Steve Tonneau

Orcid: 0000-0003-3001-8693

According to our database1, Steve Tonneau authored at least 38 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Reference-Free Model Predictive Control for Quadrupedal Locomotion.
IEEE Access, 2024

2023
Inverse-Dynamics MPC via Nullspace Resolution.
IEEE Trans. Robotics, August, 2023

Online Multi-Contact Receding Horizon Planning via Value Function Approximation.
CoRR, 2023

Neural Lyapunov and Optimal Control.
CoRR, 2023

Perceptive Locomotion through Whole-Body MPC and Optimal Region Selection.
CoRR, 2023

Topology-Based MPC for Automatic Footstep Placement and Contact Surface Selection.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

2022
Improved Control Scheme for the Solo Quadruped and Experimental Comparison of Model Predictive Controllers.
IEEE Robotics Autom. Lett., 2022

Editorial: Creating Lifelike Digital Humans.
Frontiers Virtual Real., 2022

Differentiable Optimal Control via Differential Dynamic Programming.
CoRR, 2022

Learning to Guide Online Multi-Contact Receding Horizon Planning.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

Real-time Footstep Planning and Control of the Solo Quadruped Robot in 3D Environments.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

A Versatile Co-Design Approach For Dynamic Legged Robots.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

Convex strategies for trajectory optimisation: application to the Polytope Traversal Problem.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022

Optimal Control via Combined Inference and Numerical Optimization.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022

2021
Solving Footstep Planning as a Feasibility Problem Using L1-Norm Minimization.
IEEE Robotics Autom. Lett., 2021

Co-Designing Robots by Differentiating Motion Solvers.
CoRR, 2021

Whole Body Model Predictive Control with a Memory of Motion: Experiments on a Torque-Controlled Talos.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Learning to steer a locomotion contact planner.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Multi-Fidelity Receding Horizon Planning for Multi-Contact Locomotion.
Proceedings of the 20th IEEE-RAS International Conference on Humanoid Robots, 2021

2020
C-CROC: Continuous and Convex Resolution of Centroidal Dynamic Trajectories for Legged Robots in Multicontact Scenarios.
IEEE Trans. Robotics, 2020

Automatic Gait Pattern Selection for Legged Robots.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

SL1M: Sparse L1-norm Minimization for contact planning on uneven terrain.
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020

2018
An Efficient Acyclic Contact Planner for Multiped Robots.
IEEE Trans. Robotics, 2018

Zero Step Capturability for Legged Robots in Multicontact.
IEEE Trans. Robotics, 2018

2PAC: Two-Point Attractors for Center Of Mass Trajectories in Multi-Contact Scenarios.
ACM Trans. Graph., 2018

CROC: Convex Resolution of Centroidal Dynamics Trajectories to Provide a Feasibility Criterion for the Multi Contact Planning Problem.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

Using a Memory of Motion to Efficiently Warm-Start a Nonlinear Predictive Controller.
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018

2017
A kinodynamic steering-method for legged multi-contact locomotion.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

2016
Character contact re-positioning under large environment deformation.
Comput. Graph. Forum, 2016

Dynamically balanced and plausible trajectory planning for human-like characters.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Ballistic motion planning for jumping superheroes.
Proceedings of the 9th International Conference on Motion in Games, 2016

HPP: A new software for constrained motion planning.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

Fast algorithms to test robust static equilibrium for legged robots.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016

A versatile and efficient pattern generator for generalized legged locomotion.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016

2015
Motion planning and synthesis for virtual characters in constrained environments. (Synthèse de mouvement pour des personnages virtuels en environnements contraints).
PhD thesis, 2015

A Reachability-Based Planner for Sequences of Acyclic Contacts in Cluttered Environments.
Proceedings of the Robotics Research, 2015

2014
Using task efficient contact configurations to animate creatures in arbitrary environments.
Comput. Graph., 2014

Task efficient contact configurations for arbitrary virtual creatures.
Proceedings of the Graphics Interface 2014, 2014


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