Davinia Hernández Leo

According to our database1, Davinia Hernández Leo
  • authored at least 98 papers between 2004 and 2017.
  • has a "Dijkstra number"2 of four.

Timeline

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Bibliography

2017
Design and Implementation of Location-Based Learning Games: Four Case Studies with "QuesTInSitu: The Game".
IEEE Trans. Emerging Topics Comput., 2017

Supporting collaborative design activity in a multi-user digital design ecology.
Computers in Human Behavior, 2017

Towards teaching as design: Exploring the interplay between full-lifecycle learning design tooling and Teacher Professional Development.
Computers & Education, 2017

Editorial: Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop.
Proceedings of the Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop co-located with 7th International Learning Analytics and Knowledge Conference (LAK 2017), 2017

2nd cross-LAK: learning analytics across physical and digital spaces.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

Towards Data Informed Group Formation Support Across Learning Spaces.
Proceedings of the Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop co-located with 7th International Learning Analytics and Knowledge Conference (LAK 2017), 2017

Intelligent Group Formation in Computer Supported Collaborative Learning Scripts.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

How Educators Value Data Analytics about their MOOCs.
Proceedings of Work in Progress Papers of the Experience and Research Tracks and Position Papers of the Policy Track at EMOOCs 2017 co-located with the EMOOCs 2017 Conference, 2017

A Social Learning Space Grid for MOOCs: Exploring a FutureLearn Case.
Proceedings of the Digital Education: Out to the World and Back to the Campus, 2017

Ld-Feedback App: Connecting Learning Designs with Students' and Teachers' Perceived Experiences.
Proceedings of the Data Driven Approaches in Digital Education, 2017

2016
Cross-LAK: learning analytics across physical and digital spaces.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

Introduction to Cross LAK 2016: Learning Analytics Across Spaces.
Proceedings of the First International Workshop on Learning Analytics Across Physical and Digital Spaces (CrossLAK 2016) co-located with 6th International Conference on Learning Analytics & Knowledge (LAK 2016), 2016

Towards Integrated Learning Design with Across-spaces Learning Analytics: A Flipped Classroom Example.
Proceedings of the First International Workshop on Learning Analytics Across Physical and Digital Spaces (CrossLAK 2016) co-located with 6th International Conference on Learning Analytics & Knowledge (LAK 2016), 2016

A Multiple Constraints Framework for Collaborative Learning Flow Orchestration.
Proceedings of the Advances in Web-Based Learning - ICWL 2016, 2016

Design and evaluation of a computer based game for education.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016

Towards Understanding the Potential of Teaching Analytics within Educational Communities.
Proceedings of the EC-TEL 2016 International Workshop on Teaching Analytics, 2016

Understanding Collective Behavior of Learning Design Communities.
Proceedings of the Adaptive and Adaptable Learning, 2016

PyramidApp: Scalable Method Enabling Collaboration in the Classroom.
Proceedings of the Adaptive and Adaptable Learning, 2016

2015
Aligned, Embedded and Scalable Assessment Technologies.
J. UCS, 2015

M-AssIST: Interaction and Scaffolding Matters in Authentic Assessment.
Educational Technology & Society, 2015

Has Research on Collaborative Learning Technologies Addressed Massiveness? A Literature Review.
Educational Technology & Society, 2015

Group-based mobile learning: Do group size and sharing mobile devices matter?
Computers in Human Behavior, 2015

How was the activity? A visualization support for a case of location-based learning design.
BJET, 2015

The Effect of Using a Talking Head in Academic Videos: An EEG Study.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

Collaborative Learning Orchestration Using Smart Displays and Personal Devices.
Proceedings of the Design for Teaching and Learning in a Networked World, 2015

Teachers' Perceptions About the HANDSON MOOC: A Learning Design Studio Case.
Proceedings of the Design for Teaching and Learning in a Networked World, 2015

Blended MOOCs: University Teachers' Perspective.
Proceedings of the Trends in Digital Education: Selected papers from EC-TEL 2015 Workshops CHANGEE, 2015

2014
Augmenting Reality and Formality of Informal and Non-Formal Settings to Enhance Blended Learning.
TLT, 2014

Technology-Supported Orchestration Matters: Outperforming Paper-Based Scriptingin a Jigsaw Classroom.
TLT, 2014

To be or not to be in situ outdoors, and other implications for design and implementation, in geolocated mobile learning.
Pervasive and Mobile Computing, 2014

A LdShake-Based Platform for Teaching Integrated Journalism.
IEEE-RITA, 2014

Technological support for the enactment of collaborative scripted learning activities across multiple spatial locations.
Future Generation Comp. Syst., 2014

A Model for the Design of Puzzle-based Games Including Virtual and Physical Objects.
Educational Technology & Society, 2014

LdShake support for team-based learning design.
Computers in Human Behavior, 2014

From idea to VLE in half a day: METIS approach and tools for learning co-design.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

An Ontology-Based Architecture for the Management and Interoperability of Patterns in Collaborative Learning Design Tools.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

ILDE: Community Environment for Conceptualizing, Authoring and Deploying Learning Activities.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

Teachers Can Be Involved in the Design of Location-based Learning Games - The Use of the Puzzle Board Metaphor.
Proceedings of the CSEDU 2014, 2014

Being able to accommodate activity's formal purposes as a critical factor when designing for 'location-based learning games' at scale.
Proceedings of BIIML 2014 Symposium, Bristol, United Kingdom, March 6-7, 2014., 2014

2013
Applying Recommendations to Align Competences, Methodology, and Assessment in Telematics, Computing, and Electronic Engineering Courses.
IEEE-RITA, 2013

Web Collage: An implementation of support for assessment design in CSCL macro-scripts.
Computers & Education, 2013

Not Interested in ICT? A Case Study to Explore How a Meaningful m-Learning Activity Fosters Engagement among Older Users.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

Transforming the Campus into a Digitally Augmented Learning Space Using etiquetAR.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

Signal Orchestration System for Face-to-Face Collaborative Learning Flows.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

Towards an Integrated Learning Design Environment.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2012
System Orchestration Support for a Collaborative Blended Learning Flow.
Proceedings of the Intelligent Adaptation and Personalization Techniques in Computer-Supported Collaborative Learning, 2012

A Review of Constructivist Learning Methods with Supporting Tooling in ICT Higher Education: Defining Different Types of Scaffolding.
J. UCS, 2012

SOS: Orchestrating Collaborative Activities across Digital and Physical Spaces Using Wearable Signaling Devices.
J. UCS, 2012

Technology for Learning across Physical and Virtual Spaces.
J. UCS, 2012

Discovering the campus together: A mobile and computer-based learning experience.
J. Network and Computer Applications, 2012

Aplicación de Recomendaciones para la Alineación de Competencias, Metodología y Evaluación en Asignaturas de Ingeniería Telemática, Informática y Elect.
IEEE-RITA, 2012

4SPPIces: A case study of factors in a scripted collaborative-learning blended course across spatial locations.
I. J. Computer-Supported Collaborative Learning, 2012

Modeling the Computing Based Testing domain extending IMS QTI: Framework, models and exemplary implementations.
Computers in Human Behavior, 2012

Space-aware Design Factors for Located Learning Activities Supported with Smart Phones.
Proceedings of the 10th IEEE International Symposium on Parallel and Distributed Processing with Applications, 2012

Considering the Space in the Design of Learning Activities: The ISIS and 4SPPIces Models Applied to Science Inquiries.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Considerations for the Design of Mini-games Integrating Hints for Puzzle Solving ICT-Related Concepts.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Comparing the Effects on Students' Behavior of Two Hint Techniques Embedded in a Digital Game-Based Learning Tool.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

2011
CLFP Intrinsic Constraints-Based Group Management of Blended Learning Situations.
Proceedings of the Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding, 2011

QTIMaps: A Model to Enable Web Maps in Assessment.
Educational Technology & Society, 2011

QuesTInSitu: From tests to routes for assessment in situ activities.
Computers & Education, 2011

LdShake: Learning design solutions sharing and co-edition.
Computers & Education, 2011

Towards the Support of Scaffolding in Customizable Puzzle-Based Learning Games.
Proceedings of the International Conference on Computational Science and Its Applications, 2011

From a Pattern Language to a Pattern Ontology Approach for CSCL Script Design.
Proceedings of the Computational Science and Its Applications - ICCSA 2011, 2011

Orchestration Signals in the Classroom: Managing the Jigsaw Collaborative Learning Flow.
Proceedings of the Towards Ubiquitous Learning, 2011

Remote Collaborative Multi-user Informal Learning Experiences: Design and Evaluation.
Proceedings of the Towards Ubiquitous Learning, 2011

2010
A multicase study for the evaluation of a pattern-based visual design process for collaborative learning.
J. Vis. Lang. Comput., 2010

Report of the Results of an IMS Learning Design Expert Workshop.
iJET, 2010

System Orchestration Support for a Flow of Blended Collaborative Activities.
Proceedings of the 2nd International Conference on Intelligent Networking and Collaborative Systems, 2010

Representing the Spaces When Planning Learning Flows.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010

2009
InstanceCollage: A Tool for the Particularization of Collaborative IMS-LD Scripts.
Educational Technology & Society, 2009

Self-Development of Competences for Social Inclusion Using the TENCompetence Infrastructure.
Educational Technology & Society, 2009

Incorporating assessment in a pattern-based design process for CSCL scripts.
Computers in Human Behavior, 2009

QTI for Self-Assessment and Embedded-Assessment in Competence Oriented Scenarios: The Agora Case.
Proceedings of the 1st International Conference on Intelligent Networking and Collaborative Systems, 2009

Considering the Intrinsic Constraints for Groups Management of TAPPS and Jigsaw CLFPs.
Proceedings of the 1st International Conference on Intelligent Networking and Collaborative Systems, 2009

Enhancing Computer Assisted Assessment Using Rubrics in a QTI Editor.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Introducing Flexibility into CSCL Scripts for Blended Learning Scenarios.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Conditioning Factors for Group Management in Blended Learning Scenarios.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Improving the Usability of an Approach for Visually Supporting the Creation of Personal Development Plans.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

An Approach for Visually Supporting the Creation of Personal Development Plans.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Towards embedding assessment in CSCL scripts through selection and assembly of learning and assessment patterns.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

2008
Supporting life-long competence development using the TENCompetence infrastructure: a first experiment.
iJET, 2008

Dialogic learning and interactive groups: an IMS LD template integrated in runtime systems.
iJET, 2008

Supporting Distance Learning Activities and Social Interaction: A Case Study.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Educational Patterns as a Guide to Create Units of Learning and Assessment.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

InstanceCollage: A Graphical Tool for the Particularization of Role/Group Structures in Pattern-Based IMS-LD Collaborative Scripts.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Social Structures Representations as Aid for Effective Creation and Reuse of CSCL Scripts According to a Problem-Solving Approach to ID.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

2007
Free- and Open-Source Software for a Course on Network Management: Authoring and Enactment of Scripts Based on Collaborative Learning Strategies.
IEEE Trans. Education, 2007

A Framework for the Conceptualization of Approaches to "Create-by-Reuse" of Learning Design Solutions.
J. UCS, 2007

Representing Computer-Supported Collaborative Learning Macro-scripts using IMS Learning Design.
Proceedings of the EC-TEL 2007 Poster Session, Crete, Greece, September 17-20, 2007, 2007

From socially-mediated to technology-mediated coordination: a study of design tensions using group scribbles.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
COLLAGE: A collaborative Learning Design editor based on patterns.
Educational Technology & Society, 2006

CSCL Scripting Patterns: Hierarchical Relationships and Applicability.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Linking Collaborative Learning Practice with IMS LD and Service-Oriented Technologies: an Approach Based on Collaborative Learning Flow Patterns.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Tuning IMS LD for Implementing a Collaborative Lifelong Learning Scenario.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

2005
Computational Representation of Collaborative Learning Flow Patterns using IMS Learning Design.
Educational Technology & Society, 2005

The Opportunity of Grid Services for CSCL-Application Development.
Proceedings of the 13th Euromicro Workshop on Parallel, 2005

2004
IMS Learning Design Support for the Formalization of Collaborative Learning Patterns.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

A Tailorable Collaborative Learning System That Combines OGSA Grid Services and IMS-LD Scripting.
Proceedings of the Groupware: Design, Implementation and Use: 10th International Workshop, 2004


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