Jorge Gonçalves

According to our database1, Jorge Gonçalves authored at least 130 papers between 2011 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2020
Eyes-free Target Acquisition During Walking in Immersive Mixed Reality.
IEEE Trans. Vis. Comput. Graph., 2020

Fully-Occluded Target Selection in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2020

Quantifying the Effect of Social Presence on Online Social Conformity.
Proc. ACM Hum. Comput. Interact., 2020

CrowdCog: A Cognitive Skill based System for Heterogeneous Task Assignment and Recommendation in Crowdsourcing.
Proc. ACM Hum. Comput. Interact., 2020

Human accuracy in mobile data collection.
Int. J. Hum. Comput. Stud., 2020

Overcoming compliance bias in self-report studies: A cross-study analysis.
Int. J. Hum. Comput. Stud., 2020

A Survey of Context Simulation for Testing Mobile Context-Aware Applications.
ACM Comput. Surv., 2020

Crowdsourcing Personalized Weight Loss Diets.
Computer, 2020

Impact of contextual and personal determinants on online social conformity.
Comput. Hum. Behav., 2020

Investigating Immersive Virtual Reality as an Educational Tool for Quantum Computing.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Engaging Participants during Selection Studies in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

ShadowDancXR: Body Gesture Digitization for Low-cost Extended Reality (XR) Headsets.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

Augmenting Automated Kinship Verification with Targeted Human Input.
Proceedings of the 24th Pacific Asia Conference on Information Systems, 2020

Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

"Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Addressing Cooperation Issues in Situated Crowdsourcing.
Proceedings of the Macrotask Crowdsourcing, 2019

Learning-Assisted Optimization in Mobile Crowd Sensing: A Survey.
IEEE Trans. Ind. Informatics, 2019

Energy-efficient prediction of smartphone unlocking.
Pers. Ubiquitous Comput., 2019

CamTest: A laboratory testbed for camera-based mobile sensing applications.
Pervasive Mob. Comput., 2019

Measuring the Effects of Gender on Online Social Conformity.
Proc. ACM Hum. Comput. Interact., 2019

Crowdsourcing Perceptions of Fair Predictors for Machine Learning: A Recidivism Case Study.
Proc. ACM Hum. Comput. Interact., 2019

Measuring the Effects of Stress on Mobile Interaction.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Probing Sucrose Contents in Everyday Drinks Using Miniaturized Near-Infrared Spectroscopy Scanners.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Understanding smartphone notifications' user interactions and content importance.
Int. J. Hum. Comput. Stud., 2019

Effect of experience sampling schedules on response rate and recall accuracy of objective self-reports.
Int. J. Hum. Comput. Stud., 2019

Situationally-Induced Impairments and Disabilities Research.
CoRR, 2019

Proceedings of the CHI'19 Workshop: Addressing the Challenges of Situationally-Induced Impairments and Disabilities in Mobile Interaction.
CoRR, 2019

Traffic Analysis in a Smart City.
Proceedings of the 2019 IEEE/WIC/ACM International Conference on Web Intelligence, 2019

Fueling AI with public displays?: a feasibility study of collecting biometrically tagged consensual data on a university campus.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Towards Effective Crowd-Powered Online Content Moderation.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019

Effect of Ambient Light on Mobile Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Search Support for Exploratory Writing.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Effect of Cognitive Abilities on Crowdsourcing Task Performance.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Improving wearable sensor data quality using context markers.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Towards context-free semantic localisation.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Capturing contextual morality: applying game theory on smartphones.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Cognitive Aid: Task Assistance Based On Mental Workload Estimation.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Addressing the Challenges of Situationally-Induced Impairments and Disabilities in Mobile Interaction.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

DC<sup>2</sup>S<sup>2</sup>: Designing Crowd-powered Creativity Support Systems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Crowd-powered Interfaces for Creative Design Thinking.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2018
Kinship verification from facial images and videos: human versus machine.
Mach. Vis. Appl., 2018

Effect of Distinct Ambient Noise Types on Mobile Interaction.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Assisted Medication Management in Elderly Care Using Miniaturised Near-Infrared Spectroscopy.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Facilitating Collocated Crowdsourcing on Situated Displays.
Hum. Comput. Interact., 2018

Mobile Decision Support and Data Provisioning for Low Back Pain.
Computer, 2018

Ubiquitous Mobile Sensing: Behaviour, Mood, and Environment.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Inferring the Mood of a Community From Their Walking Speed: A Preliminary Study.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

MHC '18: International Workshop on Mobile Human Contributions: Opportunities and Challenges.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Improving Accuracy in Mobile Human Contributions: An Overview.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Crowdsourcing Treatments for Low Back Pain.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Eliciting Structured Knowledge from Situated Crowd Markets.
ACM Trans. Internet Techn., 2017

Environmental exposure assessment using indoor/outdoor detection on smartphones.
Pers. Ubiquitous Comput., 2017

Donating Context Data to Science: The Effects of Social Signals and Perceptions on Action-Taking.
Interact. Comput., 2017

Tapping Task Performance on Smartphones in Cold Temperature.
Interact. Comput., 2017

Sensing Cold-Induced Situational Impairments in Mobile Interaction Using Battery Temperature.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

TestAWARE: A Laboratory-Oriented Testing Tool for Mobile Context-Aware Applications.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

CrowdPickUp: Crowdsourcing Task Pickup in the Wild.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Gamification of Mobile Experience Sampling Improves Data Quality and Quantity.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Community Reminder: Participatory contextual reminder environments for local communities.
Int. J. Hum. Comput. Stud., 2017

Mobile and situated crowdsourcing.
Int. J. Hum. Comput. Stud., 2017

Are Smartphones Ubiquitous?: An in-depth survey of smartphone adoption by seniors.
IEEE Consumer Electron. Mag., 2017

Task Routing and Assignment in Crowdsourcing based on Cognitive Abilities.
Proceedings of the 26th International Conference on World Wide Web Companion, 2017

Challenges of situational impairments during interaction with mobile devices.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Creator-centric study of digital art exhibitions on interactive public displays.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Predicting interruptibility for manual data collection: a cluster-based user model.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Vision-based happiness inference: a feasibility case-study.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Rapid clock synchronisation for ubiquitous sensing services involving multiple smartphones.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Designing a context-aware assistive infrastructure for elderly care.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Quantifying Sources and Types of Smartwatch Usage Sessions.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Challenges of Quantified-Self: Encouraging Self-Reported Data Logging During Recurrent Smartphone Usage.
Proceedings of the HCI 2017, 2017

Informing Caregivers Through an Assistive Tool: An Investigation of Elderly Care Metrics.
Proceedings of the HCI 2017, 2017

Towards Commoditised Near Infrared Spectroscopy.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Human Sensors.
Proceedings of the Participatory Sensing, Opinions and Collective Awareness, 2017

2016
Practical simulation of virtual crowds using points of interest.
Comput. Environ. Urban Syst., 2016

Toward Meaningful Engagement with Pervasive Displays.
IEEE Pervasive Comput., 2016

Worker Performance in a Situated Crowdsourcing Market.
Interact. Comput., 2016

Fragmentation or cohesion? Visualizing the process and consequences of information system diversity, 1993-2012.
Eur. J. Inf. Syst., 2016

Indoor light scavenging on smartphones.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Impact of mood changes on application selection.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Situational impairments to mobile interaction in cold environments.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

How to validate mobile crowdsourcing design? leveraging data integration in prototype testing.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

A data hiding approach for sensitive smartphone data.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Modelling smartphone usage: a markov state transition model.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Instrumenting smartphones with portable NIRS.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Crowdsourcing situated & subjective knowledge for decision support.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

WMSC '16: second workshop on mobile and situated crowdsourcing.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Crowdsourcing Queue Estimations in Situ.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Monetary Assessment of Battery Life on Smartphones.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

A Systematic Assessment of Smartphone Usage Gaps.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Leveraging Wisdom of the Crowd for Decision Support.
Proceedings of the HCI 2016, 2016

Utilizing Audio Cues to Raise Awareness and Entice Interaction on Public Displays.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Motivating participation and improving quality of contribution in ubiquitous crowdsourcing.
Comput. Networks, 2015

Touch OK to Continue: Error Messages and Affective Response on Interactive Public Displays.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Opportunistic at-glance information acquisition on interactive public displays.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Revisitation analysis of smartphone app use.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Workshop on mobile and situated crowdsourcing.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Bazaar: a situated crowdsourcing market.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

The curse of quantified-self: an endless quest for answers.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Life through the lens: a qualitative investigation of human behaviour with an urban photography service.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Modeling What Friendship Patterns on Facebook Reveal About Personality and Social Capital.
ACM Trans. Comput. Hum. Interact., 2014

Online Disclosure of Personally Identifiable Information with Strangers: Effects of Public and Private Sharing.
Interact. Comput., 2014

Citizen Motivation on the Go: The Role of Psychological Empowerment.
Interact. Comput., 2014

Multipurpose Public Displays: Can Automated Grouping of Applications and Services Enhance User Experience?
Int. J. Hum. Comput. Interact., 2014

An empirical investigation of mobile government adoption in rural China: A case study in Zhejiang province.
Gov. Inf. Q., 2014

Eliciting situated feedback: A comparison of paper, web forms and public displays.
Displays, 2014

Situated crowdsourcing using a market model.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Situated Engagement and Virtual Services in a Smart City.
Proceedings of the 7th IEEE International Conference on Service-Oriented Computing and Applications, 2014

What's in it for me: Exploring the Real-World Value Proposition of Pervasive Displays.
Proceedings of The International Symposium on Pervasive Displays, 2014

Tandem Browsing Toolkit: Distributed Multi-Display Interfaces with Web Technologies.
Proceedings of The International Symposium on Pervasive Displays, 2014

Exploring use and appropriation of a non-moderated community display.
Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, 2014

Mobile cloud storage: a contextual experience.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Contextual experience sampling of mobile application micro-usage.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Identity crisis of ubicomp?: mapping 15 years of the field's development and paradigm change.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, UbiComp '14, Seattle, WA, 2014

Pulse: low bitrate wireless magnetic communication for smartphones.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, UbiComp '14, Seattle, WA, 2014

Projective testing of diurnal collective emotion.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, UbiComp '14, Seattle, WA, 2014

CHI 1994-2013: mapping two decades of intellectual progress through co-word analysis.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Game of words: tagging places through crowdsourcing on public displays.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Multipurpose Public Displays: How Shortcut Menus Affect Usage.
IEEE Computer Graphics and Applications, 2013

Application discoverability on multipurpose public displays: popularity comes at a price.
Proceedings of the International Symposium on Pervasive Displays, 2013

Human interfaces for civic and urban engagement: HiCUE '13.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Crowdsourcing on the spot: altruistic use of public displays, feasibility, performance, and behaviours.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Revisiting human-battery interaction with an interactive battery interface.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

What makes you click: exploring visual signals to entice interaction on public displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

A network science approach to modelling and predicting empathy.
Proceedings of the Advances in Social Networks Analysis and Mining 2013, 2013

Narrowcasting in social media: effects and perceptions.
Proceedings of the Advances in Social Networks Analysis and Mining 2013, 2013

IncluCity: using contextual cues to raise awareness on environmental accessibility.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
Correlating Pedestrian Flows and Search Engine Queries
CoRR, 2012

Network, personality and social capital.
Proceedings of the Web Science 2012, 2012

2011
Sharing Ephemeral Information in Online Social Networks: Privacy Perceptions and Behaviours.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011


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