Tianyu Huang

Orcid: 0000-0003-2307-2261

According to our database1, Tianyu Huang authored at least 49 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Batch-based vehicle tracking in smart cities: A Data fusion and information integration approach.
Inf. Fusion, February, 2024

A Comprehensive Survey on 3D Content Generation.
CoRR, 2024

GeoGalactica: A Scientific Large Language Model in Geoscience.
CoRR, 2024

2023
Uncertainty-Driven Knowledge Distillation for Language Model Compression.
IEEE ACM Trans. Audio Speech Lang. Process., 2023

Trajectory-BERT: Pre-training and fine-tuning bidirectional transformers for crowd trajectory enhancement.
Comput. Animat. Virtual Worlds, 2023

FILP-3D: Enhancing 3D Few-shot Class-incremental Learning with Pre-trained Vision-Language Models.
CoRR, 2023

DreamControl: Control-Based Text-to-3D Generation with 3D Self-Prior.
CoRR, 2023

TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text Fields.
CoRR, 2023

UniM<sup>2</sup>AE: Multi-modal Masked Autoencoders with Unified 3D Representation for 3D Perception in Autonomous Driving.
CoRR, 2023

Record Deduplication for Entity Distribution Modeling in ASR Transcripts.
CoRR, 2023

DDIT: Semantic Scene Completion via Deformable Deep Implicit Templates.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

CLIP2Point: Transfer CLIP to Point Cloud Classification with Image-Depth Pre-Training.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Learning Accurate 3D Shape Based on Stereo Polarimetric Imaging.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

A Crowd Behavior Analysis Method for Large-Scale Performances.
Proceedings of the Advances in Computer Graphics, 2023

A parameter adaptive tuning algorithm for medical image recognition model testing.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2023

Symmetry-Aware Transformer-Based Mirror Detection.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Anchor-based crowd formation transformation.
Comput. Animat. Virtual Worlds, 2022

A Lightweight Human Action Classification Method for Green IoT Sport Applications.
J. Sensors, 2022

AIMusicGuru: Music Assisted Human Pose Correction.
CoRR, 2022

The Construction of Python Advanced Computing Virtual Teaching and Research Laboratory.
Proceedings of the Computer Science and Education - 17th International Conference, 2022

Learning Monocular Mesh Recovery of Multiple Body Parts Via Synthesis.
Proceedings of the IEEE International Conference on Acoustics, 2022

Research on Aging Design of ATM Human-Machine Interface Based on Visual Features.
Proceedings of the Human-Computer Interaction. User Experience and Behavior, 2022

Study on Experience Design of Elderly Online Learning Interface Based on Cognitive Load.
Proceedings of the Human-Computer Interaction. User Experience and Behavior, 2022

A rehabilitation activity monitoring method based on Shallow-CNN.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2022

PAMS-DP: Building a Unified Open PAMS Human Movement Data Platform.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2022

2021
An Auxiliary Training Method for Single-Player Badminton.
Proceedings of the 16th International Conference on Computer Science & Education, 2021

2020
Intelligent multiscale simulation based on process-guided composite database.
CoRR, 2020

A Spatio-Temporal Hierarchical Model for Crowd Formation Planning in Large-Scale Performance.
IEEE Access, 2020

2019
Kernel-Based Robust Bias-Correction Fuzzy Weighted C-Ordered-Means Clustering Algorithm.
Symmetry, 2019

Collaborative Content Downloading in VANETs with Fuzzy Comprehensive Evaluation.
Symmetry, 2019

Energy Saving and Interference Cancellation in the WLAN with a Full-Duplex Access Point.
Proceedings of the 2019 IEEE International Conference on Communications, 2019

Realistic Pedestrian Simulation Based on the Environmental Attention Model.
Proceedings of the Advances in Computer Graphics, 2019

2018
CSMA-Based Utility-Optimal Scheduling in the WLAN With a Full-Duplex Access Point.
IEEE Access, 2018

2017
Exploring Audience Response in Performing Arts with a Brain-Adaptive Digital Performance System.
ACM Trans. Interact. Intell. Syst., 2017

Performance analysis and saturation bound research of cyclic-quorum multichannel MAC protocol based on Markov chain model.
KSII Trans. Internet Inf. Syst., 2017

To Bond or Not to Bond: An Optimal Channel Allocation Algorithm for Flexible Dynamic Channel Bonding in WLANs.
Proceedings of the 86th IEEE Vehicular Technology Conference, 2017

2016
Enhancing Audience Engagement in Performing Arts Through an Adaptive Virtual Environment with a Brain-Computer Interface.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016

2015
Soil pH value, organic matter and macronutrients contents prediction using optical diffuse reflectance spectroscopy.
Comput. Electron. Agric., 2015

A hybrid crowd simulation framework towards modeling behavior of individual avoidance of crowds.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

2014
Path planning for coherent and persistent groups.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

2013
Signer-Independent Sign Language Recognition Based on Manifold and Discriminative Training.
Proceedings of the Information Computing and Applications - 4th International Conference, 2013

2012
Motion retrieval based on kinetic features in large motion database.
Proceedings of the International Conference on Multimodal Interaction, 2012

2009
Discriminative Random Fields for Behavior Modeling.
Proceedings of the CSIE 2009, 2009 WRI World Congress on Computer Science and Information Engineering, March 31, 2009

2008
Curvature Feature Based Shape Analysis.
Proceedings of the Advanced Intelligent Computing Theories and Applications. With Aspects of Theoretical and Methodological Issues, 2008

2007
Method of Motion Data Processing Based on Manifold Learning.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

Smooth Schedule of Large-scale Terrain Visualization from External Memory.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
A Time-Controlling Terrain Rendering Algorithm.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006

Variable Duration Motion Texture for Human Motion Modeling.
Proceedings of the PRICAI 2006: Trends in Artificial Intelligence, 2006

A Three-level Motion Texture for Human Motion Modeling.
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006


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