVs' environments.
Proceedings of the IEEE World Haptics Conference, 2011

2010
Towards Artificial Systems: What Can We Learn from Human Perception?
Proceedings of the PRICAI 2010: Trends in Artificial Intelligence, 2010

Eye and pointer coordination in search and selection tasks.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Measuring unrestrained gaze on wall-sized displays.
Proceedings of the ECCE 2010, 2010

2009
Gaze-Assisted Pointing for Wall-Sized Displays.
Proceedings of the Human-Computer Interaction, 2009

2008
Real-time gaze-tracking of freely moving observers for wall-sized displays.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

2005
Recognizing novel deforming objects.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005


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