Luís Paulo Reis

According to our database1, Luís Paulo Reis
  • authored at least 189 papers between 2000 and 2017.
  • has a "Dijkstra number"2 of five.

Timeline

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Bibliography

2017
A Serious Games Platform for Cognitive Rehabilitation with Preliminary Evaluation.
J. Medical Systems, 2017

Data Mining in HIV-AIDS Surveillance System - Application to Portuguese Data.
J. Medical Systems, 2017

A nanocommunication system for endocrine diseases.
Cluster Computing, 2017

An ideal IoT solution for real-time web monitoring.
Cluster Computing, 2017

Development of flexible languages for scenario and team description in multirobot missions.
AI EDAM, 2017

Realistic Boccia Game Simulator Adapted for People with Disabilities or Motor Disorders: Architecture and Preliminary Usability Study.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

A Review Between Consumer and Medical-Grade Biofeedback Devices for Quality of Life Studies.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Contextual Covariance Matrix Adaptation Evolutionary Strategies.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Rich and robust human-robot interaction on gesture recognition for assembly tasks.
Proceedings of the 2017 IEEE International Conference on Autonomous Robot Systems and Competitions, 2017

Instrumented insole system for ambulatory and robotic walking assistance: First advances.
Proceedings of the 2017 IEEE International Conference on Autonomous Robot Systems and Competitions, 2017

Skill-based anytime agent architecture for logistics and manipulation tasks: EuRoC Challenge 2, Stage II - Realistic Labs: Benchmarking.
Proceedings of the 2017 IEEE International Conference on Autonomous Robot Systems and Competitions, 2017

Design and dynamic modelling of an ankle-foot prosthesis for humanoid robot.
Proceedings of the 2017 IEEE International Conference on Autonomous Robot Systems and Competitions, 2017

Deriving and improving CMA-ES with information geometric trust regions.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Multi-agent Double Deep Q-Networks.
Proceedings of the Progress in Artificial Intelligence, 2017

Autonomous Interactive Object Manipulation and Navigation Capabilities for an Intelligent Wheelchair.
Proceedings of the Progress in Artificial Intelligence, 2017

A Recommender Model of Teaching-Learning Techniques.
Proceedings of the Progress in Artificial Intelligence, 2017

2016
Development of a flexible language for disturbance description for multi-robot missions.
J. Simulation, 2016

Special Issue JOMS - Journal of Medical Systems, 2016 on Agent-Empowered HealthCare Systems.
J. Medical Systems, 2016

Contextual Policy Search for Linear and Nonlinear Generalization of a Humanoid Walking Controller.
Journal of Intelligent and Robotic Systems, 2016

Recommendations for a New Portuguese Teacher Placement System.
Proceedings of the New Advances in Information Systems and Technologies, 2016

A Web Platform of Serious Games for Cognitive Rehabilitation: Architecture and Usability Study.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Intelligent System for Soccer Referee's Position Analysis.
Proceedings of the New Advances in Information Systems and Technologies, 2016

An Approach for Assessing the Distribution of Reporting Delay in Portuguese AIDS Data.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Learning a Humanoid Kick with Controlled Distance.
Proceedings of the RoboCup 2016: Robot World Cup XX [Leipzig, Germany, June 30, 2016

Non-parametric contextual stochastic search.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

Real-Time Gait Events Detection during Walking of Biped Model and Humanoid Robot through Adaptive Thresholds.
Proceedings of the 2016 International Conference on Autonomous Robot Systems and Competitions, 2016

Multimodal Interaction and Serious Game for Assistive Robotic Devices in a Simulated Environment.
Proceedings of the 2016 International Conference on Autonomous Robot Systems and Competitions, 2016

Contextual Relative Entropy Policy Search with Covariance Matrix Adaptation.
Proceedings of the 2016 International Conference on Autonomous Robot Systems and Competitions, 2016

Contextual Stochastic Search.
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

Model-Based Relative Entropy Stochastic Search.
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

2015
Strategic Negotiation and Trust in Diplomacy - The DipBlue Approach.
Trans. Computational Collective Intelligence, 2015

A Clinical Support System Based on Quality of Life Estimation.
J. Medical Systems, 2015

Generic System for Human-Computer Gesture Interaction: Applications on Sign Language Recognition and Robotic Soccer Refereeing.
Journal of Intelligent and Robotic Systems, 2015

Learning to Walk Fast: Optimized Hip Height Movement for Simulated and Real Humanoid Robots.
Journal of Intelligent and Robotic Systems, 2015

Special Issue on Autonomous Robot Systems.
Journal of Intelligent and Robotic Systems, 2015

A Methodology for Creating an Adapted Command Language for Driving an Intelligent Wheelchair.
Journal of Intelligent and Robotic Systems, 2015

Adapted Control Methods for Cerebral Palsy Users of an Intelligent Wheelchair.
Journal of Intelligent and Robotic Systems, 2015

Beat Tracking for Interactive Dancing Robots.
I. J. Humanoid Robotics, 2015

A Platform for Assessing Cancer Patients' Quality of Life.
Proceedings of the New Contributions in Information Systems and Technologies, 2015

Lessons Learned on Developing Educational Systems Using a Hybrid User Centered Methodology.
Proceedings of the New Contributions in Information Systems and Technologies, 2015

Review of Control Strategies for Lower Limb Prostheses.
Proceedings of the Robot 2015: Second Iberian Robotics Conference, 2015

A Data Mining Approach to Predict Falls in Humanoid Robot Locomotion.
Proceedings of the Robot 2015: Second Iberian Robotics Conference, 2015

Model-Based Relative Entropy Stochastic Search.
Proceedings of the Advances in Neural Information Processing Systems 28: Annual Conference on Neural Information Processing Systems 2015, 2015

Adding Conscious Aspects in Virtual Robot Navigation through Baars-Franklin's Cognitive Architecture.
Proceedings of the 2015 IEEE International Conference on Autonomous Robot Systems and Competitions, 2015

Contextual Policy Search for Generalizing a Parameterized Biped Walking Controller.
Proceedings of the 2015 IEEE International Conference on Autonomous Robot Systems and Competitions, 2015

DipBlue: A Diplomacy Agent with Strategic and Trust Reasoning.
Proceedings of the ICAART 2015, 2015

Regularized covariance estimation for weighted maximum likelihood policy search methods.
Proceedings of the 15th IEEE-RAS International Conference on Humanoid Robots, 2015

Intelligent Wheelchair Driving: Bridging the Gap Between Virtual and Real Intelligent Wheelchairs.
Proceedings of the Progress in Artificial Intelligence, 2015

2014
Development of a flexible language for mission description for multi-robot missions.
Inf. Sci., 2014

A Serious Games Framework for Health Rehabilitation.
IJHISI, 2014

Using model-based collaborative filtering techniques to recommend the expected best strategy to defeat a simulated soccer opponent.
Intell. Data Anal., 2014

Design of Learning Activities - Pedagogy, Technology and Delivery Trends.
ICST Trans. e-Education e-Learning, 2014

Strategy planner: Graphical definition of soccer set-plays.
Data Knowl. Eng., 2014

Rule based strategies for large extensive-form games: A specification language for No-Limit Texas Hold'em agents.
Comput. Sci. Inf. Syst., 2014

Vision-Based Portuguese Sign Language Recognition System.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

Architecture for Serious Games in Health Rehabilitation.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

Cross-Artefacts for the Purpose of Education.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

Intelligent Wheelchair Driving: A Comparative Study of Cerebral Palsy Adults with Distinct Boccia Experience.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

A Survey on Intelligent Wheelchair Prototypes and Simulators.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

A Profitable Online No-Limit Poker Playing Agent.
Proceedings of the 2014 IEEE/WIC/ACM International Joint Conferences on Web Intelligence (WI) and Intelligent Agent Technologies (IAT), Warsaw, Poland, August 11-14, 2014, 2014

Generalized Learning to Create an Energy Efficient ZMP-Based Walking.
Proceedings of the RoboCup 2014: Robot World Cup XVIII [papers from the 18th Annual RoboCup International Symposium, 2014

Collaborative Behavior in Soccer: The Setplay Free Software Framework.
Proceedings of the RoboCup 2014: Robot World Cup XVIII [papers from the 18th Annual RoboCup International Symposium, 2014

Making a robot dance to diverse musical genre in noisy environments.
Proceedings of the 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014

Hybrid User Centered Development Methodology: An Application to Educational Software Development.
Proceedings of the New Horizons in Web Based Learning, 2014

Generic system for human-computer gesture interaction.
Proceedings of the 2014 IEEE International Conference on Autonomous Robot Systems and Competitions, 2014

Learning a fast walk based on ZMP control and hip height movement.
Proceedings of the 2014 IEEE International Conference on Autonomous Robot Systems and Competitions, 2014

User modeling and command language adapted for driving an intelligent wheelchair.
Proceedings of the 2014 IEEE International Conference on Autonomous Robot Systems and Competitions, 2014

Omnidirectional Walking with a Compliant Inverted Pendulum Model.
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2014, 2014

OTILIA - An architecture for the recommendation of teaching-learning techniques supported by an ontological approach.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2013
An automatic approach to extract goal plans from soccer simulated matches.
Soft Comput., 2013

Vision system for tracking handball players using fuzzy color processing.
Mach. Vis. Appl., 2013

Web Portal for Matching Loan Requests and Investment Offers in Peer-To-Peer Lending.
IJWP, 2013

Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models.
Int. J. Computational Intelligence Systems, 2013

Computer Poker Research at LIACC
CoRR, 2013

Identifying Players Strategies in No Limit Texas Holdém Poker through the Analysis of Individual Moves
CoRR, 2013

High-Level Language to Build Poker Agents.
Proceedings of the Advances in Information Systems and Technologies [WorldCIST'13, 2013

Multi-Agent System for Teaching Service Distribution with Coalition Formation.
Proceedings of the Advances in Information Systems and Technologies [WorldCIST'13, 2013

Vision Based Referee Sign Language Recognition System for the RoboCup MSL League.
Proceedings of the RoboCup 2013: Robot World Cup XVII [papers from the 17th Annual RoboCup International Symposium, 2013

Human-Robot Intelligent Cooperation: Methodologies for Creating Human-Robot Heterogeneous Teams.
Proceedings of the ICINCO 2013 - Proceedings of the 10th International Conference on Informatics in Control, Automation and Robotics, Volume 1, Reykjavík, Iceland, 29, 2013

Hand Gesture Recognition for Human Computer Interaction: A Comparative Study of Different Image Features.
Proceedings of the Agents and Artificial Intelligence - 5th International Conference, 2013

A Comparative Study of Different Image Features for Hand Gesture Machine Learning.
Proceedings of the ICAART 2013, 2013

An Agent-based Framework for Intelligent Optimization of Interactive Visualizations.
Proceedings of the ICAART 2013, 2013

Estimating the Odds for Texas Hold'em Poker Agents.
Proceedings of the 2013 IEEE/WIC/ACM International Conferences on Intelligent Agent Technology, 2013

A Poker Game Description Language.
Proceedings of the 2013 IEEE/WIC/ACM International Conferences on Intelligent Agent Technology, 2013

IntellWheels: Intelligent wheelchair with user-centered design.
Proceedings of the IEEE 15th International Conference on e-Health Networking, 2013

Omnidirectional Walking and Active Balance for Soccer Humanoid Robot.
Proceedings of the Progress in Artificial Intelligence, 2013

Increasing Illumination Invariance of SURF Feature Detector through Color Constancy.
Proceedings of the Progress in Artificial Intelligence, 2013

Intelligent Wheelchair Manual Control Methods - A Usability Study by Cerebral Palsy Patients.
Proceedings of the Progress in Artificial Intelligence, 2013

2012
Beat Tracking for Multiple Applications: A Multi-Agent System Architecture With State Recovery.
IEEE Trans. Audio, Speech & Language Processing, 2012

Performance analysis in soccer: a Cartesian coordinates based approach using RoboCup data.
Soft Comput., 2012

Designing a meta-model for a generic robotic agent system using Gaia methodology.
Inf. Sci., 2012

Overcoming Motor-Rate Limitations in Online Synchronized Robot Dancing.
Int. J. Computational Intelligence Systems, 2012

A parameterizable spatiotemporal representation of popular dance styles for humanoid dancing characters.
EURASIP J. Audio, Speech and Music Processing, 2012

Volume 15(49) - Editorial.
Inteligencia Artificial, Revista Iberoamericana de Inteligencia Artificial, 2012

A Distributed Cooperative Reinforcement Learning Method for Decision Making in Fire Brigade Teams.
Proceedings of the RoboCup 2012: Robot Soccer World Cup XVI [papers from the 16th Annual RoboCup International Symposium, 2012

An active audition framework for auditory-driven HRI: Application to interactive robot dancing.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

Simulation and Performance Assessment of Poker Agents.
Proceedings of the Multi-Agent-Based Simulation XIII - International Workshop, 2012

Live assessment of beat tracking for robot audition.
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012

Automatic extraction of goal-scoring behaviors from soccer matches.
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012

Cerebral Palsy EEG Signals Classification: Facial Expressions and Thoughts for Driving an Intelligent Wheelchair.
Proceedings of the 12th IEEE International Conference on Data Mining Workshops, 2012

Coordination in Multi-robot Systems: Applications in Robotic Soccer.
Proceedings of the Agents and Artificial Intelligence - 4th International Conference, 2012

Multi-robot Intelligence - Flexible Strategy for Robotic Teams.
Proceedings of the ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, Volume 1, 2012

A Methodology for Creating Intelligent Wheelchair Users' Profiles.
Proceedings of the ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, Volume 1, 2012

Patient Classification and Automatic Configuration of an Intelligent Wheelchair.
Proceedings of the Agents and Artificial Intelligence - 4th International Conference, 2012

Development of an Omnidirectional Kick for a NAO Humanoid Robot.
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2012, 2012

Optimization Approach for the Development of Humanoid Robots' Behaviors.
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2012, 2012

Coastal Ecosystems Simulation: A Decision Tree Analysis For Bivalve's Growth Conditions.
Proceedings of the 26th European Conference on Modelling and Simulation, 2012

The Learning Design in Education Today - Putting Pedagogical Content Knowledge into Practice.
Proceedings of the CSEDU 2012, 2012

Adapting Strategies to Opponent Models in Incomplete Information Games: A Reinforcement Learning Approach for Poker.
Proceedings of the Autonomous and Intelligent Systems - Third International Conference, 2012

2011
Knowledge Discovery and Multimodal Inputs for Driving an Intelligent Wheelchair.
IJKDB, 2011

Fostering Collaborative Work between educators in higher education.
Proceedings of the IEEE International Conference on Systems, 2011

Poker Vision: Playing Cards and Chips Identification Based on Image Processing.
Proceedings of the Pattern Recognition and Image Analysis - 5th Iberian Conference, 2011

Humanized Robot Dancing: Humanoid Motion Retargeting Based in a Metrical Representation of Human Dance Styles.
Proceedings of the Progress in Artificial Intelligence, 2011

Solving Heterogeneous Fleet Multiple Depot Vehicle Scheduling Problem as an Asymmetric Traveling Salesman Problem.
Proceedings of the Progress in Artificial Intelligence, 2011

Novelty Detection Using Graphical Models for Semantic Room Classification.
Proceedings of the Progress in Artificial Intelligence, 2011

Humanoid Behaviors: From Simulation to a Real Robot.
Proceedings of the Progress in Artificial Intelligence, 2011

A Reinforcement Learning Based Method for Optimizing the Process of Decision Making in Fire Brigade Agents.
Proceedings of the Progress in Artificial Intelligence, 2011

Building a No Limit Texas Hold'em Poker Agent Based on Game Logs Using Supervised Learning.
Proceedings of the Autonomous and Intelligent Systems - Second International Conference, 2011

2010
Biped Walking Using Coronal and Sagittal Movements Based on Truncated Fourier Series.
Proceedings of the RoboCup 2010: Robot Soccer World Cup XIV [papers from the 14th annual RoboCup International Symposium, 2010

Human vs. Robotic Soccer: How Far Are They? A Statistical Comparison.
Proceedings of the RoboCup 2010: Robot Soccer World Cup XIV [papers from the 14th annual RoboCup International Symposium, 2010

A Cooperative Communications Platform for Safety Critical Robotics: An Experimental Evaluation.
Proceedings of the Advances in Practical Applications of Agents and Multiagent Systems, 2010

A Survey on Coordination Methodologies for Simulated Robotic Soccer Teams.
Proceedings of The Multi-Agent Logics, Languages, and Organisations Federated Workshops (MALLOW 2010), Lyon, France, August 30, 2010

IBT: A Real-time Tempo and Beat Tracking System.
Proceedings of the 11th International Society for Music Information Retrieval Conference, 2010

Data Visualization for Analyzing Simulated Robotic Soccer Games.
Proceedings of the IMAGAPP 2010 - Proceedings of the International Conference on Imaging Theory and Applications and IVAPP 2010 - Proceedings of the International Conference on Information Visualization Theory and Applications, Angers, France, May 17, 2010

BioStories: Dynamic Multimedia Environments Based on Real-Time Audience Emotion Assessment.
Proceedings of the Enterprise Information Systems - 12th International Conference, 2010

BioStories - Dynamic Multimedia Interfaces based on Automatic Real-time User Emotion Assessment.
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 5, HCI, Funchal, Madeira, Portugal, June 8, 2010

An Intelligent Framework for Automatic Event Detection in Robotic Soccer Games - An Auxiliar Tool to Help Coaches Improve their Teams' Performance.
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 2, AIDSS, Funchal, Madeira, Portugal, June 8, 2010

Evaluation of a Communication Platform for Safety Critical Robotics.
Proceedings of the Artifical Intelligence and Soft Computing, 2010

Procedural Modelling of Monumental Buildings from Textual Descriptions.
Proceedings of the GRAPP 2010, 2010

Data model for procedural modelling from textual descriptions.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

Survey on team tracking techniques applied to sports.
Proceedings of the Autonomous and Intelligent Systems - First International Conference, 2010

2009
Biometric Emotion Assessment and Feedback in an Immersive Digital Environment.
I. J. Social Robotics, 2009

IntellWheels MMI: A Flexible Interface for an Intelligent Wheelchair.
Proceedings of the RoboCup 2009: Robot Soccer World Cup XIII [papers from the 13th annual RoboCup International Symposium, Graz, Austria, June 29, 2009

Development of a Realistic Simulator for Robotic Intelligent Wheelchairs in a Hospital Environment.
Proceedings of the RoboCup 2009: Robot Soccer World Cup XIII [papers from the 13th annual RoboCup International Symposium, Graz, Austria, June 29, 2009

Automatic Generation of Biped Walk Behavior Using Genetic Algorithms.
Proceedings of the Bio-Inspired Systems: Computational and Ambient Intelligence, 2009

Real-time Biometric Emotion Assessment in an Immersive Environment.
Proceedings of the ICINCO 2009, 2009

Dynamic Multimedia Environment based on Realtime user Emotion Assessment - Biometric User Data towards Affective Immersive Environments.
Proceedings of the ICEIS 2009, 2009

Emotion-based Multimedia Retrieval and Delivery through Online User Biosignals - Multichannel Online Biosignals Towards Adaptative GUI and Content Delivery.
Proceedings of the ICAART 2009 - Proceedings of the International Conference on Agents and Artificial Intelligence, Porto, Portugal, January 19, 2009

Human-Machine Interface to Control a Robot with the Nintendo Wii Remote.
Proceedings of the ICAART 2009 - Proceedings of the International Conference on Agents and Artificial Intelligence, Porto, Portugal, January 19, 2009

iiBoard - Development of a Low-Cost Interactive Whiteboard using the Wiimote Controller.
Proceedings of the GRAPP 2009, 2009

Jumping Jack - A Parallel Algorithm for Non-Monotonic Stream Compaction.
Proceedings of the GRAPP 2009, 2009

New Algorithms for GPU Stream Compaction - A Comparative Study.
Proceedings of the GRAPP 2009, 2009

EcoSimNet: A Multi-Agent System for Ecological Simulation and Optimization.
Proceedings of the Progress in Artificial Intelligence, 2009

Recovering from Airline Operational Problems with a Multi-Agent System: A Case Study.
Proceedings of the Progress in Artificial Intelligence, 2009

A Cooperative CiberMouse@RTSS08 Team.
Proceedings of the Progress in Artificial Intelligence, 2009

Analysis and Forecast of Team Formation in the Simulated Robotic Soccer Domain.
Proceedings of the Progress in Artificial Intelligence, 2009

ECOSIMNET: A Framework For Ecological Simulations.
Proceedings of the European Conference on Modelling and Simulation, 2009

Dynamic Multimedia Content Delivery based on Real-time user Emotions - Multichannel Online Biosignals Towards Adaptative GUI and Content Delivery.
Proceedings of the BIOSIGNALS 2009, 2009

Automatic Emotion Induction and Assessment Framework - Enhancing user Interfaces by Interperting users Multimodal Biosignals.
Proceedings of the BIOSIGNALS 2009, 2009

Agent-Based Aircraft Control Strategies in a Simulated Environment.
Proceedings of the Agents for Games and Simulations, 2009

2008
Realtime Dynamic Multimedia Storyline Based on Online Audience Biometric Information.
Proceedings of the New Directions in Intelligent Interactive Multimedia, 2008

General-Purpose Emotion Assessment Testbed Based on Biometric Information.
Proceedings of the New Directions in Intelligent Interactive Multimedia, 2008

Visualization Optimization : Application to the RoboCup Rescue Domain
CoRR, 2008

Relevance Feedback in Conceptual Image Retrieval: A User Evaluation
CoRR, 2008

A Computational Study on Emotions and Temperament in Multi-Agent Systems
CoRR, 2008

Agent-based Ecological Model Calibration - on the Edge of a New Approach
CoRR, 2008

A Common Framework for Co-operative Robotics: An Open, Fault Tolerant Architecture for Multi-league RoboCup Teams.
Proceedings of the Simulation, 2008

Emotion Assessment Tool for Human-Machine Interfaces - Using EEG Data and Multimedia Stimuli Towards Emotion Classification.
Proceedings of the SIGMAP 2008, 2008

An Experimental Approach to Online Opponent Modeling in Texas Hold'em Poker.
Proceedings of the Advances in Artificial Intelligence, 2008

Multichannel Emotion Assessment Framework - Positive and Negative Emotional Dichotomy.
Proceedings of the ICINCO 2008, 2008

Automatic Parameterization for Expeditious Modelling of Virtual Urban Environments - A New Hybrid Metaheuristic.
Proceedings of the ICINCO 2008, 2008

Multi-level Control of an Intelligent Wheelchair in a Hospital Environment using a Cyber-Mouse Simulation System.
Proceedings of the ICINCO 2008, 2008

IntellWheels - A Development Platform for Intelligent Wheelchairs for Disabled People.
Proceedings of the ICINCO 2008, 2008

Multichannel Emotion Assessment Framework - Gender and High-Frequency Electroencephalography as Key-Factors.
Proceedings of the ICEIS 2008, 2008

Using a Datawarehouse to Extract Knowledge from Robocup Teams.
Proceedings of the ICEIS 2008, 2008

Flight Simulation Environments Applied to Agent-Based Autonomous UAVS.
Proceedings of the ICEIS 2008, 2008

A New Approach to Emotion Assessment Based on Biometric Data.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2008

Opponent Modelling in Texas Hold'em Poker as the Key for Success.
Proceedings of the ECAI 2008, 2008

2007
Setplays: achieving coordination by the appropriate use of arbitrary pre-defined flexible plans and inter-robot communication.
Proceedings of the 1st International Conference on Robot Communication and Coordination, 2007

A generic multi-robot coordination strategic layer.
Proceedings of the 1st International Conference on Robot Communication and Coordination, 2007

A Generic Strategic Layer For Collaborative Networks.
Proceedings of the Establishing The Foundation of Collaborative Networks, 2007

Platform to Drive an Intelligent Wheelchair Using Facial Expressions.
Proceedings of the ICEIS 2007, 2007

Understanding Dynamic Agent's Reasoning.
Proceedings of the Progress in Artificial Intelligence, 2007

Intelligent Farmer Agent for Multi-agent Ecological Simulations Optimization.
Proceedings of the Progress in Artificial Intelligence, 2007

2006
Clustering Agent Optimization Results in Dynamic Scenarios.
Proceedings of the 4th European Workshop on Multi-Agent Systems EUMAS'06, 2006

Implementation of Emotional Behaviours in Multi-agent System Using Fuzzy Logic and Temperamental Decision Mechanism.
Proceedings of the 4th European Workshop on Multi-Agent Systems EUMAS'06, 2006

Robust vision algorithms for quadruped soccer robots.
Proceedings of the Computational Modeling of Objects Represented in Images-Fundamentals, 2006

Best multiple-view selection: application to the visualization of urban rescue simulations.
Proceedings of the Computational Modeling of Objects Represented in Images-Fundamentals, 2006

Multimedia interface with an intelligent wheelchair.
Proceedings of the Computational Modeling of Objects Represented in Images-Fundamentals, 2006

Semantic Image Retrieval Using Region-Based Relevance Feedback.
Proceedings of the Adaptive Multimedia Retrieval: User, 2006

2005
Introduction.
Proceedings of the Progress in Artificial Intelligence, 2005

Applying Biological Paradigms to Emerge Behaviour in RoboCup Rescue Team.
Proceedings of the Progress in Artificial Intelligence, 2005

Introduction.
Proceedings of the Progress in Artificial Intelligence, 2005

2001
COACH UNILANG - A Standard Language for Coaching a (Robo)Soccer Team.
Proceedings of the RoboCup 2001: Robot Soccer World Cup V, 2001

FC Portugal 2001 Team Description: Flexible Teamwork and Configurable Strategy.
Proceedings of the RoboCup 2001: Robot Soccer World Cup V, 2001

2000
Intelligent control and decision-making demonstrated on a simple compass-guided robot.
Proceedings of the IEEE International Conference on Systems, 2000

FC Portugal Team Description: RoboCup 2000 Simulation League Champion.
Proceedings of the RoboCup 2000: Robot Soccer World Cup IV, 2000

A Language for Specifying Complete Timetabling Problems.
Proceedings of the Practice and Theory of Automated Timetabling III, 2000

Situation Based Strategic Positioning for Coordinating a Team of Homogeneous Agents.
Proceedings of the Balancing Reactivity and Social Deliberation in Multi-Agent Systems, 2000


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