Kai Xu

According to our database1, Kai Xu authored at least 64 papers between 2006 and 2018.

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Bibliography

2018
SCORES: shape composition with recursive substructure priors.
ACM Trans. Graph., 2018

Semi-Supervised Co-Analysis of 3D Shape Styles from Projected Lines.
ACM Trans. Graph., 2018

Creating and chaining camera moves for qadrotor videography.
ACM Trans. Graph., 2018

Object-aware guidance for autonomous scene reconstruction.
ACM Trans. Graph., 2018

Foreword to the Special Issue on CAD/Graphics 2017.
Computers & Graphics, 2018

Caging Loops in Shape Embedding Space: Theory and Computation.
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018

PlaneMatch: Patch Coplanarity Prediction for Robust RGB-D Reconstruction.
Proceedings of the Computer Vision - ECCV 2018, 2018

Im2Struct: Recovering 3D Shape Structure From a Single RGB Image.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Shape Detection from Raw LiDAR Data with Subspace Modeling.
IEEE Trans. Vis. Comput. Graph., 2017

Deformation-driven shape correspondence via shape recognition.
ACM Trans. Graph., 2017

GRASS: generative recursive autoencoders for shape structures.
ACM Trans. Graph., 2017

Autonomous reconstruction of unknown indoor scenes guided by time-varying tensor fields.
ACM Trans. Graph., 2017

Preface.
J. Comput. Sci. Technol., 2017

Data-Driven Shape Analysis and Processing.
Comput. Graph. Forum, 2017

Data-Driven Sparse Priors of 3D Shapes.
Comput. Graph. Forum, 2017

Surface reconstruction with data-driven exemplar priors.
Computer-Aided Design, 2017

2016
3D attention-driven depth acquisition for object identification.
ACM Trans. Graph., 2016

An efficient and effective convolutional auto-encoder extreme learning machine network for 3d feature learning.
Neurocomputing, 2016

Skeleton-guided 3D shape distance field metamorphosis.
Graphical Models, 2016

Space-Time Co-Segmentation of Articulated Point Cloud Sequences.
Comput. Graph. Forum, 2016

Mobility Fitting using 4D RANSAC.
Comput. Graph. Forum, 2016

CustomCut: On-demand Extraction of Customized 3D Parts with 2D Sketches.
Comput. Graph. Forum, 2016

Data-driven contextual modeling for 3D scene understanding.
Computers & Graphics, 2016

Volumetric spatial transformer network for object recognition.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

Data-driven shape analysis and processing.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Courses, 2016

2015
Deformation-driven topology-varying 3D shape correspondence.
ACM Trans. Graph., 2015

Autoscanning for coupled scene reconstruction and proactive object analysis.
ACM Trans. Graph., 2015

Skeleton-Intrinsic Symmetrization of Shapes.
Comput. Graph. Forum, 2015

Projective Feature Learning for 3D Shapes with Multi-View Depth Images.
Comput. Graph. Forum, 2015

Lightweight wrinkle synthesis for 3D facial modeling and animation.
Computer-Aided Design, 2015

2014
Erratum to: AB3D: action-based 3D descriptor for shape analysis.
The Visual Computer, 2014

AB3D: action-based 3D descriptor for shape analysis.
The Visual Computer, 2014

Topology-varying 3D shape creation via structural blending.
ACM Trans. Graph., 2014

Organizing heterogeneous scene collections through contextual focal points.
ACM Trans. Graph., 2014

Creature grammar for creative modeling of 3D monsters.
Graphical Models, 2014

3D Shape Segmentation and Labeling via Extreme Learning Machine.
Comput. Graph. Forum, 2014

Data-driven visual computing.
Proceedings of the SIGGRAPH Asia 2014 Courses, Shenzhen, China, December 3-6, 2014, 2014

2013
Layered analysis of irregular facades via symmetry maximization.
ACM Trans. Graph., 2013

Co-hierarchical analysis of shape structures.
ACM Trans. Graph., 2013

vKASS: a surgical procedure simulation system for arthroscopic anterior cruciate ligament reconstruction.
Journal of Visualization and Computer Animation, 2013

Skeleton-based intrinsic symmetry detection on point clouds.
Graphical Models, 2013

Curve skeleton extraction by coupled graph contraction and surface clustering.
Graphical Models, 2013

Sketch-to-Design: Context-Based Part Assembly.
Comput. Graph. Forum, 2013

Consolidation of Low-quality Point Clouds from Outdoor Scenes.
Comput. Graph. Forum, 2013

Full-body geometry and motion capture from a single depth camera.
Proceedings of the SIGGRAPH Asia 2013, 2013

Fast cutting simulations with underlying lattices.
Proceedings of the 6th International Conference on Biomedical Engineering and Informatics, 2013

2012
Fit and diverse: set evolution for inspiring 3D shape galleries.
ACM Trans. Graph., 2012

Multi-scale partial intrinsic symmetry detection.
ACM Trans. Graph., 2012

Curve Skeleton Extraction by Graph Contraction.
Proceedings of the Computational Visual Media - First International Conference, 2012

2011
Photo-inspired model-driven 3D object modeling.
ACM Trans. Graph., 2011

Symmetry Hierarchy of Man-Made Objects.
Comput. Graph. Forum, 2011

2010
Style-content separation by anisotropic part scales.
ACM Trans. Graph., 2010

Non-rigid Registration in 3D Implicit Vector Space.
Proceedings of the SMI 2010, 2010

2009
Partial intrinsic reflectional symmetry of 3D shapes.
ACM Trans. Graph., 2009

Feature-aligned shape texturing.
ACM Trans. Graph., 2009

Dynamic harmonic fields for surface processing.
Computers & Graphics, 2009

Quality encoding for tetrahedral mesh optimization.
Computers & Graphics, 2009

An Adaptive Octree Textures Painting Algorithm.
Proceedings of the IEEE International Conference on Systems, 2009

2008
2D shape deformation based on rigid square matching.
Journal of Visualization and Computer Animation, 2008

A Survey of Methods for Moving Least Squares Surfaces.
Proceedings of the Eurographics / IEEE VGTC Workshop on Volume Graphics 2008, 2008

An Error-Resilient Arithmetic Coding Algorithm for Compressed Meshes.
Proceedings of the International Conference on Cyberworlds 2008, 2008

2007
A Mesh Meaningful Segmentation Algorithm Using Skeleton and Minima-Rule.
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007

2006
A simple and stable feature-preserving smoothing method for contours-based reconstructed meshes.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

A mass-spring model for surface mesh deformation based on shape matching.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006


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